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Don't you think it will be good if curse enchantment reduce exp price in anvil ?
Support
Who's that behind you?
Personally, curse enchantments should be removed, as they have no use. (Seriously, making tools worse?)
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
How about removing curse enchantment entirely?
Quote from Mrstealyoursanity» How about removing curse enchantment entirely?
Curses were mainly designed for mapmakers (ex: forcing players to wear elytron in flight maps so they can't just fall to their deaths).
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Quote from Jancrash» Curses were mainly designed for mapmakers (ex: forcing players to wear elytron in flight maps so they can't just fall to their deaths).
Then why do they spawn on naturally-generated loot?
It is so that evil trollers can put curse of binding pumpkins on other people
Don't you think it will be good if curse enchantment reduce exp price in anvil ?
Support
Who's that behind you?
Personally, curse enchantments should be removed, as they have no use. (Seriously, making tools worse?)
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
How about removing curse enchantment entirely?
Curses were mainly designed for mapmakers (ex: forcing players to wear elytron in flight maps so they can't just fall to their deaths).
Watch out for the crabocalypse. Some say the day will never come. But it will.
Feel free to drop by for a chat whenever.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Borderlands series (Borderlands 2 is my favorite game, ever. TPS combat is a lot of fun and makes up for the lower-quality story, in my opinion)
Elder Scrolls series
Warframe (IGN is something like That_One_Flesh_Atronach)
Pokémon series (HGSS forever)
Rocket League
Fallout series
Left 4 Dead 2 (Boomer files always corrupt though)
SUPERHOT (SUPERHOT is the most innovative shooter I've played in years!)
Dead Rising series (Dead Rising 2 is one of my favorite games, and the 3rd was a lot of fun. 1st has poor survivor AI and the 4th is bad)
Just Cause series
Come to think of it, I mainly play fighting-based games.
Then why do they spawn on naturally-generated loot?
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
It is so that evil trollers can put curse of binding pumpkins on other people