Let's say Scar is it. He tags ZombieCleo. But on the tab. Scar's name becomes blue and that means ZombieCleo can't tag Scar. Also, ZombieCleo's name on the tab becomes red cause she's it.
A Tag game was created by Grian on Hermitcraft Season 6.
Imagine this. We are on one server. You can tag anyone at any time except for the person that tagged. You can't tag him/her. On the Tab screen. Other players see whose it with a Red name. While the person that's it only sees that person he/she can't tag in blue.
The Hermits were apparantly able to make this work with (at most) a scoreboard feature to indicate who was "IT" and various in-game resources (books/signs/etc). [Not having been interested, I'm working from fragmentary mentions in the vidoes I did see.]
The administrative convenience of having a particular ruleset written into vanilla seems, to me, to be outweighed by the relative rarity with which the feature is likely to be used: even for groups playing tag, I suspect most would prefer to use rules of their own devising.
Rollback Post to RevisionRollBack
"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
Let's say Scar is it. He tags ZombieCleo. But on the tab. Scar's name becomes blue and that means ZombieCleo can't tag Scar. Also, ZombieCleo's name on the tab becomes red cause she's it.
A Tag game was created by Grian on Hermitcraft Season 6.
Imagine this. We are on one server. You can tag anyone at any time except for the person that tagged. You can't tag him/her. On the Tab screen. Other players see whose it with a Red name. While the person that's it only sees that person he/she can't tag in blue.
That's all I am suggesting.
The Hermits were apparantly able to make this work with (at most) a scoreboard feature to indicate who was "IT" and various in-game resources (books/signs/etc). [Not having been interested, I'm working from fragmentary mentions in the vidoes I did see.]
The administrative convenience of having a particular ruleset written into vanilla seems, to me, to be outweighed by the relative rarity with which the feature is likely to be used: even for groups playing tag, I suspect most would prefer to use rules of their own devising.
I don't think Mojang will add features specifically for an unsupported server. This belongs in the moding subforum.
On that note... where is Sunny the Sheep?
Thanks.
Still in the Tag Tower cause Hermits now is afraid of being tag cause they canceled Tagging for some reason.