So my first idea is to have daytime mobs. For example, Zombies, skeletons, and creepers would still burn in sunlight, but spiders would spawn in daytime. Much less frequently, but they would spawn. Perhaps in grassy areas with trees. My next idea was to have Ocean Enemies, such as sharks and jellyfish.
My third and final idea is to have cannons! That's right, CANNONS!!!!
Here are the experimental crafting specs:
String in upper-left corner (No string smilie? o_O)
[] [] []
[]
You would then be able to put the cannon on top of the boat, and have a self-defense boat!
And of course, cannon balls would need to be made, as seen here:
[] []
[] []
These would act like bone meal, you just right click on the cannon to put them in.
Then you simply put gunpowder (1 gunpowder for every 10 cannonballs), the cannonballs in, and light the fuse with flint'n'steel.
Creepers don't burn in sunlight. Spiders are already around in the day, albeit passive until attacked. The only cannons are those you build. Daytime is meant to be (relatively) safe. The ocean needs a complete overhaul to be made a biome in its own right, mobs included.
Ocean mobs +1
The rest -1
Utter lack of thought or detail in regard to ocean mobs -500
Final score: -501
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Quote from yoshi9048 »
If this thread were a girlfriend, it'd do everything but anal.
My third and final idea is to have cannons! That's right, CANNONS!!!!
Here are the experimental crafting specs:
String in upper-left corner (No string smilie? o_O)
[]
[]
You would then be able to put the cannon on top of the boat, and have a self-defense boat!
And of course, cannon balls would need to be made, as seen here:
[]
[]
These would act like bone meal, you just right click on the cannon to put them in.
Then you simply put gunpowder (1 gunpowder for every 10 cannonballs), the cannonballs in, and light the fuse with flint'n'steel.
That's my idea. Comments?
You better be listening, Notch!
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Ocean mobs +1
The rest -1
Utter lack of thought or detail in regard to ocean mobs -500
Final score: -501