The Meaning of Life, the Universe, and Everything.
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1/4/2017
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I think there needed to be more weapons in Minecraft aside from Swords, axes, hoes and tridents. How about wands and staves? There are no wands and staves in Minecraft. I personally don't agree with the Illusioner having a bow. How about a staff for him? Staffs are costly weapons that are expensive to use because it costs experience. It is also related with enchanting. You can craft a staff using 4 sticks and a gold/iron ingot. IDK how insert screenshots here so ill describe it in text for the crafting table position.
(empty slot) (stick) (stick)
(empty slot) (stick) (iron/gold ingot)
(empty slot) (stick) (empty slot)
After that, you get a staff that doesn't do anything, unless if it is enchanted. You can enchant it using an enchanting table or anvil. So here are the enchantments: (also im not creative at enchantment names) Also, give me suggestions cuz i dont really know how exp works. Also, when you apply Flamethrower, or Ice Magic, or Regenerator, or Poison magic, or Death Magic to the wand, you cannot add the other enchantments mentioned before.
Flamethrower - Shoot a fireball after rightclicking. Doing so will cost 15 XP. The fireball sets opponents on fire and deals 1 heart of damage when hitting an enemy. There is a 1 second pause between each attack. If you miss and hit a block, it will set it aflame.
Ice Magic - shoot an ice ball. Doing so costs 15 XP. The ice ball has a chance to give an effect called Frozen which lasts for 2 seconds. (an idea of a new effect). If you are frozen, you cannot move and your vision is a bit blue. You also cannot attack or swim. If you are hit mid-air, then you instantly fall to the ground. It will be immediatly removed if you are on fire. It also deals 1 heart of damage. There is a 1 second pause between each attack. If you miss and hit a block, there will be a layer of snow above it. If you hit water, there will be ice that lasts for only 2 seconds.
Poison Magic - Shoot a poisonous ball. Doing so costs 15 XP. The poison lasts for 3 seconds and its like normal poison without any amplifier. There is a 1 second pause between each attack.
Regenerator - Right click and you get an effect called "Healing Aura" that lasts for 5 seconds. Doing so will cost 28 XP. Every mob and player around you gets regeneration which lasts as long as Healing Aura is on you. There is a 7 second pause between each use. Zombies and other undead mobs get harmed by this.
Death Magic - Shoot a ball of harming that deals 4 hearts of damage to a player or mob. It costs 15 XP
Shulker Magic - Shoot a shulker missile that goes in a straight line. You know what it does. It costs 20 XP.
Lightning Aspect - Shoot a lightning bolt in a straight line! It costs 20 XP.
You can also apply unbreaking and others on the staff. Also feel free to add more suggestions to this idea. See you soon!
It seems the other thread is just catching dust... So I'll just upvote yours since I like the general idea and to give it a bit more attention.
Further more I'll think about the ideas a bit and maybe try a few things with command blocks to see how balanced they are...
In the end patience is all it takes.^^
Oh as to how to insert screenshots. You can press the upload image button in the left corner (as a comment) or use the "add attachment" when editing your post.
Like this for example (picture from my staff recipe as a placeholder I'm working on).
Here...not sure if somebody else other than me showed some signs
of interest but like I said I would... I played a bit with command blocks
(just to see how such a spell would work ingame for balance reasons etc.).
Spellname: Frostshard.
Functions: Weak attack spell mainly to halt enemy movement.
Command block types needed (in a line): Repeater=>Chain=>Chain=>Chain
Repeater block:
/execute at @e[type=minecraft:snowball] run execute at @e[distance=0..1,type=!player] run summon minecraft:llama_spit ~ ~ ~ {direction:[0.0,-0.1,0.0]}
Chain block 1:
/execute at @e[type=minecraft:snowball] run execute at @e[distance=0..1,type=!player] run particle minecraft:cloud ~ ~ ~ 0.1 0.1 0.1 0.01 5 force
Chain block 2:
/execute at @e[type=minecraft:llama_spit] run execute at @e[distance=0..1,type=!player] run effect give @e[distance=0..3,type=!player] minecraft:slowness 5 5 true
Chain block 3:
/execute at @e[type=minecraft:llama_spit] run execute at @e[distance=0..5,type=!player,type=!minecraft:llama_spit,type=!minecraft:snowball] run playsound minecraft:block.glass.break ambient @p ~ ~ ~ 0.7 2.0
To use this spell you will have to throw snowballs
(I decided to use snowballs because fiddling with
ballisitc trajectories using commandblocks
is far too complicated... so I just used an already existing
asset. Of course the actual spell would have its own projectile).
As of now the spell will cause only little amount of damage
and stop enemy movement for 5 seconds
(freeze effect... yeah I used slowness to mimic this).
Hope this comes close to your idea of 'frosty' spells.
Interesting idea but would need some fine tuning but I do agree Minecraft needs more magic.
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"I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, rich or poor. If you are nice to me I will be nice to you simple as that." -Eminem
"I used to be the type of kid that always thought the sky was falling. Now I think the fact that I'm differently wired is awesome..." -Eminem
"Handouts create lazy people I'm not impressed with, you want something in life then they don't you go and get it?" -NF
"Perfect people don't exist so don't pretend to be one..." -NF
"If money is where you find happiness you will always be poor..." -NF
"I now see that circumstances of one's birth are irrelevant... it is what you do with the gift of life that determines who you are." -Mewtwo
Interesting idea but would need some fine tuning but I do agree Minecraft needs more magic.
No, Minecraft needs less magic. Minecraft is meant to be a game about mining, about crafting, about building, about exploring, about adventuring, about doing whatever you want. Magic simply doesn't fit in Minecraft AT ALL.
I think there needed to be more weapons in Minecraft aside from Swords, axes, hoes and tridents. How about wands and staves? There are no wands and staves in Minecraft. I personally don't agree with the Illusioner having a bow. How about a staff for him? Staffs are costly weapons that are expensive to use because it costs experience. It is also related with enchanting. You can craft a staff using 4 sticks and a gold/iron ingot. IDK how insert screenshots here so ill describe it in text for the crafting table position.
(empty slot) (stick) (stick)
(empty slot) (stick) (iron/gold ingot)
(empty slot) (stick) (empty slot)
After that, you get a staff that doesn't do anything, unless if it is enchanted. You can enchant it using an enchanting table or anvil. So here are the enchantments: (also im not creative at enchantment names) Also, give me suggestions cuz i dont really know how exp works. Also, when you apply Flamethrower, or Ice Magic, or Regenerator, or Poison magic, or Death Magic to the wand, you cannot add the other enchantments mentioned before.
Flamethrower - Shoot a fireball after rightclicking. Doing so will cost 15 XP. The fireball sets opponents on fire and deals 1 heart of damage when hitting an enemy. There is a 1 second pause between each attack. If you miss and hit a block, it will set it aflame.
Ice Magic - shoot an ice ball. Doing so costs 15 XP. The ice ball has a chance to give an effect called Frozen which lasts for 2 seconds. (an idea of a new effect). If you are frozen, you cannot move and your vision is a bit blue. You also cannot attack or swim. If you are hit mid-air, then you instantly fall to the ground. It will be immediatly removed if you are on fire. It also deals 1 heart of damage. There is a 1 second pause between each attack. If you miss and hit a block, there will be a layer of snow above it. If you hit water, there will be ice that lasts for only 2 seconds.
Poison Magic - Shoot a poisonous ball. Doing so costs 15 XP. The poison lasts for 3 seconds and its like normal poison without any amplifier. There is a 1 second pause between each attack.
Regenerator - Right click and you get an effect called "Healing Aura" that lasts for 5 seconds. Doing so will cost 28 XP. Every mob and player around you gets regeneration which lasts as long as Healing Aura is on you. There is a 7 second pause between each use. Zombies and other undead mobs get harmed by this.
Death Magic - Shoot a ball of harming that deals 4 hearts of damage to a player or mob. It costs 15 XP
Shulker Magic - Shoot a shulker missile that goes in a straight line. You know what it does. It costs 20 XP.
Lightning Aspect - Shoot a lightning bolt in a straight line! It costs 20 XP.
You can also apply unbreaking and others on the staff. Also feel free to add more suggestions to this idea. See you soon!
In and off itself an often asked for addition... why not join the other magic item thread that was
opened a few days ago? there seems to be someone who would have similar ideas...
and strangely enough I thought on something quite similar myself.^^
Just suggesting this would make it a lot easier to exchange ideas with people who have
similar ideas whilst also making it more convinient for people to give constructive criticism
(without having to switch between two or more pages of magic related content).
how?
You know what? That is a good question! I don't really know how to do that myself. XD
But since nobody has complained so far... just carry on with this thread as it is.
It seems the other thread is just catching dust... So I'll just upvote yours since I like the general idea and to give it a bit more attention.
Further more I'll think about the ideas a bit and maybe try a few things with command blocks to see how balanced they are...
In the end patience is all it takes.^^
Oh as to how to insert screenshots. You can press the upload image button in the left corner (as a comment) or use the "add attachment" when editing your post.
Like this for example (picture from my staff recipe as a placeholder I'm working on).
I hope this helps a little.^^
oh okay thanks!
Here...not sure if somebody else other than me showed some signs
of interest but like I said I would... I played a bit with command blocks
(just to see how such a spell would work ingame for balance reasons etc.).
Spellname: Frostshard.
Functions: Weak attack spell mainly to halt enemy movement.
Command block types needed (in a line): Repeater=>Chain=>Chain=>Chain
Repeater block:
/execute at @e[type=minecraft:snowball] run execute at @e[distance=0..1,type=!player] run summon minecraft:llama_spit ~ ~ ~ {direction:[0.0,-0.1,0.0]}
Chain block 1:
/execute at @e[type=minecraft:snowball] run execute at @e[distance=0..1,type=!player] run particle minecraft:cloud ~ ~ ~ 0.1 0.1 0.1 0.01 5 force
Chain block 2:
/execute at @e[type=minecraft:llama_spit] run execute at @e[distance=0..1,type=!player] run effect give @e[distance=0..3,type=!player] minecraft:slowness 5 5 true
Chain block 3:
/execute at @e[type=minecraft:llama_spit] run execute at @e[distance=0..5,type=!player,type=!minecraft:llama_spit,type=!minecraft:snowball] run playsound minecraft:block.glass.break ambient @p ~ ~ ~ 0.7 2.0
To use this spell you will have to throw snowballs
(I decided to use snowballs because fiddling with
ballisitc trajectories using commandblocks
is far too complicated... so I just used an already existing
asset. Of course the actual spell would have its own projectile).
As of now the spell will cause only little amount of damage
and stop enemy movement for 5 seconds
(freeze effect... yeah I used slowness to mimic this).
Hope this comes close to your idea of 'frosty' spells.
Interesting idea but would need some fine tuning but I do agree Minecraft needs more magic.
"I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, rich or poor. If you are nice to me I will be nice to you simple as that." -Eminem
"I used to be the type of kid that always thought the sky was falling. Now I think the fact that I'm differently wired is awesome..." -Eminem
"Handouts create lazy people I'm not impressed with, you want something in life then they don't you go and get it?" -NF
"Perfect people don't exist so don't pretend to be one..." -NF
"If money is where you find happiness you will always be poor..." -NF
"I now see that circumstances of one's birth are irrelevant... it is what you do with the gift of life that determines who you are." -Mewtwo
No, Minecraft needs less magic. Minecraft is meant to be a game about mining, about crafting, about building, about exploring, about adventuring, about doing whatever you want. Magic simply doesn't fit in Minecraft AT ALL.
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
Well it is true that Minecraft is predominantly a game about mining (hence the name) and I'm pretty sure you are not a fan
of magic since you are more a fan of the traditional style. Granted. But this is not the usual nuanced you, as your other
critique (on other topics) tends to more objective and less... hm subjective? I take you don't want people to turn MC into
some sort of Skyrim or AD&D? That is fair enough. However... as you have said the game is called Minecraft and not
Mount & Blade with zombies farming simulator (and we still do all that). Arguing about what is supposed to be in a
sandbox game (open to peoples creativity and how they want to play said game) is futile and there are a lot of things
I would like to have in this game where other people would highly disagree (not just magic). I take you just wanted to disagree
without sounding mean and it just came across a little harsh.
Oh and on a matter related to this post... I have posted something similar on the Mojang suggestion site and they have already
said something along the line of never wanting to implement this kind of magic, no matter how well thought out the idea may be.
So kind of sad for those who would like magic but good for those who don't I guess?
Doesn't matter too much since we can all agree that Thaumcraft is an option (for those who like magic) if you don't mind modding
and don't want to impose magic on those who would rather be rooted in reality (MC reality with floating trees that is).^^