red gets boring, i think we should be able to use dye on the beds in one of two ways,
like this
and it would make a purple bed
or you just craft a dye with a bed to change the color
Not enough data bits. Seriously? Notch can shove his databits somewhere....
Notch has a massive amount of data space in Minecraft. Seriously the game is already extremely small compared to the content. There is no reason why he should still be trying to save the flawed item storage system that's been with the game since it released.
The fact of the matter is he needs to stop avoiding it. He can't just continue to be like "Oh this idea would be awesome, but my flawed item code allows me only so many bytes to place things and I don't feel like fixing it." Notch don't ******** us. Anything can be programmed into a game. There should be no worry about filesizes or storage limits, especially considering the low res blocks in Minecraft.
Beds don't cause lag. Lag is not an issue as related to how many bits an item takes up in Minecraft. There's not going to be 500 beds in one spot so there is no need to have such restrictions on item specifications. Fix this before this game comes out of Beta so people can buy Minecraft the way it is meant to be played and not what some design flaw limited it to be.
Very simply: When he says he doesn't have enough databits, as stated above, he is using an 8-bit database. This is capable of storing 256 different entries.
I personally don't know why he doesn't just pop the lid off of that and go for a 16-bit database with over 65,000 entries possible, than again; I'm not Notch.
Also, C++ and Java share a lot of similar syntax; it's not difficult to learn one from the other. Java simply has inherant encapsulation where you have to go and create modular encapsulation in C++ and C#.
Leaves can change color, and are made different grays in the terrain pic so the game can color them on the fly based on biome.
Is it impossible to set this up in some fashion for beds and other colorables as well? Can't there be some level of item storage that stores an additional byte indicating which color the thing is, and colors the single bed the correct color based on that?
I realize it'd be a bit cooler to be able to make 8 or 16 different styles of beds, but really, a single recolorable one is all we're asking, and should be simpler than differing designs.
Rollback Post to RevisionRollBack
My nephews and I have started posting Minecraft videos on my YouTube channel! Fairly random, but enjoyable.
General schedule is 4 PM Mon-Fri and 10 AM Saturdays. Most popular MC vid so far is the one Vechs laughed at on Twitter!
like this
and it would make a purple bed
or you just craft a dye with a bed to change the color
Notch has a massive amount of data space in Minecraft. Seriously the game is already extremely small compared to the content. There is no reason why he should still be trying to save the flawed item storage system that's been with the game since it released.
The fact of the matter is he needs to stop avoiding it. He can't just continue to be like "Oh this idea would be awesome, but my flawed item code allows me only so many bytes to place things and I don't feel like fixing it." Notch don't ******** us. Anything can be programmed into a game. There should be no worry about filesizes or storage limits, especially considering the low res blocks in Minecraft.
Beds don't cause lag. Lag is not an issue as related to how many bits an item takes up in Minecraft. There's not going to be 500 beds in one spot so there is no need to have such restrictions on item specifications. Fix this before this game comes out of Beta so people can buy Minecraft the way it is meant to be played and not what some design flaw limited it to be.
/rant
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
'nuff said...
I personally don't know why he doesn't just pop the lid off of that and go for a 16-bit database with over 65,000 entries possible, than again; I'm not Notch.
Also, C++ and Java share a lot of similar syntax; it's not difficult to learn one from the other. Java simply has inherant encapsulation where you have to go and create modular encapsulation in C++ and C#.
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Is it impossible to set this up in some fashion for beds and other colorables as well? Can't there be some level of item storage that stores an additional byte indicating which color the thing is, and colors the single bed the correct color based on that?
I realize it'd be a bit cooler to be able to make 8 or 16 different styles of beds, but really, a single recolorable one is all we're asking, and should be simpler than differing designs.
My nephews and I have started posting Minecraft videos on my YouTube channel! Fairly random, but enjoyable.
General schedule is 4 PM Mon-Fri and 10 AM Saturdays. Most popular MC vid so far is the one Vechs laughed at on Twitter!
OFFICIAL POSTING/REPLYING GUIDELINES
UNOFFICIAL POSTING GUIDE (PRT)
UNOFFICIAL REPLYING GUIDE (FTC)