Note: All of the following screenshots were able to be taken by making a small change to the Vindicator renderer via modding. In other words, it's not hard at all to achieve these effects within Minecraft's existing graphics system.
Ghost Illagers
Woodland Mansions could use a lot of work (mainly in their loot). What this suggestion is focusing on is what the mansion is like after you defeat all of the illagers. Many people like to use conquered mansions as bases or other builds, but the structures become somewhat dull after there aren't any illagers left. This isn't a game-breaking problem, but I think hinting at the mansion's past via apparitions would be a fun ambient feature.
I introduce... Ghost Illagers!
These are apparitions that you will occasionally see walking around far away in the hallways of a conquered Woodland Mansion. You can see their ghostly figures and hear their footsteps as you walk through the mansion. Chests will also occasionally open (even with nothing there to open them), but your items are safe; nothing will be added or taken.
Ghost illagers spawn the same way guardians still spawn after an Ocean Monument is conquered. You'll most likely only see one of these ghosts every two days, but be warned: they are slightly more common during nighttime, and even more common if there is a full moon. Placing ominous banners will increase the frequency at which ghost illagers spawn.
If you really want to get rid of the ghosts, you can do so by throwing an allium (the Illagers' favorite flower) into fire or lava within the area of the mansion.
This isn't a necessary feature, but I think it would add more mystery and atmosphere to Woodland Mansions.
I hope you enjoyed reading this suggestion. What are your thoughts?
I like it, but It still doesn't do much for gameplay if the ghost s don't...do anything.
I'd prefer if illagers can still spawn in mansions after all the starting ones are killed, but only far away and in poorly lit areas. Having rarer types like illusioners be more likely to show up would also add to the ghost effect.
Note: All of the following screenshots were able to be taken by making a small change to the Vindicator renderer via modding. In other words, it's not hard at all to achieve these effects within Minecraft's existing graphics system.
Ghost Illagers
Woodland Mansions could use a lot of work (mainly in their loot). What this suggestion is focusing on is what the mansion is like after you defeat all of the illagers. Many people like to use conquered mansions as bases or other builds, but the structures become somewhat dull after there aren't any illagers left. This isn't a game-breaking problem, but I think hinting at the mansion's past via apparitions would be a fun ambient feature.
I introduce... Ghost Illagers!
These are apparitions that you will occasionally see walking around far away in the hallways of a conquered Woodland Mansion. You can see their ghostly figures and hear their footsteps as you walk through the mansion. Chests will also occasionally open (even with nothing there to open them), but your items are safe; nothing will be added or taken.
Ghost illagers spawn the same way guardians still spawn after an Ocean Monument is conquered. You'll most likely only see one of these ghosts every two days, but be warned: they are slightly more common during nighttime, and even more common if there is a full moon. Placing ominous banners will increase the frequency at which ghost illagers spawn.
If you really want to get rid of the ghosts, you can do so by throwing an allium (the Illagers' favorite flower) into fire or lava within the area of the mansion.
This isn't a necessary feature, but I think it would add more mystery and atmosphere to Woodland Mansions.
I hope you enjoyed reading this suggestion. What are your thoughts?
Check out my suggestions! Here is one of them:
I like it, but It still doesn't do much for gameplay if the ghost s don't...do anything.
I'd prefer if illagers can still spawn in mansions after all the starting ones are killed, but only far away and in poorly lit areas. Having rarer types like illusioners be more likely to show up would also add to the ghost effect.
Maybe if you had to do something like craft and place a certain to keep them away or they would give you the slowness effect at random.
Or, make it so you can't sleep in the mansion, or maybe at all, until you craft a certain potion to exorcise them.