The Meaning of Life, the Universe, and Everything.
Join Date:
10/4/2018
Posts:
62
Member Details
Hi guys. 2 mob ideas and concepts. The Pyromage and The Ballista.
The 1.14 update for minecraft has brought with it a nice variety of new mobs and crossbows etc etc as well as a new sense of gameplay and life to villages. The new raids make the game really fun and exciting and it has given the game a new reason to play it. It is cool to have to go against other crossbow villagers, and ravagers and other illagers and yet it becomes more rewarding when the village you have built gets saved by you.
However... Sometimes an iron golem and a player is not enough to stop a zombie horde invasion.
Think: The iron golem has 100 HP. Zombies deal 6 HP of damage. Iron golem takes on 10 zombies + 4 skeletons which deal 5 HP damage.
Which is why i feel there need to be 2 New mobs added for the 1.14 update.
The Pyromage
Lives in a watch tower, looks out of his hole often to monitor the villagers below and if anything poses a threat to the villager then a barrage of fireballs will turn that threat into dust.
HP: 20
Attack range: 16 blocks.
Attack damage: 5 Hearts for initial burst and 5 hearts burning damage.
Size: Same as villager
The Pyromage is a neutral mob that spawns in villages that have a watch tower or (a profession block maybe a... idk, some block with fire?)
The pyromage will attack anything that tries to hurt villagers or come near the village. It can even shoot at phantoms.
The pyromage fires a large burst of fire. When the pyromage aims, it will take into account the speed and direction too to essentially "lead" the target.
The fire does not break the environment but it simply causes a small fire that lasts for 1 second and turns off.
The Pyromage is dressed in a dark blue with red robe. Pyromage has lighter brown skin than the common villager and has black eyes.
When it is night, the pyromage rushes to the top of his guard tower outpost and waits.
Enough said now discussion below to clarify idea...
*Gee, Imagine a raid with evokers and illagers against a village armed with iron golems and pyromages. Balanced and intense. Iron golems get overwhelmed too easily so having a pyromage as some sort of ranged support for the village would be neat Considering that not only pillagers enter the village but they bring in zombies too.*
and now...
The ballista
Wooden contraption on wheels, driven by a pillager and aimed by another pillager.. Has a giant crossbow but it doesn't shoot arrows... It shoots explosive bolts.
HP: 9
Attack range: 10 Blocks.
Attack damage: 15 HP and Griefs 1 or 3 blocks due to explosive force (Reload time: 5 seconds)
Size: 2 x 3 blocks.
The Ballista is a vehicle controlled by Pillagers that can take part in raids.
When the ballista fires. It shoots a really fast bolt that can deal big damage as well as destroy blocks. The ballista can be used in raids where a village is surrounded by walls.
The ballista can sometimes aim at villagers hiding inside of houses too.
When the Ballista dies. It drops some firecharge, gun powder, string and wooden planks. It cannot be crafted by the player.
I think the pyromancer would be better if it were an illager, not villager. Then you would have to fight them!
I really like the bastilla idea, though maybe a bit too much like the ravager. What if you... combined them? I think it makes sense for the ravager to be able to destroy blocks.
I think the pyromancer would be better if it were an illager, not villager. Then you would have to fight them!
I really like the bastilla idea, though maybe a bit too much like the ravager. What if you... combined them? I think it makes sense for the ravager to be able to destroy blocks.
That doesn't solve the problem of defenceless villagers. (I don't count Iron Golems as they're slow to respond and very limited.)
The Meaning of Life, the Universe, and Everything.
Join Date:
7/14/2014
Posts:
136
Member Details
The Pyromancer sounds more like a type of Illager. However, it's basic role could be given to a new Golem.
The Balista's inability to be crafted and behavior would make more sense if it wasn't a standalone vehicle, but a weapon placed on a Ravager, which would be a logical platform for them, and would avoid any issues related to wheels.
The Pyromancer sounds more like a type of Illager. However, it's basic role could be given to a new Golem.
The Balista's inability to be crafted and behavior would make more sense if it wasn't a standalone vehicle, but a weapon placed on a Ravager, which would be a logical platform for them, and would avoid any issues related to wheels.
you are likely right in that regard about wheels... wheels shouldnt exist in minecraft.
yeah maybe the pyromancer does sound like an illager but honestly let's not make villagers any more defenseless than they are
you are likely right in that regard about wheels... wheels shouldnt exist in minecraft.
yeah maybe the pyromancer does sound like an illager but honestly let's not make villagers any more defenseless than they are
If you want to add a new Villager protector, make it fit with the rest of the Villagers. The game currently has only Illagers use magic by themselves, but Villagers use Golems. Consider making a new Golem, even if it's Village-only.
Hi guys. 2 mob ideas and concepts. The Pyromage and The Ballista.
The 1.14 update for minecraft has brought with it a nice variety of new mobs and crossbows etc etc as well as a new sense of gameplay and life to villages. The new raids make the game really fun and exciting and it has given the game a new reason to play it. It is cool to have to go against other crossbow villagers, and ravagers and other illagers and yet it becomes more rewarding when the village you have built gets saved by you.
However... Sometimes an iron golem and a player is not enough to stop a zombie horde invasion.
Think: The iron golem has 100 HP. Zombies deal 6 HP of damage. Iron golem takes on 10 zombies + 4 skeletons which deal 5 HP damage.
Which is why i feel there need to be 2 New mobs added for the 1.14 update.
The Pyromage
Lives in a watch tower, looks out of his hole often to monitor the villagers below and if anything poses a threat to the villager then a barrage of fireballs will turn that threat into dust.
HP: 20
Attack range: 16 blocks.
Attack damage: 5 Hearts for initial burst and 5 hearts burning damage.
Size: Same as villager
The Pyromage is a neutral mob that spawns in villages that have a watch tower or (a profession block maybe a... idk, some block with fire?)
The pyromage will attack anything that tries to hurt villagers or come near the village. It can even shoot at phantoms.
The pyromage fires a large burst of fire. When the pyromage aims, it will take into account the speed and direction too to essentially "lead" the target.
The fire does not break the environment but it simply causes a small fire that lasts for 1 second and turns off.
The Pyromage is dressed in a dark blue with red robe. Pyromage has lighter brown skin than the common villager and has black eyes.
When it is night, the pyromage rushes to the top of his guard tower outpost and waits.
Enough said now discussion below to clarify idea...
*Gee, Imagine a raid with evokers and illagers against a village armed with iron golems and pyromages. Balanced and intense. Iron golems get overwhelmed too easily so having a pyromage as some sort of ranged support for the village would be neat Considering that not only pillagers enter the village but they bring in zombies too.*
and now...
The ballista
Wooden contraption on wheels, driven by a pillager and aimed by another pillager.. Has a giant crossbow but it doesn't shoot arrows... It shoots explosive bolts.
HP: 9
Attack range: 10 Blocks.
Attack damage: 15 HP and Griefs 1 or 3 blocks due to explosive force (Reload time: 5 seconds)
Size: 2 x 3 blocks.
The Ballista is a vehicle controlled by Pillagers that can take part in raids.
When the ballista fires. It shoots a really fast bolt that can deal big damage as well as destroy blocks. The ballista can be used in raids where a village is surrounded by walls.
The ballista can sometimes aim at villagers hiding inside of houses too.
When the Ballista dies. It drops some firecharge, gun powder, string and wooden planks. It cannot be crafted by the player.
*Just spice things up a little*
I would rather have the villagers defend themselves. Give them crossbows, or better yet, early guns.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
Tool smith - Axes
Mason - Throws rocks
Priest - throws potions
Nitwit - punches
Armorer - Throws iron.
Butcher - Iron axes.
Cartographer - coordinates attacks
I was thinking more along the lines of creating a new profession, the Militia, which uses crossbows or muskets o defend the village.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
I think the pyromancer would be better if it were an illager, not villager. Then you would have to fight them!
I really like the bastilla idea, though maybe a bit too much like the ravager. What if you... combined them? I think it makes sense for the ravager to be able to destroy blocks.
That doesn't solve the problem of defenceless villagers. (I don't count Iron Golems as they're slow to respond and very limited.)
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
iron golems also get killed overtime by mobs and skeletons and swarms.
At least they should be able to regenerate health over time.
That's not my point. Villagers need a more effective form of defence.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
The Pyromancer sounds more like a type of Illager. However, it's basic role could be given to a new Golem.
The Balista's inability to be crafted and behavior would make more sense if it wasn't a standalone vehicle, but a weapon placed on a Ravager, which would be a logical platform for them, and would avoid any issues related to wheels.
Suggestions:
New Death Animations. "Mr Amppl50, I don't feel so good" -fishg
Lead Ore
Wind revamp and hot air balloons.
https://discord.gg/puB98hd
https://discord.gg/4dkbfrf
you are likely right in that regard about wheels... wheels shouldnt exist in minecraft.
yeah maybe the pyromancer does sound like an illager but honestly let's not make villagers any more defenseless than they are
If you want to add a new Villager protector, make it fit with the rest of the Villagers. The game currently has only Illagers use magic by themselves, but Villagers use Golems. Consider making a new Golem, even if it's Village-only.
Suggestions:
New Death Animations. "Mr Amppl50, I don't feel so good" -fishg
Lead Ore
Wind revamp and hot air balloons.
https://discord.gg/puB98hd
https://discord.gg/4dkbfrf