Hey Y'all
So, Today in class, I finished my test and thought to myself, What creatures would i like to see in Minecraft?
Well, i have no pictures ( if some one could make me sum'a dem fancy shmancy 3-Di-Mensional ones, much'd be appreciated :3 ), however, i do have ideas :biggrin.gif: so please leave some feed back mmkay? Other Suggestions that i like will be posted and credit will be given to suggester :3 First up,
The Loch Ness Monster
Location: Far off the Coastal Areas, Close to Coast (Rare occasion )
Mood: Neutral
Strength: Strong
Rarity: Extremely Rare
Drops: 1-6 Diamonds
Special Ability: "Nessie" can camouflage itself in the darkness of the ocean. It is spotted because of its long neck protruding out of the Ocean.
Sasquatch
Location: Far into the Forest/Rain forest Biomes.
Mood:Peaceful
Strength: normal
Rarity: Common
Drops: 1-3 Brown Wool, Iron Boots ( Get it? like Big FOOT? no?..... I thought it was funny).
Special Ability: If attacked it will run 3x faster than a spider. Flowers grow where ever it dies.
Alien
Location: Desert, Wherever a UFO crashes ( UFOs would be added and a small animation would play in the sky showing it crash into an area)
mood: Aggressive (Does NOT come in Peace)
Strength: weak
Rarity: Very Rare
Drops: 1-3 Slime balls, 1-12 red dust.
Special Ability: shoots small, yet, powerful lasers at the player.
Megalodon Shark ( or, "Prehistoric Shark")
Location: Deep, Deep in the ocean
Mood: Aggressive
Strength: Strong
Rarity: Super Rare
Drops: 1-3 Shark Teeth, (to make stronger arrows) and Shark Skin ( used to make Shark Armor)
Special Ability: Now, mind you, this thing is farkin' HEE-UGE, so it doesnt really need a special abilty.
The Headless Pigsman ( hes like the headless horseman, but rides a fast, black pig)
Location: Forest Biomes at Night, Plains at Night.
Mood: Aggressive
Strength: Normal
Rarity: Rare
Drops: Pumpkin, Once dead, you may ride his black, fast pig
Special Ability: Now, think of his ability as if he was a Fire Creeper. Instead of Exploding when you are a block or two away, The Headless Pigsman will ride towards you holding a pumpkin high in the air, anything that gets in his way is automatically lit on fire. including the player.
Yeti
Location: Snowy Mountain tops, inside caves
Mood: Aggressive
Strength: Strong
Rarity: Rare
Drops: 1-3 Snowballs, Gold
Special Ability: Camouflages into the snow
Ghost Animals
Location: Your Base/ Home/ Fortress/ Cabin/ Shack at night
mood: Neutral
Strength: weak
Rarity: Rare
Drops: Nothing
Special Ability: Right off the bat ill say this, it would be more of a thing to creep someone out more than a mob.
Each animal you kill has a chance of showing up in a transparent-y, blue state. If you leave it alone, it wont do anything, Attack it and it will drop fire and set fire to any object close by.
(This last one is just for fun :3 )
Notch
Location: Anywhere he is found
Mood: Peaceful
Strength: Simply does not die nor take damage
Rarity : Super Ultra Mega Rare
Drops: Does not drop, he GIVES. He will give the player a chest upon arrival. The Chest will either contain: Diamond tools, Diamond Armor, 10-20 Golden apples, 64 Obsidian.
Special Ability: He's Notch
Well, I hope Y'all enjoyed my little showcase of ideas Have a great day! Would you kindly leave some comments and suggestions? Anyone who can make some 3D pictures of these creatures for me would be my new hero. Thanks Y'all
See this? It is a gun. I will shoot this at myself unless you tree punchers get a brain!
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I am just a guy looking for good suggestions that are original, creative, and match the theme of Mine-craft. I have some mob ideas that I need help forming which is a community project.
I am just a guy looking for good suggestions that are original, creative, and match the theme of Mine-craft. I have some mob ideas that I need help forming which is a community project.
1) No mob should drop diamonds, no matter how rare the mob is.
Eh, I dunno. Diamonds are not that hard to get, and you can mine them in almost perfect safety. Obviously no farmable mob should drop them, but something that spawned rarely enough, in specific areas, and was difficult to defeat? I don't see a problem.
2) Should not drop iron boots.
Iron is easy as hell to get. Any mob tougher than a spider is more of a challenge than mining 4 iron. Even on a farmable mob it wouldn't be that potent, because really, how much can you do with iron boots?
5) Goodbye forest. No, the only mob that should set fire to things should be the Ghast.
Agree on this, however. Unavoidable forest fires? No thanks.
6) Should not drop gold.
See my remarks regarding diamonds.
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So, Today in class, I finished my test and thought to myself, What creatures would i like to see in Minecraft?
Well, i have no pictures ( if some one could make me sum'a dem fancy shmancy 3-Di-Mensional ones, much'd be appreciated :3 ), however, i do have ideas :biggrin.gif: so please leave some feed back mmkay? Other Suggestions that i like will be posted and credit will be given to suggester :3 First up,
The Loch Ness Monster
Location: Far off the Coastal Areas, Close to Coast (Rare occasion )
Mood: Neutral
Strength: Strong
Rarity: Extremely Rare
Drops: 1-6 Diamonds
Special Ability: "Nessie" can camouflage itself in the darkness of the ocean. It is spotted because of its long neck protruding out of the Ocean.
Sasquatch
Location: Far into the Forest/Rain forest Biomes.
Mood:Peaceful
Strength: normal
Rarity: Common
Drops: 1-3 Brown Wool, Iron Boots ( Get it? like Big FOOT? no?..... I thought it was funny).
Special Ability: If attacked it will run 3x faster than a spider. Flowers grow where ever it dies.
Alien
Location: Desert, Wherever a UFO crashes ( UFOs would be added and a small animation would play in the sky showing it crash into an area)
mood: Aggressive (Does NOT come in Peace)
Strength: weak
Rarity: Very Rare
Drops: 1-3 Slime balls, 1-12 red dust.
Special Ability: shoots small, yet, powerful lasers at the player.
Megalodon Shark ( or, "Prehistoric Shark")
Location: Deep, Deep in the ocean
Mood: Aggressive
Strength: Strong
Rarity: Super Rare
Drops: 1-3 Shark Teeth, (to make stronger arrows) and Shark Skin ( used to make Shark Armor)
Special Ability: Now, mind you, this thing is farkin' HEE-UGE, so it doesnt really need a special abilty.
The Headless Pigsman ( hes like the headless horseman, but rides a fast, black pig)
Location: Forest Biomes at Night, Plains at Night.
Mood: Aggressive
Strength: Normal
Rarity: Rare
Drops: Pumpkin, Once dead, you may ride his black, fast pig
Special Ability: Now, think of his ability as if he was a Fire Creeper. Instead of Exploding when you are a block or two away, The Headless Pigsman will ride towards you holding a pumpkin high in the air, anything that gets in his way is automatically lit on fire. including the player.
Yeti
Location: Snowy Mountain tops, inside caves
Mood: Aggressive
Strength: Strong
Rarity: Rare
Drops: 1-3 Snowballs, Gold
Special Ability: Camouflages into the snow
Ghost Animals
Location: Your Base/ Home/ Fortress/ Cabin/ Shack at night
mood: Neutral
Strength: weak
Rarity: Rare
Drops: Nothing
Special Ability: Right off the bat ill say this, it would be more of a thing to creep someone out more than a mob.
Each animal you kill has a chance of showing up in a transparent-y, blue state. If you leave it alone, it wont do anything, Attack it and it will drop fire and set fire to any object close by.
(This last one is just for fun :3 )
Notch
Location: Anywhere he is found
Mood: Peaceful
Strength: Simply does not die nor take damage
Rarity : Super Ultra Mega Rare
Drops: Does not drop, he GIVES. He will give the player a chest upon arrival. The Chest will either contain: Diamond tools, Diamond Armor, 10-20 Golden apples, 64 Obsidian.
Special Ability: He's Notch
Well, I hope Y'all enjoyed my little showcase of ideas
2) Should not drop iron boots.
3) No aliens.
4) Oceans should get an update before this happens. (Deeper, larger, underwater volcanos, that stuff.)
5) Goodbye forest. No, the only mob that should set fire to things should be the Ghast.
6) Should not drop gold.
7) No ghosts. Minecraft is not a horror game.
8) I think Notch drops a red apple on his death, and with apples being quite rare, that is a good enough reward.
And you took mine, the Loch Ness Monster, and kept everything the same except the drop.
Actually, hes out of the water.
Iron is easy as hell to get. Any mob tougher than a spider is more of a challenge than mining 4 iron. Even on a farmable mob it wouldn't be that potent, because really, how much can you do with iron boots?
Agree on this, however. Unavoidable forest fires? No thanks.
See my remarks regarding diamonds.