No, actually. Mojang's intended target demographic was actually 30-year-old males. These were recently teen males who were highly into video games during the then-current gaming renaissance when classic favorites were making their first appearances. Mojang wasn't opposed to kid-gaming, but they weren't actively trying for it. That said, I honestly think it never occurred to Mojang that 30-year-old males were also dads.
In a way, Mojang is like the Iron Man armor and kids playing Minecraft are like Thor's lightning bolts unintentionally charging it up to 400%.
Maybe they were the original demographic. But look at modern Minecraft and tell me it hasn't slowly evolved into a child-centered game.
Rollback Post to RevisionRollBack
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
But charcoal, blaze rods and kelp blocks are stackable, smelting up to 1280 items per inventory slot.
(And coal blocks 5120 items/slot.)
If alcohol is stored in bottles, buckets, barrels casks, etc it's almost certainly not going to be stackable, plus you need to handle the empties.
And kelp block production is very easily automated.
So a new energy source isn't really needed. Alcohol would need some other justification for its addition. Then it would make sense to use it as a fuel as well.
Another justification? well, if the MC ecosystem were more diverse, then alcohol could reasonably be used as a kind of repellent for bugs, but adding things like termites, which would presumably destroy wooden structures, would annoy too many people for it to be a fitting idea to put into the game. So some other type of bugs are needed
Hornets are worth a consideration, we already have bees. But hornets could be hostile to players who wonder too close to their nests regardless of whether they actually touched the nests or not, making the Minecraft world environment more dangerous (and challenging) in survival.
Hornets could be made to live natively in jungle biomes, found on some jungle trees and if players wanted to build their houses in a jungle biome close to the hornet nests, they would need alcohol to repel them, or suffer the consequences and get stung repeatedly until either dying or if the player managed to kill the swarm of hornets in a group of 4 to 5.