Right now when flowing lava and water meet it creates cobblestone. While it's kind of neat to be able to make an infinite cobblestone generator, cobblestone is so plentiful that if you do any mining at all this is kind of pointless.
I suggest that when water meets flowing lava it instead create pumice. Pumice is a white porous rock that floats in water.
In minecraft it could behave exactly like any other placeable block but with one unique property: it could be placed on top of water or lava without being connected to any other solid block. That would make it very handy to create floating islands in the middle of deep water, or to create a bridge directly top of lava. You could then place other blocks on top of the pumice, allowing you to build a castle in the middle of the ocean if you wanted to
I found other posts that suggest adding pumice, but nothing that suggests a block you can place on liquids. I think this is a new idea with a lot of applications for building on water. A white stone block would also have many aesthetic purposes (it would look a bit rougher and more stony than wool).
This would require a radical recoding of the game engine. The reason is: The water and lava are as existant as air for block placement. Your character would not distinguish from placing pumice on the top of water and on the sea floor.
This would require a radical recoding of the game engine. The reason is: The water and lava are as existant as air for block placement. Your character would not distinguish from placing pumice on the top of water and on the sea floor.
But is that actually a limitation of the game engine that would be insanely hard to recode? I have no idea to be honest, obviously if it's a matter of redesigning the software from the ground up its not worth it. But lots of things treat water differently than air (boats for example) and I know water can exist in block form through inventory hacking, so I've assumed not being able to place things on water is a deliberate choice rather than a technical limitation.
I suggest that when water meets flowing lava it instead create pumice. Pumice is a white porous rock that floats in water.
In minecraft it could behave exactly like any other placeable block but with one unique property: it could be placed on top of water or lava without being connected to any other solid block. That would make it very handy to create floating islands in the middle of deep water, or to create a bridge directly top of lava. You could then place other blocks on top of the pumice, allowing you to build a castle in the middle of the ocean if you wanted to
I found other posts that suggest adding pumice, but nothing that suggests a block you can place on liquids. I think this is a new idea with a lot of applications for building on water. A white stone block would also have many aesthetic purposes (it would look a bit rougher and more stony than wool).
OFFICIAL POSTING/REPLYING GUIDELINES
UNOFFICIAL POSTING GUIDE (PRT)
UNOFFICIAL REPLYING GUIDE (FTC)
But is that actually a limitation of the game engine that would be insanely hard to recode? I have no idea to be honest, obviously if it's a matter of redesigning the software from the ground up its not worth it. But lots of things treat water differently than air (boats for example) and I know water can exist in block form through inventory hacking, so I've assumed not being able to place things on water is a deliberate choice rather than a technical limitation.