**Research: Proposal for Introducing Monkeys in Minecraft**
**Dear Minecraft Developers,**
I would like to share an idea with you for a new feature in Minecraft that I had a lot of fun coming up with. The idea revolves around introducing monkeys in the game with unique behaviors and traits. Here are the main points of my idea:
1. **Monkeys:** Monkeys can appear in the game as either aggressive or friendly creatures.
- **Friendly Monkeys:** Friendly monkeys can be attracted with bananas and trained to perform various tasks. They are only friendly to the person who has fed them and remember that.
- **Aggressive Monkeys:** Aggressive monkeys throw anything they can grab, causing damage with the blocks they pick up and turn into items. They throw things like wood, fruits, dirt, and other logical objects that are free to pick up.
2. **Training and Tasks:** Monkeys can be trained to build simple structures like village houses, farms, or feed animals. By giving a banana, the monkey will mimic the player and perform tasks until it receives another banana as a reward.
3. **Training Process:** Training begins by giving a banana, then taking an item from a chest to start building, then another item from the chest to continue building. The monkey learns that it can get building materials from that chest. If the materials are not in the chest, the monkey will search for similar materials within 10-30 chunks (depending on its intelligence). Once a task is learned, you give a banana, and the monkey starts the building process at another location by giving it the first stone where you want to build. The monkey will try to replicate what you did. If a material is missing, the monkey will find a solution based on its intelligence. Complex buildings can easily become chaotic with dumb monkeys.
4. **Item and Material Recognition:** Monkeys can pick up materials and items like an enderman and inspect them by scratching their heads. If the item is useful, they will use it; if it is not, they will throw it at a moving or state-changing object (which can also function as an observer). Items taken from a chest and discarded will disappear over time. Items obtained by a monkey from its surroundings and discarded will also disappear over time.
5. **Task Completion:** When the monkey thinks it has completed its task, it will search for trees to climb.
6. **Smart and Dumb Monkeys:** Monkeys can be smart or dumb, independent of their friendliness or aggressiveness. The level of intelligence becomes clear when they are given tasks or when they attack. Smart monkeys perform tasks efficiently, while dumb monkeys can cause chaos by not performing tasks well or even demolishing things. Smart monkeys can learn different tasks individually and execute them.
7. **Reproduction and Learning:** Monkeys prefer reproduction over tasks when another monkey is nearby. If monkeys feed each other, they become friendly to each other but not to the player. Dumb monkeys can learn from smart monkeys through observation, creating a dynamic and evolving monkey community.
8. **Chaos and Group Formation:** If monkeys do not perform tasks well or get into fights, they become aggressive and split into different groups, causing more chaos. Chaos can quickly spread and throw the village or farm into complete disorder.
9. **De-spawning:** Monkeys do not de-spawn as long as no chaos has arisen around them.
10. **Chaos Detection:** If more than 1280 items are lying loose within 20x6x20 chunks, chaos is detected. Chaos triggers monkeys to revert to their primal instincts and forget everything they have learned. In a chunk where chaos is detected, a monkey will panic and flee the area, screaming.
This concept would be a fun and dynamic addition to the existing Minecraft gameplay. It would offer players new challenges and opportunities to interact creatively with these unique creatures.
I hope you will consider this idea and perhaps implement it in a future update of Minecraft. Thank you for your attention and the great work you do!
Mojang will never add a real world animal what hostile to the game. this sounds like monkeys will only live in Jungle biomes making it so most survival players won't be able to use that feature. the chaos function sounds like it could be annoying and it could and hours of the players time.
**Research: Proposal for Introducing Monkeys in Minecraft**
**Dear Minecraft Developers,**
I would like to share an idea with you for a new feature in Minecraft that I had a lot of fun coming up with. The idea revolves around introducing monkeys in the game with unique behaviors and traits. Here are the main points of my idea:
1. **Monkeys:** Monkeys can appear in the game as either aggressive or friendly creatures.
- **Friendly Monkeys:** Friendly monkeys can be attracted with bananas and trained to perform various tasks. They are only friendly to the person who has fed them and remember that.
- **Aggressive Monkeys:** Aggressive monkeys throw anything they can grab, causing damage with the blocks they pick up and turn into items. They throw things like wood, fruits, dirt, and other logical objects that are free to pick up.
2. **Training and Tasks:** Monkeys can be trained to build simple structures like village houses, farms, or feed animals. By giving a banana, the monkey will mimic the player and perform tasks until it receives another banana as a reward.
3. **Training Process:** Training begins by giving a banana, then taking an item from a chest to start building, then another item from the chest to continue building. The monkey learns that it can get building materials from that chest. If the materials are not in the chest, the monkey will search for similar materials within 10-30 chunks (depending on its intelligence). Once a task is learned, you give a banana, and the monkey starts the building process at another location by giving it the first stone where you want to build. The monkey will try to replicate what you did. If a material is missing, the monkey will find a solution based on its intelligence. Complex buildings can easily become chaotic with dumb monkeys.
4. **Item and Material Recognition:** Monkeys can pick up materials and items like an enderman and inspect them by scratching their heads. If the item is useful, they will use it; if it is not, they will throw it at a moving or state-changing object (which can also function as an observer). Items taken from a chest and discarded will disappear over time. Items obtained by a monkey from its surroundings and discarded will also disappear over time.
5. **Task Completion:** When the monkey thinks it has completed its task, it will search for trees to climb.
6. **Smart and Dumb Monkeys:** Monkeys can be smart or dumb, independent of their friendliness or aggressiveness. The level of intelligence becomes clear when they are given tasks or when they attack. Smart monkeys perform tasks efficiently, while dumb monkeys can cause chaos by not performing tasks well or even demolishing things. Smart monkeys can learn different tasks individually and execute them.
7. **Reproduction and Learning:** Monkeys prefer reproduction over tasks when another monkey is nearby. If monkeys feed each other, they become friendly to each other but not to the player. Dumb monkeys can learn from smart monkeys through observation, creating a dynamic and evolving monkey community.
8. **Chaos and Group Formation:** If monkeys do not perform tasks well or get into fights, they become aggressive and split into different groups, causing more chaos. Chaos can quickly spread and throw the village or farm into complete disorder.
9. **De-spawning:** Monkeys do not de-spawn as long as no chaos has arisen around them.
10. **Chaos Detection:** If more than 1280 items are lying loose within 20x6x20 chunks, chaos is detected. Chaos triggers monkeys to revert to their primal instincts and forget everything they have learned. In a chunk where chaos is detected, a monkey will panic and flee the area, screaming.
This concept would be a fun and dynamic addition to the existing Minecraft gameplay. It would offer players new challenges and opportunities to interact creatively with these unique creatures.
I hope you will consider this idea and perhaps implement it in a future update of Minecraft. Thank you for your attention and the great work you do!
Best regards,
that idea sounds good except a few things:
Mojang will never add a real world animal what hostile to the game. this sounds like monkeys will only live in Jungle biomes making it so most survival players won't be able to use that feature. the chaos function sounds like it could be annoying and it could and hours of the players time.