Now a days, minecraft has been more realistic but i don't like it because minecraft is too realistic and not very magical, so i want minecraft add more magical items such as magical wand, and the effect of the magical wand can add like enchanting tool and weapon.
If minecraft add those things, it might be more interesting and funny.
Something that may help with grammar and usage is to use a mechanical translator to translate from your native language into English, then translate the English result back into the original language.
If the result of the second tarnslation still means what you intend to say, the English probably will as well.
Guessing that your first language is Cantonese and applying this to the above gives:
Rúguǒ dì èr cì fānyì de jiéguǒ réngrán yìwèizhe nǐ xiǎng shuō dehuà, yīngyǔ yě kěnéng huì zhèyàng.
AND
Something that might help with grammar and use is to translate your native language into English using a mechanical translator and then translate the English results back into the original language.
If the result of the second translation still means that you want to say it, English may be like this.
The first sentence comes through well, the second is comprehensible but somewhat clumsy.
RE The suggestion:
As deadonworldspawn mentioned, it would be easier to comment on a more detailed proposal.
At present, we have only a rough idea of the general direction in which you wish to go.
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Minecraft isn't realistic. It has Mycelium covering the floor of an entire biome, zombies, 9 meter mushrooms, 2 meter flowers, alchemy, floating islands, hell, and a ton more. Although I do think there should be more magic. I really enjoy playing with magic mods like Thaumcraft and Botania. Maybe.
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Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
Now a days, minecraft has been more realistic but i don't like it because minecraft is too realistic and not very magical, so i want minecraft add more magical items such as magical wand, and the effect of the magical wand can add like enchanting tool and weapon.
If minecraft add those things, it might be more interesting and funny.
I don't know if my grammar is wrong because my English grammar not very well since i am a Hong Kong person and i just a F2 student.
Minecraft needs less magic, not more.
100% No Suppport
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
Sounds kind of interesting and I assume that you intend to add a few more details
or explanations once you have more at your disposal than your phone...
As for the part were magic is supposedly devoid in MC for the sake of realism
(though I'm sure you meant a more Skyrim / AD&D type of direct destruction
magic like fireballs,magic missiles, which would be possible but hard to
balance lore/immersion let alone combat wise etc)...
I'd like to slightly disagree with that since enchanting and potion brewing are quite
magical in the way they work... as are some of the crafted items like for example
a transdimensional box (ender chest) or teleportation orbs... let alone redstone
contraptions (though some might argue that redstone is close to electrical circuitry).
On the matter of realism...I'd say MC is more artistic when it comes to the
implementation of physics. So not that realistic. But that is besides the point.
What kind of function does the so called wand serve?...how strong is it?
...is it a mid tier or end game item?...is it craftable and if yes how easy is it to obtain?
How does it fit in with existing 'magic' without destroying immersion or balance?
Even though this game is not per se a purely PvP type of game you do have to take
into consideration how well your wand will fare in actual combat (without making it
ridiculously over powered) once you implement it as a valid weapons choice.
Which again would be nice if you address the crafting cost versus the utillity or even
a valid strategy to counter this weapon with existing means.^^
Could you maybe add a crafting recipe, a few stats or some sketches?
-I'm not bashing your idea...just asking for a bit more info.^^
Sorry misread a little...I was looking on another thread were
somebody had typed on his phone and mistook you for
that person. As for your English. Don't worry there are
plenty of people who speak English as a second language
(me included) so nobody is going to complain about that.
As it is not that important to the matter.
Something that may help with grammar and usage is to use a mechanical translator to translate from your native language into English, then translate the English result back into the original language.
If the result of the second tarnslation still means what you intend to say, the English probably will as well.
Guessing that your first language is Cantonese and applying this to the above gives:
如果第二次翻译的结果仍然意味着你想说的话,英语也可能会这样。
Rúguǒ dì èr cì fānyì de jiéguǒ réngrán yìwèizhe nǐ xiǎng shuō dehuà, yīngyǔ yě kěnéng huì zhèyàng.
AND
If the result of the second translation still means that you want to say it, English may be like this.
The first sentence comes through well, the second is comprehensible but somewhat clumsy.
RE The suggestion:
As deadonworldspawn mentioned, it would be easier to comment on a more detailed proposal.
At present, we have only a rough idea of the general direction in which you wish to go.
Minecraft isn't realistic. It has Mycelium covering the floor of an entire biome, zombies, 9 meter mushrooms, 2 meter flowers, alchemy, floating islands, hell, and a ton more. Although I do think there should be more magic. I really enjoy playing with magic mods like Thaumcraft and Botania. Maybe.
Hey guys I'm James, I used to be a noob but now I'm not, I finally figured out how to use TextCraft so here's a banner for one of my suggestions.
Agreed. Magic does sound nice... and it isn't a realistic game.
I just mentioned this because some people might see a problem
with the suspension of disbelieve, or a break in their immersion
of the game. While I absolutely enjoy Thaumcraft and
Immersive Engineering (making my games pretty much magitek
/steampunk like arcanum). I do get the point when people don't
share the same enthusiasm. So technically I do support the
further implementation of magical items and/or spells in a limited
variety, as long as it still fits the overall theme and does not make
already existing magic (like potions and enchantments) obsolete/
underwhelming by comparison. I also thought on my own methods
on doing this using command blocks and adding preexisting 'spells'
to the players repetoire (without making copies of potion effects).
Though this is not my suggestion thread so I'd rather withold my
take on things unless the original poster agrees... out of politeness.
In short: -not against the idea in general...needs a few more details-