Made a lance/ spear post. Got alot of great feedback. This post is a result of this. (It is a sumamrized version of the original. Shout out to Maloon who discussed this with me)
-no lance only spear
-passive and active attack
+passive=spear point touch causes .5 heart damage(on foot just walking/standing). Sprinting does 1 heart.
+active = actual attack done with button/key dealing from 1.5 to 8 damage depending on Tier
-touch damage increased substantially on horseback. Reliant on horse speed.
-attack damage also increased while on horseback
-2 to 3 block range. Not 0 to 1. To make mounted melee combat actually feasible, functional and fun. Melee range of 0 to 1 on horseback makes mounted melee combat useless at worst, unreliable at best. You miss more than hit.
-stone spear craftable. All other tiers found in dungeon/nether fortress chests
-can be used on foot, but is meant for cavalry combat
-on foot must use two hands(no available off hand slot)
-on foot can block attacks with spear
-on horseback can have shield
-may make Elytra combat possible and more reliable also
-enchantable with two unique horseback (effective on horseback. But if on foot, values cut in half) enchantments(in process of refinement)
+Fearmonger(horseback only): Chance to make a Mob panic or freeze.
+Piercing(horseback/foot): negates 1/.5 armor point per level up to 4. Double/1.5 damage against Pillager Ravagers ( the beast things)
The original page has...a lot on it. I have heard anyone who has pull hates TLDR content like what was discussed. So I figured a new thread that was summarized (yes...that is summarized) would be better.
While also hoping and praying that...I didnt break any rules...by doing this.
Especially if my idea is blacklisted because of it.
Made a lance/ spear post. Got alot of great feedback. This post is a result of this. (It is a sumamrized version of the original. Shout out to Maloon who discussed this with me)
-no lance only spear
-passive and active attack
+passive=spear point touch causes .5 heart damage(on foot just walking/standing). Sprinting does 1 heart.
+active = actual attack done with button/key dealing from 1.5 to 8 damage depending on Tier
-touch damage increased substantially on horseback. Reliant on horse speed.
-attack damage also increased while on horseback
-2 to 3 block range. Not 0 to 1. To make mounted melee combat actually feasible, functional and fun. Melee range of 0 to 1 on horseback makes mounted melee combat useless at worst, unreliable at best. You miss more than hit.
-stone spear craftable. All other tiers found in dungeon/nether fortress chests
-can be used on foot, but is meant for cavalry combat
-on foot must use two hands(no available off hand slot)
-on foot can block attacks with spear
-on horseback can have shield
-may make Elytra combat possible and more reliable also
-enchantable with two unique horseback (effective on horseback. But if on foot, values cut in half) enchantments(in process of refinement)
+Fearmonger(horseback only): Chance to make a Mob panic or freeze.
+Piercing(horseback/foot): negates 1/.5 armor point per level up to 4. Double/1.5 damage against Pillager Ravagers ( the beast things)
Why not just post this on the original page?
The original page has...a lot on it. I have heard anyone who has pull hates TLDR content like what was discussed. So I figured a new thread that was summarized (yes...that is summarized) would be better.
While also hoping and praying that...I didnt break any rules...by doing this.
Especially if my idea is blacklisted because of it.
There is already an active page for this topic:
https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/2949850-spear-lance
Please continue to post in that thread. A new thread is not allowed when the old thread is still active.
Locking.
- sunperp