We already have pre-made crafts. Was thinking what if we could make our own craft recipes with anything in the game. More cool things. Each player can craft their own things.
We already have pre-made crafts. Was thinking what if we could make our own craft recipes with anything in the game. More cool things. Each player can craft their own things.
This is what datapacks are for, one of their most basic possibilities is adding new crafting recipes.
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Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
Oh goody... I recommend you to read about the game, it's surprisingly complicated and has many features.
Here's a link to an article regarding data packs. https://minecraft.fandom.com/wiki/Data_Pack
It's not like super-easy for someone who never coded anything to create a data pack, but custom crafting recipes are among the easiest to do.
You can start off by reverse-engineering one of already existing ones to suit your needs, it's the simplest kind of add-on making.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
We already have pre-made crafts. Was thinking what if we could make our own craft recipes with anything in the game. More cool things. Each player can craft their own things.
This is what datapacks are for, one of their most basic possibilities is adding new crafting recipes.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
I'm new, I don't know what that is lol
Oh goody... I recommend you to read about the game, it's surprisingly complicated and has many features.
Here's a link to an article regarding data packs. https://minecraft.fandom.com/wiki/Data_Pack
It's not like super-easy for someone who never coded anything to create a data pack, but custom crafting recipes are among the easiest to do.
You can start off by reverse-engineering one of already existing ones to suit your needs, it's the simplest kind of add-on making.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
I used the mod CraftTweaker to create my own recipies (also furnace recipies) and to alter some recipies of other mods for my modpack.
But you are an X-Box player, right? I don't know if you can load external features on X-Box.
The simplest thing i can think of is to create your own texturepack,
to alter the textures of ugly blocks like sponge or this terracotta block with the arrows.
Datapacks are a good choice for multiplayer. If someone joins your server, the datapack can be installed with 1 confirmation-click.
Modpacks have to be installed manually.
And texturepacks are completly optional but you can upload them to your server,
so other people can decide to install them via 1 click confirmation as well.
That's all i can think of from a java player perspective.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q