#1 Make Flowers Farmable/Cultivatable
When you break a flower you should be able to get seeds like grain. If you want to make it harder you can make it so the drop rate/chance is a lower %.
This would be more realistic and also would make elaborate designs more accessible without infdev.
#2 Tractors w/ 2 attachments
Lets say the recipe for a tractor is: + (redstone) = (tractor)
(tractor) + (hoe) = plower
(tractor) + (dispenser) = seeder
Plower
Simply you walk around and you right click. All the dirt (3x3 lets say) around you and at the same elevation as you, gets plowed.
= land plowed by the plower
Seeder
Just like the plower you simply walk and you right click. All the plowed dirt (3x3 lets say) around you gets planted with what ever plantable things are in your inventory.
Underwater plants: Sponges!
Would give us greater incentive to go underwater which I think we need more of.
Maybe like seaweed, sponges, and corals.
I know existed before but for some reason it was take out? = seaweed could be used for dyes/cookin
Also make some kind of method to make livestock more easier to control.
Maybe an animal enclosed in fences and in sufficient light doesn't despawn?
And sheep regrow their cloth.
Also animals enclosed in fences multiply?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
When you break a flower you should be able to get seeds like grain. If you want to make it harder you can make it so the drop rate/chance is a lower %.
This would be more realistic and also would make elaborate designs more accessible without infdev.
#2 Tractors w/ 2 attachments
Lets say the recipe for a tractor is:
(tractor) + (hoe) = plower
(tractor) + (dispenser) = seeder
Plower
Simply you walk around and you right click. All the dirt (3x3 lets say) around you and at the same elevation as you, gets plowed.
Seeder
Just like the plower you simply walk and you right click. All the plowed dirt (3x3 lets say) around you gets planted with what ever plantable things are in your inventory.
Underwater plants: Sponges!
Would give us greater incentive to go underwater which I think we need more of.
Maybe like seaweed, sponges, and corals.
I know
Maybe an animal enclosed in fences and in sufficient light doesn't despawn?
And sheep regrow their cloth.
Also animals enclosed in fences multiply?