Here are 2 main suggestions I have to improve the game of Minecraft
1. Humans
By creatures I want more passive creatures instead of aggressive ones.
Humans
- Lumberjacks
Lumberjacks are basically guys who make small camps on the map and declare land. If you cut trees or build on their land they will attack you but if you talk to them they might let you chop their wood or build on their land.
This would give a feeling of less being alone
- Citizens
Citizens start out in small villages guarded by guards. Outside the city limits would be the lumberjacks. Eventually the cities would grow even more. You could eventually get a jobs and trade with citizens
- Survivors
Are only one guy out in the wilderness that is randomly around. They are pretty crazy and go and fight other things just because they feel like it. You can't trade with them and if you clear out an area of it's natural surroundings and make man made structures they'll either be passive and leave or they'll attack you and your buildings.
- Bandits
These guys attack the cities and also attack you! during night mostly but if you find their land they'll immediately run from you once one of them die.
- Guards
They counter bandits and survivors. The guards stop bandits from attacking cities and stop survivors from attacking settlements.
2. More complicated ways of creating objects
You might think that this is unnecessary but it really would give a source of
NO LONGER WILL THE CRAFTING TABLES BE THE KEY SOURCES OF CREATION
crafting tables will only be for tools
anvils and hammers are made to craft any type of ingots into weapons..... so their also need more weapons
1) Adding humans removes the illusion of you being alone in a abandoned world. No humans.
2) No. The crafting table is one of the keys for survival in minecraft. I assume an anvil would require some iron, which you need to smelt and then use the crafting grid to make the anvil. Its a waste of time and code, and if new weapons are added, they should be different then the sword.
Contribution: There is no thought as to how Notch would implement this. The sheer complexity of the AI. How will people react, what schedules will these people perform on a day-in/day-out basis.
I can also see a lumberjack claiming MY wooden house as their land before hacking into it. When I try to rebuild, they attack?
This idea has minimal thought in it. Though it hasn't covered nearly enough dimensions to be useful.
1. Humans
By creatures I want more passive creatures instead of aggressive ones.
Humans
- Lumberjacks
Lumberjacks are basically guys who make small camps on the map and declare land. If you cut trees or build on their land they will attack you but if you talk to them they might let you chop their wood or build on their land.
This would give a feeling of less being alone
- Citizens
Citizens start out in small villages guarded by guards. Outside the city limits would be the lumberjacks. Eventually the cities would grow even more. You could eventually get a jobs and trade with citizens
- Survivors
Are only one guy out in the wilderness that is randomly around. They are pretty crazy and go and fight other things just because they feel like it. You can't trade with them and if you clear out an area of it's natural surroundings and make man made structures they'll either be passive and leave or they'll attack you and your buildings.
- Bandits
These guys attack the cities and also attack you! during night mostly but if you find their land they'll immediately run from you once one of them die.
- Guards
They counter bandits and survivors. The guards stop bandits from attacking cities and stop survivors from attacking settlements.
2. More complicated ways of creating objects
You might think that this is unnecessary but it really would give a source of
NO LONGER WILL THE CRAFTING TABLES BE THE KEY SOURCES OF CREATION
crafting tables will only be for tools
anvils and hammers are made to craft any type of ingots into weapons..... so their also need more weapons
no.
Read the stickies. Use Google search.
Now, leave.
Thank you very much for your rude and mean opinion you could've been constructive but no just mean
good approach
This has been suggested many other times, in much greater detail, and in much better ways than yours.
Like, I said:
Read the stickies, use the search.
use the search sometimez bra.
I did your right your right
do you mind actually contributing though?
I told you to use the search and find one of the existing topics.
2) No. The crafting table is one of the keys for survival in minecraft. I assume an anvil would require some iron, which you need to smelt and then use the crafting grid to make the anvil. Its a waste of time and code, and if new weapons are added, they should be different then the sword.
Contribution: There is no thought as to how Notch would implement this. The sheer complexity of the AI. How will people react, what schedules will these people perform on a day-in/day-out basis.
I can also see a lumberjack claiming MY wooden house as their land before hacking into it. When I try to rebuild, they attack?
This idea has minimal thought in it. Though it hasn't covered nearly enough dimensions to be useful.
OFFICIAL POSTING/REPLYING GUIDELINES
UNOFFICIAL POSTING GUIDE (PRT)
UNOFFICIAL REPLYING GUIDE (FTC)
2) no.
so stop posting suggetions about them!!!