We should be able to put redstone on walls by creating a special wood bucket and attach it to the wall. You put the redstone dust in this and it connects it to other redstone wires on the walls or floor. []
The logs are planks and the zombies are slime balls.
Q: Why slime? Are you taking meds?
A: I think that we should use slime balls as an adhesive to create traps and things like this. Also, I'm not taking meds.
Or maybe you should be able to put buckets full of either, milk, water or lava on the wall, which, when powered, will create a flow of that fluid downwards stoping once it reaches the ground
Or maybe you should be able to put buckets full of either, milk, water or lava on the wall, which, when powered, will create a flow of that fluid downwards stoping once it reaches the ground
= ground =door =bucket
This is for vertical redstone placement, not a bucket fountain.
Sorry, but I don't think this is possible due to the way redstone fundamentally works on a programming level.
How so?
Redstone is programmed for circuitry on flat surfaces, and to be able to work with block contact and redstone torches to channel currents upwards. As useful as being able to put Redstone on walls would be, it would change redstone circuitry from a one-plane system to two, which would mean everything would have to be reprogrammed to fit this. Nobody in the mapping/modding section has been able to make wall redstone work correctly, or at all due to how many different channels that it included to be reworked (torches, channels, switches, buttons, the south-west rule, and most of all, doors and music boxes.
Sorry, but I don't think this is possible due to the way redstone fundamentally works on a programming level.
How so?
Redstone is programmed for circuitry on flat surfaces, and to be able to work with block contact and redstone torches to channel currents upwards. As useful as being able to put Redstone on walls would be, it would change redstone circuitry from a one-plane system to two, which would mean everything would have to be reprogrammed to fit this. Nobody in the mapping/modding section has been able to make wall redstone work correctly, or at all due to how many different channels that it included to be reworked (torches, channels, switches, buttons, the south-west rule, and most of all, doors and music boxes.
Sorry, but I don't think this is possible due to the way redstone fundamentally works on a programming level.
How so?
Redstone is programmed for circuitry on flat surfaces, and to be able to work with block contact and redstone torches to channel currents upwards. As useful as being able to put Redstone on walls would be, it would change redstone circuitry from a one-plane system to two, which would mean everything would have to be reprogrammed to fit this. Nobody in the mapping/modding section has been able to make wall redstone work correctly, or at all due to how many different channels that it included to be reworked (torches, channels, switches, buttons, the south-west rule, and most of all, doors and music boxes.
Thanks for explaining it Kira. You saved me the trouble. *Appreciated*
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The logs are planks and the zombies are slime balls.
Q: Why slime? Are you taking meds?
A: I think that we should use slime balls as an adhesive to create traps and things like this. Also, I'm not taking meds.
MineCarts Mk. II
Golden Fleece
Wall Clocks
Fireworks
Vertical redstone dust placement. Or some form of wireless transmitter (less fitting given Minecraft's "theme"). All that's needed there.
This is for vertical redstone placement, not a bucket fountain.
A: Easier and more out of the way wiring.
B: More compact circuits.
How so?
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Lets use really random icons for everything!
All right everyone, if we don't buy Lamborghinis for one day, the price will go way down and then we can all afford one. It's Economics!
Redstone is programmed for circuitry on flat surfaces, and to be able to work with block contact and redstone torches to channel currents upwards. As useful as being able to put Redstone on walls would be, it would change redstone circuitry from a one-plane system to two, which would mean everything would have to be reprogrammed to fit this. Nobody in the mapping/modding section has been able to make wall redstone work correctly, or at all due to how many different channels that it included to be reworked (torches, channels, switches, buttons, the south-west rule, and most of all, doors and music boxes.
Thanks. sigh
Thanks for explaining it Kira. You saved me the trouble. *Appreciated*