In this mode, you'd spawn in a village of three cobblestone huts. A pre-tamed wolf spawns with you. Not to mention 5 skellies and 5 zombies that are allied with you. There is no difficulty. Chests around the tiny settlement contain a few stone swords, some bread, and iron armor. Hitting allies does nothing to them. After five minutes, a portal appears. 10 Ghasts spawn, and 30 Zombie pigmen. The pigmen are already agressive, and have no drops. It is always night, but nothing else spawns, unless it's you, your wolf, or an allie respawning. After killing the Nether-based ambush, you are spared another five minutes, and everything in the chests have regened. Then anothe round, and another... And... forever.......You fight them.
Every enemy YOU, not an ally, but you alone kill, gives you points. Pigmen are 10, ghasts 30. After 500 points, you get better weapons each round in the chests. 2.5k gives you better food and armor. 4k gives you amazing diamond armor and cakes. But each round, theres less pigmen, more ghasts. Finally, at round 25, after about 2-3 hours of overall game time, it's completely ghasts, exept every 5 rounds, a giant army of zombie pigmen with both traditional swords and bows comes to try and wipe you out. After 25, each 10 rounds, the enemies also get smarter, and have more health, they do more damage. If you ever surrvive to round 50, you are free. Mobs spawn normally. But, you have a stack of diamonds and two stacks of wood. However, the village, your wolf, your allied friends, and everything in your inventory from earlier are gone.
If all of your allies (Not including the wolf) dies within 10 seconds of eachother, they no longer respawn. That may motivate you to trap one in a cobblestone cage to keep your allies from dissapearing forvever after round 25. You also start with ten lives. If you lose all of them, you must start over. However, each round gives you one extra life.
(Ghasts still haves drops because everyone loves using TNT to blow up on-coming armies.)
(LOL, I reread this before posting and saw this is kinda like Halo 3 ODST firefight.)
Rollback Post to RevisionRollBack
Santa gave me a chest full of coal. However, thanks to undergroud preasure, in 10,000 years, I have a ton of diamonds!.
5 skellies and 5 zombies that are allied with you.
Wait... WHAT?
Taking mobs that are already there and recoding small parts of them is easier that creating a whole new mob to help you. Most people need extra surrort, and past round 25, even advanced players may need a 'little' help.
Rollback Post to RevisionRollBack
Santa gave me a chest full of coal. However, thanks to undergroud preasure, in 10,000 years, I have a ton of diamonds!.
5 skellies and 5 zombies that are allied with you.
Wait... WHAT?
Taking mobs that are already there and recoding small parts of them is easier that creating a whole new mob to help you. Most people need extra surrort, and past round 25, even advanced players may need a 'little' help.
Just make a archer guy and attacker guy. Not hard. Zombies and Skeletons just seems odd.
Wel, don't you think they'd team up with you just once to protect their home? I think even skeletons and zombies don't want their homes blown up by fireballs and blood-covered gold swords.
Rollback Post to RevisionRollBack
Santa gave me a chest full of coal. However, thanks to undergroud preasure, in 10,000 years, I have a ton of diamonds!.
Wel, don't you think they'd team up with you just once to protect their home? I think even skeletons and zombies don't want their homes blown up by fireballs and blood-covered gold swords.
1) It's in the nether? Not there home.
2) Zombie Pigmen are actually Nuetral and don't want deastruction.
3) Ghast barely enter the real world and if they do the player takes care of them.
Every enemy YOU, not an ally, but you alone kill, gives you points. Pigmen are 10, ghasts 30. After 500 points, you get better weapons each round in the chests. 2.5k gives you better food and armor. 4k gives you amazing diamond armor and cakes. But each round, theres less pigmen, more ghasts. Finally, at round 25, after about 2-3 hours of overall game time, it's completely ghasts, exept every 5 rounds, a giant army of zombie pigmen with both traditional swords and bows comes to try and wipe you out. After 25, each 10 rounds, the enemies also get smarter, and have more health, they do more damage. If you ever surrvive to round 50, you are free. Mobs spawn normally. But, you have a stack of diamonds and two stacks of wood. However, the village, your wolf, your allied friends, and everything in your inventory from earlier are gone.
If all of your allies (Not including the wolf) dies within 10 seconds of eachother, they no longer respawn. That may motivate you to trap one in a cobblestone cage to keep your allies from dissapearing forvever after round 25. You also start with ten lives. If you lose all of them, you must start over. However, each round gives you one extra life.
(Ghasts still haves drops because everyone loves using TNT to blow up on-coming armies.)
(LOL, I reread this before posting and saw this is kinda like Halo 3 ODST firefight.)
Wait... WHAT?
Taking mobs that are already there and recoding small parts of them is easier that creating a whole new mob to help you. Most people need extra surrort, and past round 25, even advanced players may need a 'little' help.
Just make a archer guy and attacker guy. Not hard. Zombies and Skeletons just seems odd.
1) It's in the nether? Not there home.
2) Zombie Pigmen are actually Nuetral and don't want deastruction.
3) Ghast barely enter the real world and if they do the player takes care of them.
Search and destroy(or something like that)
CTF
Team death match
and maybe a b ig team battle kinda thing.
-Edgar Allan Poe