Cows are passive mobs- they shouldn't attack things. However, I would agree that hunting for food is far too easy right now. If you injure a cow, other nearby cows should flee. Similarly, hunting things could be made more interesting if animals tried to avoid you more if you weren't sneaking. Right now, getting food is as simple as digging a hole, using food to lure animals into it, and killing them all. ...So no, cows shouldn't attack you, but hunting animals should be harder- at least in higher difficulty levels.
However, I would agree that hunting for food is far too easy right now. If you injure a cow, other nearby cows should flee. Similarly, hunting things could be made more interesting if animals tried to avoid you more if you weren't sneaking.
Makes sense to me, but I have a weird feeling that devs wouldn't like that.
Right now, getting food is as simple as digging a hole, using food to lure animals into it, and killing them all. ...So no, cows shouldn't attack you, but hunting animals should be harder- at least in higher difficulty levels.
It's much easier than that.
Take stone axe, jump, and hit the cow when you are falling.
One-hit kill.
Rollback Post to RevisionRollBack
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
I don't think Cows should do damage to players, but I wouldn't be opposed to a headbutt that knocks you back but does 0 damage if you hit them but don't kill them.
Rollback Post to RevisionRollBack
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
If i had to hunt something with a melee weapon in real life i wouldn't start with cows.
Minecraft is too soft in this case.
The hoglin has dropps equal to cows but It's terrifying. It is of corse an "agressive mob".
I don't see a problem about changing cows to "passive agressive".
Take a look at lamas. They only drop leather but they can actually kill you by spitting you to death.
Cows should be able to strike back.
It would actually make hunting leather more easy becouse you don't have to chase them if you miss to kill it with the first strike.
Only problem here would be to kill all the cows you've breed with a sword.
You wouldn't be able to slaughter tons of them simultaniously without thinking about any risk.
But i wouldn't try that in real live eather...
By that logic, we shouldn't even have cows and pigs spawning in the first place.
We should have wild equivalents of them that need to be bred several times (realistically, about 100-1000 generations) to give regular pigs and cows as offspring.
Also, llamas can't spit you to death unless you do something stupidly wrong, because they deal 1 damage point per hit and retaliate once for each attack.
Rollback Post to RevisionRollBack
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
By that logic, we shouldn't even have cows and pigs spawning in the first place.
We should have wild equivalents of them that need to be bred several times (realistically, about 100-1000 generations) to give regular pigs and cows as offspring.
Also, llamas can't spit you to death unless you do something stupidly wrong, because they deal 1 damage point per hit and retaliate once for each attack.
That did happen to me. I was low on health when a wandering trader decided to haunt me.
Thinking that lamas aren't dangerous when provoked is what killed me. I agree that was a stupid death.
Rollback Post to RevisionRollBack
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
The Meaning of Life, the Universe, and Everything.
Location:
Ontario
Join Date:
8/9/2016
Posts:
339
Location:
Ontario, Canada
Minecraft:
jamescoolcraft
Xbox:
jamescoolcraft
Member Details
The cows in Minecraft clearly have horns on them. But, I don't think this approach should be taken like other neutral mobs. I instead thing cows should charge at you (like running) and but you, dealing damage. If the cow chases you and you run away, it will only stay aggressive for a couple of seconds. Once it hits you it will walk off.
Rollback Post to RevisionRollBack
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
We know cows have horns but why can’t they attack you with them?
Because they're cow-ards
I don't see how this makes the game more fun in any way whatsoever, absolutely no support.
Cows are passive mobs- they shouldn't attack things. However, I would agree that hunting for food is far too easy right now. If you injure a cow, other nearby cows should flee. Similarly, hunting things could be made more interesting if animals tried to avoid you more if you weren't sneaking. Right now, getting food is as simple as digging a hole, using food to lure animals into it, and killing them all. ...So no, cows shouldn't attack you, but hunting animals should be harder- at least in higher difficulty levels.
Cooking with Mindthemoods ~ Biomes ~ Archeology
---
~ My Portfolio ~ Skindex ~ Test ~ Discs ~
Agreed.
Makes sense to me, but I have a weird feeling that devs wouldn't like that.
It's much easier than that.
Take stone axe, jump, and hit the cow when you are falling.
One-hit kill.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
I suggest to not attack cows in real life.
If i had to hunt something with a melee weapon in real life i wouldn't start with cows.
Minecraft is too soft in this case.
The hoglin has dropps equal to cows but It's terrifying. It is of corse an "agressive mob".
I don't see a problem about changing cows to "passive agressive".
Take a look at lamas. They only drop leather but they can actually kill you by spitting you to death.
Cows should be able to strike back.
It would actually make hunting leather more easy becouse you don't have to chase them if you miss to kill it with the first strike.
Only problem here would be to kill all the cows you've breed with a sword.
You wouldn't be able to slaughter tons of them simultaniously without thinking about any risk.
But i wouldn't try that in real live eather...
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
I don't think Cows should do damage to players, but I wouldn't be opposed to a headbutt that knocks you back but does 0 damage if you hit them but don't kill them.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
By that logic, we shouldn't even have cows and pigs spawning in the first place.
We should have wild equivalents of them that need to be bred several times (realistically, about 100-1000 generations) to give regular pigs and cows as offspring.
Also, llamas can't spit you to death unless you do something stupidly wrong, because they deal 1 damage point per hit and retaliate once for each attack.
Dwarf gamer found:
Buildings - square, not round
Materials - from rubble mound
Dark caves - lit 'n' cleaned out
Settlements - deep underground
Farmability - to grinder bound
Shields - made creepers but sound
Axes and crossbows - taking mobs out
That did happen to me. I was low on health when a wandering trader decided to haunt me.
Thinking that lamas aren't dangerous when provoked is what killed me. I agree that was a stupid death.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
The cows in Minecraft clearly have horns on them. But, I don't think this approach should be taken like other neutral mobs. I instead thing cows should charge at you (like running) and but you, dealing damage. If the cow chases you and you run away, it will only stay aggressive for a couple of seconds. Once it hits you it will walk off.
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.