I could see this as being a useful feature with a few caveats:
It should drain Hunger at an exceptional rate, equal to or greater than the cost to sprint. This should not apply to using Ladders to keep them useful. Perhaps you cannot climb at all when you don't have enough energy to sprint?
It should only work when you start off standing on a block.To prevent people from forever avoiding fall damage by dropping and then activating climbing at the last second. Or if you can do that you should still get the fall damage.
No using items when climbing a wall. Again, should not apply to using Ladders
Possibly require a specific item to climb like climbing claws?
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Wouldn't it be cool if you can actually grip something? for instance, you can climb up in a mountain.
that would be awesome! and if you jump and grab a ledge.
Join in the Chaos
We don't need to be able to climb up mountains when we can pillar jump.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
yeah but that's boring.
Join in the Chaos
Yeah but sometimes you have to do boring things.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
I could see this as being a useful feature with a few caveats:
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a pickaxe to climb mountains,
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It sorta already exists in vivecraft - http://www.vivecraft.org/climbeymotion/
So maybe just adapt that to work in non-VR as well.
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