I'm lazy and don't want to dig through tumblr and twitter, but I'm pretty sure Notch has mentioned dragons a couple of times.
I'd be happy if there were a few dragons throughout the world of various sizes which required very specific tool sets to access and kill. The problem then becomes, why? Why go to the trouble of killing something as awesome as a dragon? What do you get out of it?
Or maybe you don't kill them? Maybe they're the flying mounts that Notch has mentioned (again, too lazy to reference)? Maybe you kill the mother dragon and hatch one of the baby dragons?
I don't really know, but to fit in with the rest of the game, it shouldn't really be a goal in and of itself, but rather something that allows you to accomplish something that you couldn't before.
(and if your worried)
-notch's twitter
So lets give him some ideas for the following:
What the macguffins are:
What the door is, and how you open it:
What the big monster is, and how you kill it:
What happens when you win:
Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
I'd be happy if there were a few dragons throughout the world of various sizes which required very specific tool sets to access and kill. The problem then becomes, why? Why go to the trouble of killing something as awesome as a dragon? What do you get out of it?
Or maybe you don't kill them? Maybe they're the flying mounts that Notch has mentioned (again, too lazy to reference)? Maybe you kill the mother dragon and hatch one of the baby dragons?
I don't really know, but to fit in with the rest of the game, it shouldn't really be a goal in and of itself, but rather something that allows you to accomplish something that you couldn't before.
/shrug
...So because Notch said it, it's absolutely serious and guaranteed to be that way?
Try again.