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(I searched this via google and didn't find much)
Anyway, I just thought of poison mushrooms. Basically they look a bit like the brown mushroom/red mushroom, but when made into food, it slowly causes your screen to go into a kind of distortion. Everything would be wavy/changes colors. You wouldn't be able to walk correctly and you would start losing hearts. Now people will probably be saying how would we tell the difference? Either 1: A slightly different color, or 2: It would say Poison mushroom when your mouse goes over it in your inventory. If it's a different color, I'd say to change the red to a lighter red and the brown to a brighter brown. (Something like that)
because you eat mushroom stew and i would not want poisoned food
and nobody is stupid enough to eat poisoned food on the servers
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Quote from Ygdrasel »
Welcome to the forums, by the way. I'll be your brutally honest dream-crushing critic for...Well, your entire stay. So make your ideas good ones. [Diamond]
because you eat mushroom stew and i would not want poisoned food
and nobody is stupid enough to eat poisoned food on the servers
1. You have no room to be saying this on my thread for your previous threads.
2. This would make people pay attention to their surroundings better.
1. yes i do because you posted a dumb suggestion too
2. you shouldn't need to do that because then every time you find a mushroom there is a chance it would be poisoned which is stupid.
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Quote from Ygdrasel »
Welcome to the forums, by the way. I'll be your brutally honest dream-crushing critic for...Well, your entire stay. So make your ideas good ones. [Diamond]
Like most poison food threads, this would be great for assasination in SMP, but the problem with assasination is that the person can always respawn. (Unless its a RP server) Also since the food item's tooltip would probably say something like 'Poisonous mushroom stew', people should be smart enough to avoid eating it.
because you eat mushroom stew and i would not want poisoned food
and nobody is stupid enough to eat poisoned food on the servers
1. You have no room to be saying this on my thread for your previous threads.
2. This would make people pay attention to their surroundings better.
1. yes i do because you posted a dumb suggestion too
2. you shouldn't need to do that because then every time you find a mushroom there is a chance it would be poisoned which is stupid.
(Sorry for double post)
1) your suggestions are worse then this.
2) if a mushroom has a chance to be a poisonous mushroom, that adds slightly to the survivalist challenge instead of completely removing it, like your suggestion for dragons does.
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Anyway, I just thought of poison mushrooms. Basically they look a bit like the brown mushroom/red mushroom, but when made into food, it slowly causes your screen to go into a kind of distortion. Everything would be wavy/changes colors. You wouldn't be able to walk correctly and you would start losing hearts. Now people will probably be saying how would we tell the difference? Either 1: A slightly different color, or 2: It would say Poison mushroom when your mouse goes over it in your inventory. If it's a different color, I'd say to change the red to a lighter red and the brown to a brighter brown. (Something like that)
because you eat mushroom stew and i would not want poisoned food
and nobody is stupid enough to eat poisoned food on the servers
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Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
1. You have no room to be saying this on my thread for your previous threads.
2. This would make people pay attention to their surroundings better.
1. yes i do because you posted a dumb suggestion too
2. you shouldn't need to do that because then every time you find a mushroom there is a chance it would be poisoned which is stupid.
Shitlist: Krypton and LeDutchGuy
(Sorry for double post)
1) your suggestions are worse then this.
2) if a mushroom has a chance to be a poisonous mushroom, that adds slightly to the survivalist challenge instead of completely removing it, like your suggestion for dragons does.