"The Illagers are increasingly strengthening their combat capabilities... It's time to stand up and fight!"
I present to you a suggestion for future versions of Minecraft: Combatant Villagers
The Idea:
These are combat villagers (as the name implies), they have different types of interactions and different modes of combat, in addition to unique features.
They have the ability to equip themselves with weapons and armor, in addition to having an inventory to store items, and of course, battle the villagers' natural enemies.
These vilagers are separated into two categories/classes:
Warriors: They equip exclusively with Swords or Axes and Shields
Archers: They only use Bows and Crossbows, and cannot use shields
Behavior:
These villagers have a chance to be born in a village, along with other merchant villagers.
They act aggressively against enemy mobs to villagers (Illagers, Zombies, Husks, Drowned, Ravager and Witch). And if they are not the player's friends, they can act aggressively if the player attacks any villagers close to them.
After becoming friends with the player, they can obey different commands to modify their behavior.
Follow: As the name says, that villager will follow the player and engage in combat helping the player;
Guard: He will stand on the designated block, only moving to attack mobs that act aggressively on them;
Patrol: It will patrol a standard area (I thought something around a 40 block radius).
+ Feature: If they are patrolling and see a saddle horse nearby, they can ride the horses, and this increases the radius of their patrol area.
Inventory:
Combatant villagers have their own inventory, so they can store combat and survival items (Ammo, Food, Potions, etc.). Also if necessary, these villagers can access nearby Barrels in search of items to store in their inventory.
Becoming friends:
About this I thought of two alternatives:
1 - Name them so they become your friends;
2 - Pay them with a significant amount of Emeralds.
I hope you guys liked the idea, and any ideas or suggestions for changes are very welcome.
Ahh, the fighting villagers suggestion returns for time number #8,000,392.
People really need to start searching for already made threads. The Iron Golem exists for a reason. It would be goofy to add a specific mob made for protecting villages, then after all these years go "uhhh, let's make villagers fight too." Villagers were designed to be peaceful for all eternity. On a smaller note, I can't imagine villagers not looking really stupid after pulling out a weapon.
Granted, I'll give you a B+ for effort with the post, rather than making a badly spelled, rushed post of "mojang omg come on it's time to add fighting villagers already!!! >=["
I present to you a suggestion for future versions of Minecraft: Combatant Villagers
The Idea:
These are combat villagers (as the name implies), they have different types of interactions and different modes of combat, in addition to unique features.
They have the ability to equip themselves with weapons and armor, in addition to having an inventory to store items, and of course, battle the villagers' natural enemies.
These vilagers are separated into two categories/classes:
Warriors: They equip exclusively with Swords or Axes and Shields
Archers: They only use Bows and Crossbows, and cannot use shields
Behavior:
These villagers have a chance to be born in a village, along with other merchant villagers.
They act aggressively against enemy mobs to villagers (Illagers, Zombies, Husks, Drowned, Ravager and Witch). And if they are not the player's friends, they can act aggressively if the player attacks any villagers close to them.
After becoming friends with the player, they can obey different commands to modify their behavior.
Follow: As the name says, that villager will follow the player and engage in combat helping the player;
Guard: He will stand on the designated block, only moving to attack mobs that act aggressively on them;
Patrol: It will patrol a standard area (I thought something around a 40 block radius).
+ Feature: If they are patrolling and see a saddle horse nearby, they can ride the horses, and this increases the radius of their patrol area.
Inventory:
Combatant villagers have their own inventory, so they can store combat and survival items (Ammo, Food, Potions, etc.). Also if necessary, these villagers can access nearby Barrels in search of items to store in their inventory.
Becoming friends:
About this I thought of two alternatives:
1 - Name them so they become your friends;
2 - Pay them with a significant amount of Emeralds.
I hope you guys liked the idea, and any ideas or suggestions for changes are very welcome.
Thanks for the attention.
Sorry but this won't be added to vanilla minecraft. Mojang has no interest in making villagers more then passive creatures.
They want villagers to be peaceful.
You can however make a request in the modding section.
If a modder likes your suggestion, then maybe we will see another interesting villager related mod.
I think you should try that.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
Ahh, the fighting villagers suggestion returns for time number #8,000,392.
People really need to start searching for already made threads. The Iron Golem exists for a reason. It would be goofy to add a specific mob made for protecting villages, then after all these years go "uhhh, let's make villagers fight too." Villagers were designed to be peaceful for all eternity. On a smaller note, I can't imagine villagers not looking really stupid after pulling out a weapon.
Granted, I'll give you a B+ for effort with the post, rather than making a badly spelled, rushed post of "mojang omg come on it's time to add fighting villagers already!!! >=["