Hi there, I think this may be one of my first posts on the forum and let me say I have no idea if people have posted this or not.
I just wanted to throw my suggestion in with the rest of ya so heres my idea.
We have all this cool **** in minecraft that people are building...but rarely do we ever see each others work, at least through the game. You may see it in multiplayer, some infinitesimally small portion of actual content people make, but it won't ever get out there. This is where my idea comes in.
What if all minecraft maps and their chunks were saved back to some main server at Mojang and they would randomly proliferate throughout your world just walking around in singleplayer.
It would make exploring a helluva a lot more interesting in my opinion. Now I'm not suggesting everyone has to do this, and there should be a scale of how often these "player generated chunks" would spawn in the world. You could set it to never, rare, very little, sometimes, often, etc...You could also select how big (I don't know if this would be plausible) the chunks you are importing are. So say you may only want small things people made such as like small houses or something.
You could select small option, or if you wanted enormous citys spawning somewhere out in the world you could set it to large. Now I know this would all be pretty hard to pull off, but I thought it would be a cool idea. I understand chunks are not saved like the system I described above.
So... minecraft spore? Well, I think the Mojang servers would need to quintuple in size AT LEAST in order to support all of these maps plus all of the members playing games.
Perhaps if you can upload a Map file to your Minecraft.net account for others to see or use that would work. A cloud-computing style Map database? Could be insanely difficult due to how many files are accessed at a time (think around 600,000+ people accessing Minecraft maps with Mojang's server).
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I just wanted to throw my suggestion in with the rest of ya so heres my idea.
We have all this cool **** in minecraft that people are building...but rarely do we ever see each others work, at least through the game. You may see it in multiplayer, some infinitesimally small portion of actual content people make, but it won't ever get out there. This is where my idea comes in.
What if all minecraft maps and their chunks were saved back to some main server at Mojang and they would randomly proliferate throughout your world just walking around in singleplayer.
It would make exploring a helluva a lot more interesting in my opinion. Now I'm not suggesting everyone has to do this, and there should be a scale of how often these "player generated chunks" would spawn in the world. You could set it to never, rare, very little, sometimes, often, etc...You could also select how big (I don't know if this would be plausible) the chunks you are importing are. So say you may only want small things people made such as like small houses or something.
You could select small option, or if you wanted enormous citys spawning somewhere out in the world you could set it to large. Now I know this would all be pretty hard to pull off, but I thought it would be a cool idea. I understand chunks are not saved like the system I described above.
Alternatively though, just use youtube like everyone else is.
Download multiples of them, and randomly combine the two files.
(yes, I know the second one would very rarely even function)