Mob: The forester is a neutral mob that has the ability to jump high places to eat branches, vines, or leaves. It walks on 4 legs, and will charge at threatening entities or at blocks with the small chance of breaking them, can be tamed by feeding it branches/tree leaves/vines. Baby foresters would be the size of a player, and an adult forester would be the size of the warden. It will live in the jungle biome, and will jump high up to eat vines or leaves from jungle trees, and rams jungle trees for saplings / sticks to fall off.
The forester has flowers and leaves on parts of it's body, and has strong branch-like horns for ramming. They can possibly spit out seeds of melons or beetroots, and the flowers on their bodies can drop if you shear them.
It's like the Mooshroom but it's flowers and it lives in the jungle.
as an addition to this, it would be nice if it could step on frogs. Not to kill frogs, but it would just be funny to see frogs get squished
Thanks for the feedback on my idea, and i will probably get rid of some of the overpowered things like riding, cropgrow, and chest equippable, but i like my sheering idea. Also, i intended for them to be a hard mob to find and if you find it you can tame it and let it work on your farms and tree farms as an upgrade instead of constantly having to collect bonemeal. As an example, people have to constantly walk around in deserts looking for cacti to break for green dye, and then at one point they can finally make a green dye farm as an upgrade instead of constantly having to collect cactus blocks.
Thanks for the feedback on my idea, and i will probably get rid of some of the overpowered things like riding, cropgrow, and chest equippable, but i like my sheering idea. Also, i intended for them to be a hard mob to find and if you find it you can tame it and let it work on your farms and tree farms as an upgrade instead of constantly having to collect bonemeal. As an example, people have to constantly walk around in deserts looking for cacti to break for green dye, and then at one point they can finally make a green dye farm as an upgrade instead of constantly having to collect cactus blocks.
There are plenty of cacti farm designs but i get what you mean. It would add some fun to the game if this mob would knock down some grown cacti.
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My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
Mob: The forester is a neutral mob that has the ability to jump high places to eat branches, vines, or leaves. It walks on 4 legs, and will charge at threatening entities or at blocks with the small chance of breaking them, can be tamed by feeding it branches/tree leaves/vines. Baby foresters would be the size of a player, and an adult forester would be the size of the warden. It will live in the jungle biome, and will jump high up to eat vines or leaves from jungle trees, and rams jungle trees for saplings / sticks to fall off.
The forester has flowers and leaves on parts of it's body, and has strong branch-like horns for ramming. They can possibly spit out seeds of melons or beetroots, and the flowers on their bodies can drop if you shear them.
It's like the Mooshroom but it's flowers and it lives in the jungle.
as an addition to this, it would be nice if it could step on frogs. Not to kill frogs, but it would just be funny to see frogs get squished
Ok, you have a lot of ideas for this mob. In general i like your suggestion.
Ther are just 2 problems:
Minecraft does not have male & female mobs. But there are brown mooshrooms, so alternate textures aren't a problem.
The mob should not be able to destroy blocks. Creepers don't grief unless they come close to a player.
Enderman are the exception here.
Also: Riding, chest equippable, sheerable plus cropgrow bonus are a little overpowered.
I would add none of them, even the cropboost. Becouse that would make bonemeal almost useless.
Ramming trees to make sticks & sapplings drop is pritty cool & useful.
Your texture is cool as well.
You should overthink your suggestion, post it on minecrafts official feedback website or minecrafts reddit.
If mojang should turn your suggestion down, suggest it to mod developers instead.
This mob idea has potential, don't let it go to waste.
So i partially support.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
Thanks for the feedback on my idea, and i will probably get rid of some of the overpowered things like riding, cropgrow, and chest equippable, but i like my sheering idea. Also, i intended for them to be a hard mob to find and if you find it you can tame it and let it work on your farms and tree farms as an upgrade instead of constantly having to collect bonemeal. As an example, people have to constantly walk around in deserts looking for cacti to break for green dye, and then at one point they can finally make a green dye farm as an upgrade instead of constantly having to collect cactus blocks.
There are plenty of cacti farm designs but i get what you mean. It would add some fun to the game if this mob would knock down some grown cacti.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q