I was thinking about hostile mobs and what would be good for the water, then it hit me...kelpies! There's different versions and renditions so there could be a different type for different Bodies of water, and you could have kelpie jockies, since there's no jockies form of the drowned....it fits the Minecraft hostile mob rules so i just thought I'd suggest it
I was thinking about hostile mobs and what would be good for the water, then it hit me...kelpies! There's different versions and renditions so there could be a different type for different Bodies of water, and you could have kelpie jockies, since there's no jockies form of the drowned....it fits the Minecraft hostile mob rules so i just thought I'd suggest it
Kelpie is a reasonable choice (particularly if some or all of the added versions were not invariably hostile)…
However, a great deal more detail is needed:
What are the spawn conditions? {solid only or floating | light level | time constrained | activity triggered }
What combat states are proposed?
What drops and – if new – for what is it used?
How do these interact (if at all) with hother mobs: passive, hostile, and aesthetic?
As the sying goes, the devil is in the details…