Good afternoon, I want to share some ideas that could be added to the games, along with a thought that I share with the person that inspired me to share these ideas.
I think that after the ease delivered in the latest versions since 1.12 we can balance the game adding a bit of difficulty to it, adding either new mobs, as well as modifying the artificial intelligence of existing mobs, as was done with the archer, modifying the creeper, zombie and the spider.
I would like to spread the 3 ideas of ElRichmc with which I agree:
- The stone cutter: It should hurt, it seems illogical that a close does not hurt you.
- The new trader: Nerf the adventure, if I find one of these traders in my game 1.14 I no longer have to travel anywhere, nor do I have any scratches to find the 36 biomes of minecraft, therefore, one less insentient to make the advancement . How about changing exchanges to something unique?
- The drop of the Illager Beast: In every natural chest that I find in my world I have a chance to find a saddle, now also in a illager beast, I think it's a little exaggerated, what if you put a type of leather with effects like proposed Elrichmc?
I hope that Elrichmc does not get upset if he gets to see this post, I do not pretend to own his ideas, nor post this with bad intentions, I just liked his ideas and wanted to spread them.
Excuse my English, I do not speak English and I hope you liked my ideas as much as Elrich's
Don't stand next to stonecutters to avoid damage. Seems pointless.
What does that mean? I'm guessing you mean "nerf the wandering trader", which doesn't make much sense. he basically only sells plants. I'd only look for him to buy now-renewable sand, glowstone and vines.
I don't know what this leather does. Explain.
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Watch out for the crabocalypse. Some say the day will never come. But it will.
If you'd like to talk with me about other games, here are a few I play.
Team Fortress 2
Elder Scrolls series
Left 4 Dead 2
Dead Rising series
7 Days to Die
Just Cause series
Come to think of it, I mainly play fighting-based games.