1. My Idea.
I think AI(zombies, creepers, ect.) should break down walls(Your "Base" "Home" "Fort" "Hiding place") that you are hiding in, if it's made of weak material(Dirt, Wood, Sand, Cloth, Gravel, ect.)
2. Why.
It will add to the "thrill" factor. Imagine sitting in a dirt hut at night and all of a sudden the wall breaks open and zombies come in. Also it would make the need to get better materials faster more so(to build a stable hiding place).
3. Problems.
The only problem I can see happening is players building things with weaker materials and having them broken all the time which could get a little annoying
3. Problems.
The only problem I can see happening is players building things with weaker materials and having them broken all the time which could get a little annoying
I think AI(zombies, creepers, ect.) should break down walls(Your "Base" "Home" "Fort" "Hiding place") that you are hiding in, if it's made of weak material(Dirt, Wood, Sand, Cloth, Gravel, ect.)
2. Why.
It will add to the "thrill" factor. Imagine sitting in a dirt hut at night and all of a sudden the wall breaks open and zombies come in. Also it would make the need to get better materials faster more so(to build a stable hiding place).
3. Problems.
The only problem I can see happening is players building things with weaker materials and having them broken all the time which could get a little annoying
Anyone else's thoughts?
Exactly.
Here it is PS, it's not by me but its the exact same thing you were talking about Good Luck ! you'll need it.
Credits to: Clintonxa
Link: viewtopic.php?f=1032&t=289857
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