I think it would be cool if there was an add-on to netherite that customized your armor depending on what you crafted it with. It could make different items or the same item but with a different outcome, kind of like suspicious stew. This idea was inspired by the series empires smp, specifically season 2. But it is an idea I would love to see in vanilla. The thing that inspired me is the essence that they use to customize their items. I think it would be nice for Minecraft because a lot of players would like more armor customization. At this point, I'm repeating myself, but I'd like to suggest a few ideas for some armor customization. First, some kind of mushroom customization, as well as a skeleton customization of some sorts. This is an idea I'd love to see in Minecraft.
Uhm.. first of, this forum isn't run by mojang. They don't even read here.
This is where you post your ideas, get feedback & then you post your suggestion to minecrafts feedback site or minecrafts reddit.
Based on what you suggest, we, the readers, would need to know that specific series you watched.
Do you realy expect people (or mojang developers) to watch a youtube series just to understand what you suggest?
What i understand so far is that you want random armor customization with effects simular to suspicious stew.
So armor with possibly: poison, mining fatigue & nausia? O.o
From how the initial post sounds to me, the Empires SMP S2 series (that I've watched some of) involves crafting custom "essences", which vary results depending on the single items used in them, then using these essences to "magically" change one's armour piece or whatever.
The comparison to suspicious stew was about how when you craft the stews using different flowers, it results with a stew of some specific effect. So it's like with netherite armour pieces, you use a variety of items with them, but each will result with different customisation of the armour piece. Maybe, as examples, crafting mushrooms with netherite armour would give a mushroom aesthetic, or bones with the armour to create a skeletal aesthetic.
In my opinion, I think it may just remain a texture pack or datapack or even mod idea. And why only netherite? It should apply to any armour type. If anything, maybe a concept to add different armour like actually mushroom armour or skeletal armour, but they would need to have unique properties to be worth existing beyond just for the visuals.
I think it would be cool to see fossil "ore" blocks to mine as bone shards or skeleton pieces that can be crafted into bone armour, which could grant some general protection (okay against melee attacks but weak against projectiles, which could be the downside) and maybe act as a guise against skeleton mobs so that the player becomes essentially "invisible" to them (as a beneficial perk).
I think it would be cool if there was an add-on to netherite that customized your armor depending on what you crafted it with. It could make different items or the same item but with a different outcome, kind of like suspicious stew. This idea was inspired by the series empires smp, specifically season 2. But it is an idea I would love to see in vanilla. The thing that inspired me is the essence that they use to customize their items. I think it would be nice for Minecraft because a lot of players would like more armor customization. At this point, I'm repeating myself, but I'd like to suggest a few ideas for some armor customization. First, some kind of mushroom customization, as well as a skeleton customization of some sorts. This is an idea I'd love to see in Minecraft.
Uhm.. first of, this forum isn't run by mojang. They don't even read here.
This is where you post your ideas, get feedback & then you post your suggestion to minecrafts feedback site or minecrafts reddit.
Based on what you suggest, we, the readers, would need to know that specific series you watched.
Do you realy expect people (or mojang developers) to watch a youtube series just to understand what you suggest?
What i understand so far is that you want random armor customization with effects simular to suspicious stew.
So armor with possibly: poison, mining fatigue & nausia? O.o
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
From how the initial post sounds to me, the Empires SMP S2 series (that I've watched some of) involves crafting custom "essences", which vary results depending on the single items used in them, then using these essences to "magically" change one's armour piece or whatever.
The comparison to suspicious stew was about how when you craft the stews using different flowers, it results with a stew of some specific effect. So it's like with netherite armour pieces, you use a variety of items with them, but each will result with different customisation of the armour piece. Maybe, as examples, crafting mushrooms with netherite armour would give a mushroom aesthetic, or bones with the armour to create a skeletal aesthetic.
In my opinion, I think it may just remain a texture pack or datapack or even mod idea. And why only netherite? It should apply to any armour type. If anything, maybe a concept to add different armour like actually mushroom armour or skeletal armour, but they would need to have unique properties to be worth existing beyond just for the visuals.
I think it would be cool to see fossil "ore" blocks to mine as bone shards or skeleton pieces that can be crafted into bone armour, which could grant some general protection (okay against melee attacks but weak against projectiles, which could be the downside) and maybe act as a guise against skeleton mobs so that the player becomes essentially "invisible" to them (as a beneficial perk).