Just a little idea to give Glow Ink Sacs a bit more punch. You could use them with a dye and a piece of your hard-made armor to add a splash of color to it.
For example if you put a Glow Ink Sac, a Lime Dye, and a Netherite Helmet into a crafting grid, you add some bright green patches to your armor. It could look nice, and I'm sure plenty of people would be interested.
Of course, the highlight would be NBT data, so the different armors wouldn't flood the creative inventory. But, they could be given with commands, through a tag like {highlight:#} or something else like that, where the number relates to the chosen dye (Black, White, Lime, Cyan, Red, Purple, etc.)
Nothing big, just a little flavor feature for sometime.
It seems to me a good idea to give color to the armor we could make adventure maps or something like that, I think that it is only a characteristic as I said for adventure maps or something like that because implementing it in a survival world if it would illuminate it would render useless to the candles and torches[/pre]
Just a little idea to give Glow Ink Sacs a bit more punch. You could use them with a dye and a piece of your hard-made armor to add a splash of color to it.
For example if you put a Glow Ink Sac, a Lime Dye, and a Netherite Helmet into a crafting grid, you add some bright green patches to your armor. It could look nice, and I'm sure plenty of people would be interested.
Of course, the highlight would be NBT data, so the different armors wouldn't flood the creative inventory. But, they could be given with commands, through a tag like {highlight:#} or something else like that, where the number relates to the chosen dye (Black, White, Lime, Cyan, Red, Purple, etc.)
Nothing big, just a little flavor feature for sometime.
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That would make glow ink sacs way more useful. Finally I could have designer armor! (without mods)