In fact, they can no longer be recovered. A real waste.
Not only that, minecarts with chests, which I use as a source of free minecarts and make mineshafts more valuable as a result (I suppose next they will remove the rails from mineshafts, after all, saving all that iron is too overpowered), yet Mojang decided, no, you aren't going to separate them, as if it was intentional (fortunately, you can bypass this with a datapack but some would claim it is "cheating" because it is a mod or goes against Mojang's wishes, even if it used to work like that).
Even worse, somebody actually thought that the old behavior was a bug because it was inconsistent with the behavior of boats with chests, a very recent addition and the original behavior should have taken priority, not the other way around (I was expecting to find the opposite, a report about the new behavior being a bug):
Not only that, minecarts with chests, which I use as a source of free minecarts and make mineshafts more valuable as a result (I suppose next they will remove the rails from mineshafts, after all, saving all that iron is too overpowered), yet Mojang decided, no, you aren't going to separate them, as if it was intentional (fortunately, you can bypass this with a datapack but some would claim it is "cheating" because it is a mod or goes against Mojang's wishes, even if it used to work like that).
Even worse, somebody actually thought that the old behavior was a bug because it was inconsistent with the behavior of boats with chests, a very recent addition and the original behavior should have taken priority, not the other way around (I was expecting to find the opposite, a report about the new behavior being a bug):
Yeah, seriously, who thought that was a bad thing? Making things non-uncraftable is annoying. It's not a big deal to stick the chest back on the cart in your 2x2 hand table. Either way any items inside spill out because a chest-in-vehicle isn't a shulker box/bundle, so why make it more painful? Consistency? To make sure you regret your choices if you make more TNTcarts than you need?
Yeah, seriously, who thought that was a bad thing? Making things non-uncraftable is annoying. It's not a big deal to stick the chest back on the cart in your 2x2 hand table. Either way any items inside spill out because a chest-in-vehicle isn't a shulker box/bundle, so why make it more painful? Consistency? To make sure you regret your choices if you make more TNTcarts than you need?
B r u h .
That's just the same thing that Agt said.
Mojang
> Wants us to mine for resources
Also Mojang
> By the way we are going to do our utmost to make sure you waste as much time mining for resources as possible, by making items get destroyed, just cuz.
In fact, they can no longer be recovered. A real waste.
Build your world
Not only that, minecarts with chests, which I use as a source of free minecarts and make mineshafts more valuable as a result (I suppose next they will remove the rails from mineshafts, after all, saving all that iron is too overpowered), yet Mojang decided, no, you aren't going to separate them, as if it was intentional (fortunately, you can bypass this with a datapack but some would claim it is "cheating" because it is a mod or goes against Mojang's wishes, even if it used to work like that).
https://modrinth.com/datapack/unpackableminecarts
Even worse, somebody actually thought that the old behavior was a bug because it was inconsistent with the behavior of boats with chests, a very recent addition and the original behavior should have taken priority, not the other way around (I was expecting to find the opposite, a report about the new behavior being a bug):
MC-249493 Breaking a minecart with chest/furnace/TNT/hopper separates the minecart and the block it contains
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Yeah, seriously, who thought that was a bad thing? Making things non-uncraftable is annoying. It's not a big deal to stick the chest back on the cart in your 2x2 hand table. Either way any items inside spill out because a chest-in-vehicle isn't a shulker box/bundle, so why make it more painful? Consistency? To make sure you regret your choices if you make more TNTcarts than you need?
B r u h .
That's just the same thing that Agt said.
Mojang
> Wants us to mine for resources
Also Mojang
> By the way we are going to do our utmost to make sure you waste as much time mining for resources as possible, by making items get destroyed, just cuz.
Fr