this would require:
1. A WHOLE LOT OF TIME
2. Inventory item memory ( A whole lot of re-programming, and again TIME )
Interface table
Okay, I'll post theoretical pictures later.
Crafting
Stats
- When you place a chest, it gives you an interface, asking for a number 1-100.
- Deleting a chest does not drop the item, it keeps it in the chest ( see requirements )
- Having a chest in your inventory will display the chest number instead of the count.
- Chests are not stackable.
- Right-clicking an interface table with a chest in your inventory opens that chest's interface.
- If you have not assigned the chest a number and you click an interfacetable, it asks for that first.
- Right-clicking with a furnace or crafting bench opens their interface.
Wrenches
Again, pictures later.
Crafting
[] []
[] []
Where = Interface table
Stats
- Right-clicking special objects allows you to edit their propertys.
BLUESTONE
Numerical redstone, epic.
Stats
- Found in the nether in Netherack, common as coal.
- Can carry values up to 100.
BLUESTONE TORCHES
Now here's where the fun begins.
CRAFTING
[] [] []
[] []
[] []
Where = Bluestone dust.
Stats
-Placing them places them with all stats set to default:
Occupation 1
Minimum 0
Maximum 100
-Using a wrench opens up an interface.
-First, it asks for occupations.
-Occupation 1: INVERTER
-Set minimum as a number.
-Set maximum as a number.
- Click done.
- Say you have it on default, and it recieves the bluestone charge 64.
- It will return 36, the opposite of 64.
- If the value is greater than the maximum, it will treat it as the maximum.
- If the value is less than the minimum, it will treat it as the minimum.
-Occupation 2: INPUTER
-It will not be able to be selected, unless a bluestone device is agacent to the torch ( see bluestone devices )
-If selected, it will auto-read each adjacent bluestone device's propertys, and give you a list of them to choose from.
It will look like this:
--Bluestone subtractor.
-Input one (what to subtract)
-Input two (what to subtract from)
-Output
Objects:
-Bluestone subtractor
subtracts inputs, goes to 0 minimum.
-Bluestone adder
adds inputs, goes to 100 max.
-Bluestone toggle.
When recieves high REDstone charge, it toggles outputs as in 1,2,3,4,5
Using a wrench on it will let you edit the start, end, count-by, and excluded numbers of the toggle.
-Bluestone input
Simple, when right-clicked on ( wrench or no wrench ) you can edit the output.
-Colorblock
A thin stone frame, with a colored wool ( White for 0, or no input )
A wrench lets you assign colored wool colors to certain numbers,
when it recieves that input, it turns the corresponding color ( white for no set color )
-Numerical display
a block that displays the input in text, multiple of these can make a sceen with larger text.
-Networker
a wrench lets you set the network, and input or output function.
( transmits the input to any blocks with the same network, if the block is an input, recieves input if it's an output. )
-BlueRed translator
Wrench lets you set it to either ed-blue or blue-red
if blue-red, you can set certain numbers to on or off,
if red-blue, true can be set to a number, as well as false.
-Floodgate
Yes, I know it's commonly suggested, but for good reason.
Assign certain numbers to on/off with a wrench.
-Grate
same as floodgate with items, instead of liquid.
-Fan
Faces you when placed, blows at a speed equal to the input.
items/sand/pushblocks can be blown away speed/10 blocks before stopping, the closer you are, the faster you are blown away.
-pushblocks
When recieves charge, it is pushed away from the charge source ( red or blue )
conforms to gravity
-multiplyer
same concept as adder and subtractor, use decimals for devision. (rounds to the nearest whole )
-time minutes
outputs the time's minutes.
-time hours
outputs the time's hours.
this would require:
1. A WHOLE LOT OF TIME
2. Inventory item memory ( A whole lot of re-programming, and again TIME )
Interface table
Okay, I'll post theoretical pictures later.
Crafting
Stats
- When you place a chest, it gives you an interface, asking for a number 1-100.
- Deleting a chest does not drop the item, it keeps it in the chest ( see requirements )
- Having a chest in your inventory will display the chest number instead of the count.
- Chests are not stackable.
- Right-clicking an interface table with a chest in your inventory opens that chest's interface.
- If you have not assigned the chest a number and you click an interfacetable, it asks for that first.
- Right-clicking with a furnace or crafting bench opens their interface.
Wrenches
Again, pictures later.
Crafting
[]
[]
Where
Stats
- Right-clicking special objects allows you to edit their propertys.
BLUESTONE
Numerical redstone, epic.
Stats
- Found in the nether in Netherack, common as coal.
- Can carry values up to 100.
BLUESTONE TORCHES
Now here's where the fun begins.
CRAFTING
[] [] []
[]
[]
Where
Stats
-Placing them places them with all stats set to default:
Occupation 1
Minimum 0
Maximum 100
-Using a wrench opens up an interface.
-First, it asks for occupations.
-Occupation 1: INVERTER
-Set minimum as a number.
-Set maximum as a number.
- Click done.
- Say you have it on default, and it recieves the bluestone charge 64.
- It will return 36, the opposite of 64.
- If the value is greater than the maximum, it will treat it as the maximum.
- If the value is less than the minimum, it will treat it as the minimum.
-Occupation 2: INPUTER
-It will not be able to be selected, unless a bluestone device is agacent to the torch ( see bluestone devices )
-If selected, it will auto-read each adjacent bluestone device's propertys, and give you a list of them to choose from.
It will look like this:
--Bluestone subtractor.
-Input one (what to subtract)
-Input two (what to subtract from)
-Output
The completed circuit:
[] [] []
[] [] []
Key:
BLUESTONE DEVICES
Alot of these.
Crafting
Multiplyer
Subtractor
Adder
Toggle
Time Minutes
Time Hours
Color block
Display Block
Networker:
Translator:
Floodgate:
Grate:
[]
Pushblock:
Key:
Objects:
-Bluestone subtractor
subtracts inputs, goes to 0 minimum.
-Bluestone adder
adds inputs, goes to 100 max.
-Bluestone toggle.
When recieves high REDstone charge, it toggles outputs as in 1,2,3,4,5
Using a wrench on it will let you edit the start, end, count-by, and excluded numbers of the toggle.
-Bluestone input
Simple, when right-clicked on ( wrench or no wrench ) you can edit the output.
-Colorblock
A thin stone frame, with a colored wool ( White for 0, or no input )
A wrench lets you assign colored wool colors to certain numbers,
when it recieves that input, it turns the corresponding color ( white for no set color )
-Numerical display
a block that displays the input in text, multiple of these can make a sceen with larger text.
-Networker
a wrench lets you set the network, and input or output function.
( transmits the input to any blocks with the same network, if the block is an input, recieves input if it's an output. )
-BlueRed translator
Wrench lets you set it to either ed-blue or blue-red
if blue-red, you can set certain numbers to on or off,
if red-blue, true can be set to a number, as well as false.
-Floodgate
Yes, I know it's commonly suggested, but for good reason.
Assign certain numbers to on/off with a wrench.
-Grate
same as floodgate with items, instead of liquid.
-Fan
Faces you when placed, blows at a speed equal to the input.
items/sand/pushblocks can be blown away speed/10 blocks before stopping, the closer you are, the faster you are blown away.
-pushblocks
When recieves charge, it is pushed away from the charge source ( red or blue )
conforms to gravity
-multiplyer
same concept as adder and subtractor, use decimals for devision. (rounds to the nearest whole )
-time minutes
outputs the time's minutes.
-time hours
outputs the time's hours.
Post ideas/comments!
Condense, compress, shorten, get to the point. Looks like math to me.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
Read it, I left out alot of my longer ideas.
TL;DR numerical redstone for displays, and compression. Wrenches: editing blocks easily.
What is "numerical redstone"? Redstone is dust, where do numbers affect that?
Blocks can only be "edited" via destruction/placement.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]