Most all of you know that every years Mojang will held Minecon to discuss their next plan for Minecraft Update. Minecraft 1.14 almost reach its final touch and will be release sooner or later. Over the years we players expecting the next Minecraft Major Update would be the 'Cave Update' where there might have some changes to the cave terrain itself like have their own varient according to the biome or adding new things like more ore varient and such... But for me, Minecraft need something like more alive in the cave. Something like underground lake with full of ore surrounding it and have a pretty rare chance to find. This would fix the problem that the most player have which is to find and mine rare ore like diamond and emerald. Not so much but unless it can reduce the problem.
However, its not confirm that the next Major Update would be the 'Cave Update' 'cause some of us might know that Mojang had left some clue about the next Major Update. Yes! Through this mysterious smithing table and fletching table that not have any use to player. This two block will have their very own functionality on the next update like Mojang said.. This left us the possiblity of upcoming 'Combat Update'. In this update there might be new crafting changes to the weapon and tool or adding new type of weapon. Unless thats it. For me it would wonderful that player can customized their fancy diamond sword look through the smithing table or perhap adding some decorative to the tool itself. Changing hostile mob behavior or add some more.
Thanks for listening to my suggestion. I hope this will help. Leave your thought about the next update or what should i improve in the next suggestion.
Much prefer that 1.15 be the Rollback, Bugfix, & optimize update…
Given the divisiveness the last major combat restructuring (1.9 on 29Feb2016) still generates, I'd be quite surprised at MS/Mj being interested in putting their collective 'hand' back on the anvil….
[The current (undeclared) war on technical play suggests, however, further changes to basic rules designed to grief attempts to use cleverness and careful play to climb out of the initial pseudolithic stage…
The Wear and Tear update (honograph intended) suggests itself, with blocks such as planks needing regular replacement/maintenance. ]
Most likely is that MS/Mj will continue fiddling with each biome in turn adding bright sparklies in the advertising and early phases and sliding the game changers in at the last minute…
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"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
The Meaning of Life, the Universe, and Everything.
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Remember that they said "next major themed update", the next update that has a theme, meaning 1.15 probably won't have a theme. Cave update and Combat are out of question for 1.15, 1.16 will most likely be another combat update, 1.17 we don't know.
Rollback Post to RevisionRollBack
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
1.14.4 is an upcoming minor update with no set release date, which will fix more issues in the 1.14.x releases.[1]
1.15
1.15 is an upcoming major update with no set release date.[2] The theme for this update is currently unknown and will be announced at MINECON Live 2019. It will not focus on caves.[3] This update will also add functionality to smithing tables and fletching tables, though the exact usage of these blocks has not been announced.[4]
"
It's a bit more readable.
I'm not quite sure what your point is: decorated tools /weapons /whatever?
Anyway, for anyone who believes / "believes" Mojang is "making it 'Harder' for people to Play." Just pay att'n. (and how you're not "'spending' 'more "money"'").
(Edited for Formatting issues from the C /P. Don't you love your C P?)
1.15 will be the update wherein the Swedes finally pick a side and go to war for something they're extremely passionate about...when it starts, I mean, not when it's almost over and they've a fair idea of who's gonna win. There will be no mercy, no holds barred, and there will be no prisoners taken (I mean, seriously, they already added in walls, fences, and iron bars...and villagers, what more do you monsters need?!).
1.15 will be a combat update, but it won't be THE Combat Update that everyone seems to be clamoring for (seriously, stop asking for a 1.8 pvp gamerule, it's not happening.) These are my predictions:
1)W is for Defense, as in stakes, spikes, pits, and traps. Walls too, I guess.
2)A is for Wandering Traders and other new types of villagers. Not a single one of them will know how to fight, but by golly they'll accidentally poke you with tipped arrows, clumsily step on your toes, inopportunely step into your line of sight, and generally make a nuisance of themselves as they rush to aid their Hero as best they can. It's not what you know or even who you know, but how you can brag about being there to watch it happen firsthand.
3)L is for Parades, Rickshaws, all kinds of boats of small stature, party lines, and other lethal appliances of a pointy nature.
4)L is also for Llamas. The real nasty kind known as MOABs (Massive Overly-Aggressive Beasts), who are 3.14159% sure you're playing a nasty trick on them by crying "Wolf!" all the time. Frantic from all the stress you've put them through, they've evolved to become smarter than the average be-uhh, llama and are no longer content with just spit. (Hashtags #Spitznaz #EliteLlamaForce)
5)O is for Meat. Wait, that's not right...oh, yeah, those guys you outran trying to get away from the Ravager tearing through town messing up all your stuff after spending a few hours rebuilding after overlooking all those creepers from the night before (suckers!). Apparently there's hordes of these guys just drooling for the chance...hah! I shall live forever!
6)P is for Toilets, as in eventually you learn what can go down them without making Mom, Dad, or the authorities angry. Until then, use your imagination and try, try again (best to wait until the dust settles first, though).
Where'd you get that acronym, and why do you think those are possibly going to be the new features? Like someone else said, I'd prefer an optimization update, that goes to town on the spaghetti code and fixes up as many bugs as can be found, and makes the game run like a paper boat on a satin ocean. Yeah, that buttery smooth. It would help so much. Especially fixing that cursed latency when riding a horse through as-yet-unloaded chunks. It's decreased a bit since 1.7.10, but not enough to really satisfy some hardcore players that ride horses. Like me.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
Most all of you know that every years Mojang will held Minecon to discuss their next plan for Minecraft Update. Minecraft 1.14 almost reach its final touch and will be release sooner or later. Over the years we players expecting the next Minecraft Major Update would be the 'Cave Update' where there might have some changes to the cave terrain itself like have their own varient according to the biome or adding new things like more ore varient and such... But for me, Minecraft need something like more alive in the cave. Something like underground lake with full of ore surrounding it and have a pretty rare chance to find. This would fix the problem that the most player have which is to find and mine rare ore like diamond and emerald. Not so much but unless it can reduce the problem.
However, its not confirm that the next Major Update would be the 'Cave Update' 'cause some of us might know that Mojang had left some clue about the next Major Update. Yes! Through this mysterious smithing table and fletching table that not have any use to player. This two block will have their very own functionality on the next update like Mojang said.. This left us the possiblity of upcoming 'Combat Update'. In this update there might be new crafting changes to the weapon and tool or adding new type of weapon. Unless thats it. For me it would wonderful that player can customized their fancy diamond sword look through the smithing table or perhap adding some decorative to the tool itself. Changing hostile mob behavior or add some more.
Thanks for listening to my suggestion. I hope this will help. Leave your thought about the next update or what should i improve in the next suggestion.
Much prefer that 1.15 be the Rollback, Bugfix, & optimize update…
Given the divisiveness the last major combat restructuring (1.9 on 29Feb2016) still generates, I'd be quite surprised at MS/Mj being interested in putting their collective 'hand' back on the anvil….
[The current (undeclared) war on technical play suggests, however, further changes to basic rules designed to grief attempts to use cleverness and careful play to climb out of the initial pseudolithic stage…
The Wear and Tear update (honograph intended) suggests itself, with blocks such as planks needing regular replacement/maintenance. ]
Most likely is that MS/Mj will continue fiddling with each biome in turn adding bright sparklies in the advertising and early phases and sliding the game changers in at the last minute…
Remember that they said "next major themed update", the next update that has a theme, meaning 1.15 probably won't have a theme. Cave update and Combat are out of question for 1.15, 1.16 will most likely be another combat update, 1.17 we don't know.
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
I hope it's sort of a mixed bag, personally.
Discord: Ryzen_1600#7458
We need optimization more than new features or cave update right now. I hope they focus on that
Wiki:
www.minecraft.gamepedia.com/Planned_versions#1.15
so;
"
Java Edition
1.14.4
1.14.4 is an upcoming minor update with no set release date, which will fix more issues in the 1.14.x releases.[1]
1.15
1.15 is an upcoming major update with no set release date.[2] The theme for this update is currently unknown and will be announced at MINECON Live 2019. It will not focus on caves.[3] This update will also add functionality to smithing tables and fletching tables, though the exact usage of these blocks has not been announced.[4]
"
It's a bit more readable.
I'm not quite sure what your point is: decorated tools /weapons /whatever?
Anyway, for anyone who believes / "believes" Mojang is "making it 'Harder' for people to Play." Just pay att'n. (and how you're not "'spending' 'more "money"'").
(Edited for Formatting issues from the C /P. Don't you love your C P?)
1.15 will be the update wherein the Swedes finally pick a side and go to war for something they're extremely passionate about...when it starts, I mean, not when it's almost over and they've a fair idea of who's gonna win. There will be no mercy, no holds barred, and there will be no prisoners taken (I mean, seriously, they already added in walls, fences, and iron bars...and villagers, what more do you monsters need?!).
1.15 will be a combat update, but it won't be THE Combat Update that everyone seems to be clamoring for (seriously, stop asking for a 1.8 pvp gamerule, it's not happening.) These are my predictions:
1)W is for Defense, as in stakes, spikes, pits, and traps. Walls too, I guess.
2)A is for Wandering Traders and other new types of villagers. Not a single one of them will know how to fight, but by golly they'll accidentally poke you with tipped arrows, clumsily step on your toes, inopportunely step into your line of sight, and generally make a nuisance of themselves as they rush to aid their Hero as best they can. It's not what you know or even who you know, but how you can brag about being there to watch it happen firsthand.
3)L is for Parades, Rickshaws, all kinds of boats of small stature, party lines, and other lethal appliances of a pointy nature.
4)L is also for Llamas. The real nasty kind known as MOABs (Massive Overly-Aggressive Beasts), who are 3.14159% sure you're playing a nasty trick on them by crying "Wolf!" all the time. Frantic from all the stress you've put them through, they've evolved to become smarter than the average be-uhh, llama and are no longer content with just spit. (Hashtags #Spitznaz #EliteLlamaForce)
5)O is for Meat. Wait, that's not right...oh, yeah, those guys you outran trying to get away from the Ravager tearing through town messing up all your stuff after spending a few hours rebuilding after overlooking all those creepers from the night before (suckers!). Apparently there's hordes of these guys just drooling for the chance...hah! I shall live forever!
6)P is for Toilets, as in eventually you learn what can go down them without making Mom, Dad, or the authorities angry. Until then, use your imagination and try, try again (best to wait until the dust settles first, though).
Where'd you get that acronym, and why do you think those are possibly going to be the new features? Like someone else said, I'd prefer an optimization update, that goes to town on the spaghetti code and fixes up as many bugs as can be found, and makes the game run like a paper boat on a satin ocean. Yeah, that buttery smooth. It would help so much. Especially fixing that cursed latency when riding a horse through as-yet-unloaded chunks. It's decreased a bit since 1.7.10, but not enough to really satisfy some hardcore players that ride horses. Like me.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...