I have looked through older post and I found nothing like this, if there is something like it then I am sorry to the publisher.
I was thinking that even though Minecraft is tones of fun; after playing for a while I tend to get board. So I was thinking that there should be a quest feature/mode that can be activated. When you are in this mode there a settlements or towns of humans 1 or goblins 2, which ask you to do jobs like:
• Harvest 5 wheat, and give it to them
• Clear out a cave full of zombies
• Craft 5 arrows, and give it to them
[>>-i>] [>>-i>] [>>-i>] [>>-i>] [>>-i>]
If you complete this quest then they will give you something that you cannot craft or harvest like saddles or apples; or something rare like diamonds, gold ingots, gunpowder; and then they will invite you to become part of the settlement. Only for humans and only if you have done lots of quests.
This feature could also be on multiplayer where some players or A.I. people will give you quests and you complete them for an object see above and XP. The more XP that you have the harder the quests get and the more famous you get.
1Humans are just like the player in size and have a different skin to the default player. Their quests would be easy and have small yields. Humans would live in towns of timber and brick, they would have fenced off fields with crop and a main path or street.
2Goblins are little green people that become evil overnight and good during the day, just like spiders. They would have more difficult quests and greater yields then humans. They live in little caves and rocky cliffs.
As I said this would be a mode that could be chosen by a player who wants to play it. The creativity would still be there and even if you apply this mode you can completely ignore the quests and just blow the settlements to kingdom come.
It would just be there to give the player something else to do once they have finished their uber-cool mine cart track or $10,000,000 mansion and doesn’t they want to start a new world and delete their hard work. Because once you have finished your work of art the world can for some reason get a bit dull.
That is the one problem with minecraft: If you run out of ideas for things it gets boreing. On his blog, Notch said something about adding a achievment system. I'm sure that will keep people occupied while they think of some new ideas.
Yes I have heard that Oblivion is a great game for the whole RPG stuff, but I don’t think that it has the whole creativity aspect that Minecraft has, but I will try it out. I have heard that it is a really addictive game. Thanks Kira.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I was thinking that even though Minecraft is tones of fun; after playing for a while I tend to get board. So I was thinking that there should be a quest feature/mode that can be activated. When you are in this mode there a settlements or towns of humans 1 or goblins 2, which ask you to do jobs like:
• Harvest 5 wheat, and give it to them
• Clear out a cave full of zombies
• Craft 5 arrows, and give it to them
[>>-i>] [>>-i>] [>>-i>] [>>-i>] [>>-i>]
If you complete this quest then they will give you something that you cannot craft or harvest like saddles or apples; or something rare like diamonds, gold ingots, gunpowder; and then they will invite you to become part of the settlement. Only for humans and only if you have done lots of quests.
This feature could also be on multiplayer where some players or A.I. people will give you quests and you complete them for an object see above and XP. The more XP that you have the harder the quests get and the more famous you get.
1 Humans are just like the player in size and have a different skin to the default player. Their quests would be easy and have small yields. Humans would live in towns of timber and brick, they would have fenced off fields with crop and a main path or street.
2 Goblins are little green people that become evil overnight and good during the day, just like spiders. They would have more difficult quests and greater yields then humans. They live in little caves and rocky cliffs.
This is turning minecraft into a RPG, which should never happen, as it could ruin the creativity tool that minecraft is.
It would just be there to give the player something else to do once they have finished their uber-cool mine cart track or $10,000,000 mansion and doesn’t they want to start a new world and delete their hard work. Because once you have finished your work of art the world can for some reason get a bit dull.
I still say no to RPGcraft.
Right now me and my friend are working on a giant Sky Fortress on a floating island.
The game is what you make of it.