Ever noticed when building a rather complex door system, like a security system, the redstone wiring is so incredibly large that its difficult to do so without building an underground room for it?
If this were because you wanted a very customized system, that's one thing, but if you're just trying to build a simple thing, it becomes an overly complicated issue. Redstone takes up a lot of space. Building locking doors on a one-story building is one thing, but doing it on a two story building, at least without compromising looks, is practically impossible. So for the purpose of this, and especially for use in future Adventure Mode maps, where the player WANTS easy access to redstone wiring and programmable systems, I suggest a new set of blocks which, similar to the repeater blocks, will drastically simplify systems, and reduce their size, allowing for for complex systems to now be possible within a reasonable space, instead of taking up multiple floors and hundreds of cubic blocks in space to house them. This will also make PRACTICAL use of diamond , and make these systems symbols of prestige, owned only by those who have the resources to make them, or by hobbyist mapmakers looking forward to the creation of Adventure Mode challenge maps.
I suggest a new remote function, and have a reasonable method of making it possible. First, we start with the heart of the system, the Machine Block. This will allow for private systems to be made that cannot be tampered with by anyone on multiplayer servers without the builder's intent, or destroying the machine itself.
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MACHINE BLOCK
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Where = Redstone
and = Red Torch
The machine block will require 4 iron, making it an expensive item to craft, but allows for a full new list of options in customizing your base. The machine block, when placed will bring up a small GUI, like when placing a sign, this Gui will list 3 colors, you must highlight one of them by clicking it. The color will be explained shortly.
(Insert Text)
Afterwards, you will be prompted to enter some text, like a sign. This is central to how this block works. You may enter in any assortment of numbers and letters (up to 10 characters), which act as an ID for that block. When placed, the block will resemble an ordinary Iron block, with the exception of a colored circle (of the same color you chose) in the center of each side, and displays the text on the side facing you when you place it. If the block is destroyed, you must reenter the information in the GUI for it to work again.
This block unlike others, will not react to any inputs, and will halt any signal passing through it. Redstone may not be lain over the block, nor may redstone torches be placed on the block. Instead, this block will activate, turning on signals, whenever activated by an outside source (described below). Additionally, anything connected directly to the Machine block may not be powered by any means whatsoever, except by the machine block itself. This block, like other inputs, will transfer power through one adjacent block, allowing it to be concealed, while still providing a signal, such as by placing it one block below a door.
There are two ways to do this, The first of which will be by the activation of another new block. The other will be explained shortly.
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REMOTE BLOCK
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Where = Redstone Repeater
This, being an incredibly expensive block to make must be used sparingly. However, its functions are quite distinct. When placed, you will be prompted with an identical GUI to the Machine Block.
(Insert Text)
However, once placed, this block will be on the OFF position. It may be activated through any redstone torch, or wire connected to a torch. When the remote block is turned on, all Machine Blocks with the same color, and text within loaded space will be prompted to activate. These Machine Blocks will act as an input, and turn on any redstone-related wiring or mechanisms like doors within range.
This allows for a whole new range of options, both decreasing the space needed to contain simple one-purpose systems and allowing this to be done without interfering with OTHER remote systems given a different code, and color. Now, single control rooms may be used to house multiple Remote blocks, allowing for a space-efficient way of manipulating different mechanisms, like security or docking systems. This will allow for homes to be much more compact, and not waste as much space on redstone, unless far more complex systems are made. This will ALSO allow for all kinds of remote information to be passed over long stretches of space, such as creating a Morse Code transmitting machine, or for the opening and closing of doors in distant lockhouses.
This block, however, is more intended for use in map creation for Adventure Mode, and showing off prestige by having enormously complex mechanisms hidden away in your house. A more economic option for activating these machine blocks will be Remote.
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REMOTE (tool)
---------------------------- []
[]
Where = Restone Torch
The remote is a special device with 2 primary modes of activation. If not facing a wall, or while facing the sky or floor, it will bring up yet again, the same GUI, with the addition of 3 new buttons. If you ARE facing a wall, it will place it like a sign, and create a small console board, like a computer screen. If right clicked, it will activate in an identical fashion, if left clicked, it will pop off of the wall, like a painting.
(Insert Text)
SAVE CODE
ON / Off (the function of the machine blocks with similar code will be lit up, click this button again to change its function.)
Pressing SAVE CODE will create a small .txt file in a file on your minecraft.bin data folder. This will bring up the same code each and every time you activate the remote until you either manually reenter a new code, or save a new code, which will overwrite it.
Pressing the ON / OFF button will change the state of the desired colored and coded Machine Block. For reasons of simplicity, however, all functions will be by DEFAULT on the OFF position when you reload the map, or if you insert a new code in your Remote. It will NOT change, however, if you change colors on your remote. This allows up to 3 separate systems to be turned on via remote at a time when changed manually. All 3 can be turned off at the same time by leaving the map, or changing the code in any way on it. You do not even need to save a new code.
NOTE: due to the enormous cost needed to craft the remote, it is highly advised you leave it at home when adventuring, and that you take it with you/hide it when you log out on SMP servers, to deter thieves.
If this were because you wanted a very customized system, that's one thing, but if you're just trying to build a simple thing, it becomes an overly complicated issue. Redstone takes up a lot of space. Building locking doors on a one-story building is one thing, but doing it on a two story building, at least without compromising looks, is practically impossible. So for the purpose of this, and especially for use in future Adventure Mode maps, where the player WANTS easy access to redstone wiring and programmable systems, I suggest a new set of blocks which, similar to the repeater blocks, will drastically simplify systems, and reduce their size, allowing for for complex systems to now be possible within a reasonable space, instead of taking up multiple floors and hundreds of cubic blocks in space to house them. This will also make PRACTICAL use of diamond , and make these systems symbols of prestige, owned only by those who have the resources to make them, or by hobbyist mapmakers looking forward to the creation of Adventure Mode challenge maps.
I suggest a new remote function, and have a reasonable method of making it possible. First, we start with the heart of the system, the Machine Block. This will allow for private systems to be made that cannot be tampered with by anyone on multiplayer servers without the builder's intent, or destroying the machine itself.
----------------------------
MACHINE BLOCK
----------------------------
Where
and
The machine block will require 4 iron, making it an expensive item to craft, but allows for a full new list of options in customizing your base. The machine block, when placed will bring up a small GUI, like when placing a sign, this Gui will list 3 colors, you must highlight one of them by clicking it. The color will be explained shortly.
(Insert Text)
Afterwards, you will be prompted to enter some text, like a sign. This is central to how this block works. You may enter in any assortment of numbers and letters (up to 10 characters), which act as an ID for that block. When placed, the block will resemble an ordinary Iron block, with the exception of a colored circle (of the same color you chose) in the center of each side, and displays the text on the side facing you when you place it. If the block is destroyed, you must reenter the information in the GUI for it to work again.
This block unlike others, will not react to any inputs, and will halt any signal passing through it. Redstone may not be lain over the block, nor may redstone torches be placed on the block. Instead, this block will activate, turning on signals, whenever activated by an outside source (described below). Additionally, anything connected directly to the Machine block may not be powered by any means whatsoever, except by the machine block itself. This block, like other inputs, will transfer power through one adjacent block, allowing it to be concealed, while still providing a signal, such as by placing it one block below a door.
There are two ways to do this, The first of which will be by the activation of another new block. The other will be explained shortly.
----------------------------
REMOTE BLOCK
----------------------------
Where
This, being an incredibly expensive block to make must be used sparingly. However, its functions are quite distinct. When placed, you will be prompted with an identical GUI to the Machine Block.
(Insert Text)
However, once placed, this block will be on the OFF position. It may be activated through any redstone torch, or wire connected to a torch. When the remote block is turned on, all Machine Blocks with the same color, and text within loaded space will be prompted to activate. These Machine Blocks will act as an input, and turn on any redstone-related wiring or mechanisms like doors within range.
This allows for a whole new range of options, both decreasing the space needed to contain simple one-purpose systems and allowing this to be done without interfering with OTHER remote systems given a different code, and color. Now, single control rooms may be used to house multiple Remote blocks, allowing for a space-efficient way of manipulating different mechanisms, like security or docking systems. This will allow for homes to be much more compact, and not waste as much space on redstone, unless far more complex systems are made. This will ALSO allow for all kinds of remote information to be passed over long stretches of space, such as creating a Morse Code transmitting machine, or for the opening and closing of doors in distant lockhouses.
This block, however, is more intended for use in map creation for Adventure Mode, and showing off prestige by having enormously complex mechanisms hidden away in your house. A more economic option for activating these machine blocks will be Remote.
----------------------------
REMOTE (tool)
----------------------------
[]
Where
The remote is a special device with 2 primary modes of activation. If not facing a wall, or while facing the sky or floor, it will bring up yet again, the same GUI, with the addition of 3 new buttons. If you ARE facing a wall, it will place it like a sign, and create a small console board, like a computer screen. If right clicked, it will activate in an identical fashion, if left clicked, it will pop off of the wall, like a painting.
(Insert Text)
SAVE CODE
ON / Off (the function of the machine blocks with similar code will be lit up, click this button again to change its function.)
Pressing SAVE CODE will create a small .txt file in a file on your minecraft.bin data folder. This will bring up the same code each and every time you activate the remote until you either manually reenter a new code, or save a new code, which will overwrite it.
Pressing the ON / OFF button will change the state of the desired colored and coded Machine Block. For reasons of simplicity, however, all functions will be by DEFAULT on the OFF position when you reload the map, or if you insert a new code in your Remote. It will NOT change, however, if you change colors on your remote. This allows up to 3 separate systems to be turned on via remote at a time when changed manually. All 3 can be turned off at the same time by leaving the map, or changing the code in any way on it. You do not even need to save a new code.
NOTE: due to the enormous cost needed to craft the remote, it is highly advised you leave it at home when adventuring, and that you take it with you/hide it when you log out on SMP servers, to deter thieves.
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Contributors/Suggestions
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