The Meaning of Life, the Universe, and Everything.
Join Date:
6/5/2021
Posts:
50
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So in 1.19 we have cold frogs, hot frogs and frogs. My suggestion is when we pĺace a tadpole in a jungle to turn into a frog we get poison dart frogs couple of colours for potential different poisons or effects. if you kill the frog with an arrow (no flame) you can then collect the poison arrows.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/5/2021
Posts:
50
Member Details
What about poison arrows with different effects could make some interesting cupid style arrows for two hostile mobs rather than killing them it makes them multiply when you shoot two in close proximity (creeper breeding?) Confusion poison arrows shoot a hostile mob with a confusion poison arrow and they become hostile to their own side? Poison Glow arrows to tag a hostile mob at night (cant hide if it glows esp in the deep dark) multiple action arrow effects for examplr dead weight arrows imobilise hostile mobs to a stop for say 45 seconds but after the 45 seconds they have 30 seconds of ultra speed or with creepers they have a charged creeper effect explosion with any mob close by (dead weight with confusion)
So in 1.19 we have cold frogs, hot frogs and frogs. My suggestion is when we pĺace a tadpole in a jungle to turn into a frog we get poison dart frogs couple of colours for potential different poisons or effects. if you kill the frog with an arrow (no flame) you can then collect the poison arrows.
Sounds like an overly cheap way to get poison arrows. Which is not a good thing.
What about poison arrows with different effects could make some interesting cupid style arrows for two hostile mobs rather than killing them it makes them multiply when you shoot two in close proximity (creeper breeding?) Confusion poison arrows shoot a hostile mob with a confusion poison arrow and they become hostile to their own side? Poison Glow arrows to tag a hostile mob at night (cant hide if it glows esp in the deep dark) multiple action arrow effects for examplr dead weight arrows imobilise hostile mobs to a stop for say 45 seconds but after the 45 seconds they have 30 seconds of ultra speed or with creepers they have a charged creeper effect explosion with any mob close by (dead weight with confusion)