Why should we wait for 1.17 for another 6 months?!
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Totalitarian architecture. Angular, defensible masonry over sleek, sloped carpentry.
Taking it slow. Provoking into attack typically does better than rushing.
Underground engineering. Well-lit tunnels are much safer and often cheaper than any surface construct.
Farmability. One of primary concerns relating to any feature.
Practical mobs. No annoyances taking up space and processor power.
Generalism and simplicity. Overly complicated and specialized concepts hardly ever come into fruition.
Yeah, you need to provide a little more context. (I'm presuming it has something to do with coming out with more finished features all at once in 1.18, but, quite frankly, players need something to tide them over.)