This still keeps it simple but adds a lot more to it (while I don't mind dungeons, the smaller but with a fair amount of depth I prefer). It's as appealing as when I covered the Netherite Dungeons datapack. I think the designs are great.
You got a point.
But aren't dungeons supposed to be multi-room prisons?
I'd like to see spawner room (with major loot) surrounded by a couple of destroyed/open prison cells with undead inside and minor loot, and perhaps a collapsed enterance that points to the surface.