I accidentally posted in the wrong forum so I'm putting it here
Should 1.22 be the Mob update? This update can add:
☆All mobs having baby variants except for creepers, skeletons (all types), blazes, Elder guardians, withers, phantoms, and wardens.
▪︎Baby Piglin brutes and endermen would only do half the damage an adult would do.
▪︎Baby endermen cannot crawl through 1.5 block gaps
☆Adult piglins and Baby Piglin brutes having a 1 in 700 chance to spawn as a "Pig-Jockey" (Piglin riding a regular pig)
☆Pigs/Piglins/Hoglins can have different variants [Normal, With spots, or Black (No Racism intended)]
☆Adds Guinea pigs
▪︎0.756 of a block in size
▪︎Can locate villages by sniffing for the hay bales in the villages
▪︎Tamed with Hay bales
☆Dogs
▪︎With the different breeds
▪︎Can spawn in villages
▪︎Tamed with bones
☆Clerics can cure Zombie villagers.
▪︎The Cleric can capture the Zombie Villager by using a lead and locking it in the church until the curing is finished.
☆Adds hamsters
▪︎Slightly smaller than guinea pigs (0.513 of a block in size)
▪︎Can attack enemies for you but only do half a heart in damage.
▪︎Tamed with Apples
☆Re-Textures The villager to have a Steve or Alex-like appearance
▪︎Their arms would no longer be connected
▪︎Their body would animate like players
▪︎The Old villager texture (Minecraft:Villager_v2) can stay until everyone gets used to the new texture (Minecraft:Villager_v3) due to the old texture being very iconic.
▪︎Fun fact: Can serve a reference to the old human mob
☆All mobs having baby variants except for creepers, skeletons (all types), blazes, Elder guardians, withers, phantoms, and wardens.
No support. Baby zombies are already annoying enough, we don't need baby spiders or endermen.
☆Adult piglins and Baby Piglin brutes having a 1 in 700 chance to spawn as a "Pig-Jockey" (Piglin riding a regular pig)
No support. Regular pigs should stay in the Overworld, we have hoglins for the Nether.
☆Pigs/Piglins/Hoglins can have different variants [Normal, With spots, or Black (No Racism intended)]
Support, would add variety.
☆Adds Guinea pigs
▪︎0.756 of a block in size
▪︎Can locate villages by sniffing for the hay bales in the villages
▪︎Tamed with Hay bales
Undecided. Villages are easy to locate by exploring, so I'm not sure how useful a new mob intended to make them easier to find would be.
☆Dogs
▪︎With the different breeds
▪︎Can spawn in villages
▪︎Tamed with bones
Support for different dog breeds similar to cats, but not for adding dogs as a mob distinct from wolves.
☆Clerics can cure Zombie villagers.
▪︎The Cleric can capture the Zombie Villager by using a lead and locking it in the church until the curing is finished.
Undecided.
☆Adds hamsters
▪︎Slightly smaller than guinea pigs (0.513 of a block in size)
▪︎Can attack enemies for you but only do half a heart in damage.
▪︎Tamed with Apples
No support, we don't need another mob that acts like wolves but weaker.
☆Re-Textures The villager to have a Steve or Alex-like appearance
▪︎Their arms would no longer be connected
▪︎Their body would animate like players
▪︎The Old villager texture (Minecraft:Villager_v2) can stay until everyone gets used to the new texture (Minecraft:Villager_v3) due to the old texture being very iconic.
▪︎Fun fact: Can serve a reference to the old human mob
No support, the crossed-arms villager model is iconic and does not need to be changed.
No support, we don't need another mob that acts like wolves but weaker.
Hamsters can be an alternative to wolves in case you can't find any or have trouble finding bones. The reason I'd make them weak is so they're not too op and don't completely replace wolves.
Baby spiders? God I can imagine the small hitboxes making them incredibly annoying lol. No thanks. I do like dogs being separate from Wolves. Makes sense since we already had a cat change.
I accidentally posted in the wrong forum so I'm putting it here
Should 1.22 be the Mob update? This update can add:
☆All mobs having baby variants except for creepers, skeletons (all types), blazes, Elder guardians, withers, phantoms, and wardens.
▪︎Baby Piglin brutes and endermen would only do half the damage an adult would do.
▪︎Baby endermen cannot crawl through 1.5 block gaps
☆Adult piglins and Baby Piglin brutes having a 1 in 700 chance to spawn as a "Pig-Jockey" (Piglin riding a regular pig)
☆Pigs/Piglins/Hoglins can have different variants [Normal, With spots, or Black (No Racism intended)]
☆Adds Guinea pigs
▪︎0.756 of a block in size
▪︎Can locate villages by sniffing for the hay bales in the villages
▪︎Tamed with Hay bales
☆Dogs
▪︎With the different breeds
▪︎Can spawn in villages
▪︎Tamed with bones
☆Clerics can cure Zombie villagers.
▪︎The Cleric can capture the Zombie Villager by using a lead and locking it in the church until the curing is finished.
☆Adds hamsters
▪︎Slightly smaller than guinea pigs (0.513 of a block in size)
▪︎Can attack enemies for you but only do half a heart in damage.
▪︎Tamed with Apples
☆Re-Textures The villager to have a Steve or Alex-like appearance
▪︎Their arms would no longer be connected
▪︎Their body would animate like players
▪︎The Old villager texture (Minecraft:Villager_v2) can stay until everyone gets used to the new texture (Minecraft:Villager_v3) due to the old texture being very iconic.
▪︎Fun fact: Can serve a reference to the old human mob
No.
No support. Baby zombies are already annoying enough, we don't need baby spiders or endermen.
No support. Regular pigs should stay in the Overworld, we have hoglins for the Nether.
Support, would add variety.
Undecided. Villages are easy to locate by exploring, so I'm not sure how useful a new mob intended to make them easier to find would be.
Support for different dog breeds similar to cats, but not for adding dogs as a mob distinct from wolves.
Undecided.
No support, we don't need another mob that acts like wolves but weaker.
No support, the crossed-arms villager model is iconic and does not need to be changed.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
But hoglins and Piglins attack each other?
Hamsters can be an alternative to wolves in case you can't find any or have trouble finding bones. The reason I'd make them weak is so they're not too op and don't completely replace wolves.
The new texture can be useful for hide and seek and make the game a little bit realistic
Baby spiders? God I can imagine the small hitboxes making them incredibly annoying lol. No thanks. I do like dogs being separate from Wolves. Makes sense since we already had a cat change.