In a way, the player is trying to maintain a peaceful and natural world by fighting back the corrupt and twisted creatures that don't belong.
Dang. That's a pretty nice theory.
I never realized that before. For passive mobs, the closest thing to a fantasy creature would be the Mooshroom, which is basically a cow on shrooms. Not the most fantastical idea, though possibly an exception nonetheless.
Neutral mobs are a harder spot, but on average, fantastical neutral mobs are more inclined to fight.
And almost every single hostile mob is fantasy. Whether they be Zombies or Endermites, none exist in real life, except for the exception (there's always an exception): Silverfish.
Eh, close enough.
Ah, anyways. Yeah. Merpigs. Well, if we're on the mermaid theme, we might have to consider adding mermaids too. Or just some other sea ride if we're not doing that. The current Merpig model (going off OP's avatar) seems like a dolphin with a pig head, especially from the color scheme.
I think a more accurate way to phrase the above would be "some people" "sometimes". When some people design characters, they sometimes use tropes in which beauty equals goodness. It is not a rule. Things that are mainstream or more common are just that (mainstream or common) that does not make them rules or a singular approach to visual design or character development.
I didn't just mention things that are mainstream, I also mentioned the fact that these forms of character design appeal to human phsycology. Tall things are menacing, dark things are mysterious, slimy things are creepy, etcetera, etcetera.
For example, recent Best Picture Oscar awardee didn't go with traditional or mainstream ideals of beauty for their protagonists, and their average appearing antagonist was shown as 'ugly' through his treatment of others.
While you didn't bother to mention the movie to someone who doesn't care enough to watch the Oscars, I can already an assumption...
I don't want to get super political here, but the Oscars, like most modern TV shows, tend to be very left-wing in their politics, including special treatment of minorities. Those kinds of TV Shows or people love to praise movies that make "bold moves" by throwing off long-held traditions. Which is stupid, because some tradition or mainstream action was set in place because of very good reasons.
You're also mentioning that the antagonist was shown as ugly through his treatment of others... Which still appeals to basic human psychology and is exactly what the zombies do. They treat others in an ugly way.
Dis one was from Wolftopia but I'm not bothering to fake a quote properly because that's too hard. What about mooshrooms?
I already talked about those in one of my posts...
The Mooshroom is the one exception. I'd say it's partially because of the intended pun, but they also look natural and fit their biome. Not only this, but the color scheme of the Mooshroom is designed to look wacky, bright and silly, while the color scheme of Zombies or Endermen are meant to look scary and twisted... [snip]
[snip] ... That's why I like the new merpig which has consistent color scheme rather than looking like a mutated hybrid creature... [snip]
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
You missed the second part of my argument. You can tell the difference between the badguy mobs and the goodguy mobs by their appearance. Evil mobs tend to be hybrid, mutated or otherwise unnatural mobs, while good mobs tend to be natural and unaltered.
The merpig or mercow, while it looks friendly enough in the picture, still looks like something wrong. It's cute in Minecraft's graphic, but it's still a bit of an abomination... (That's not to say your art doesn't look good, it is pretty impressive that you made a model of the merpig, but the general concept itself sounds more like an evil mob than a friendly one. It's a hybrid of a pig and a fish, two animals which shouldn't be bred together...)
By that logic shouldn't villagers be evil too since they are abominations too? Not to mention zombie and skeleton horses are passive mobs to (not including skeleton rain event thing). Although this idea may not be accepted by Mojang since its a grain salt in the ocean, it is a good idea non the less. Regardless of other forms of transportation are better Minecraft is a game that can become your game, Not only would it be possible to acquire pre-never but overall water based transportation is bland; you got run fast in water, or ride boat. If I want to say go find a sea temple or the new sea treasure, I would ride a merpig in my game.
By that logic shouldn't villagers be evil too since they are abominations too?
That's a bit racist, don't you think? Villagers could be abominations, or they could be another race with taller heads and longer noses than the player's race, it depends on how you look at it. (That's not really proof, but the point is there's no proof that they're mutants either...)
Not to mention zombie and skeleton horses are passive mobs to (not including skeleton rain event thing).
True, I suppose you could explain this by the fact that normal horses don't attack players or mobs without an owner telling them to...
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
I respect your rational point of view, however, I strongly disagree with most of your points
Mmmkay... I strongly disagree with your use of emoji...
Boats are one of the best ways to explore a new world. Find new islands or continents, a place to settle, find structures on land or ocean monuments. And, boats on ice are one of the fastest way to travel, e.g. in the end.
Boats are great for traveling somewhere for the first time if you don't want to use tools like AMIDST. But once you've found the coordinates of a new biome, Nether Portals save you time and world size.
Minecarts, especially in the nether are convenient ways to travel medium distances. Also, on a multiplayer server, it a is a great way to tour a new town, it can just be awesome to take a ride through a built up area. Not to mention roller-coasters, its just so much fun to build!
I don't see both being obsoleted by Nether Portals, the same way as walking isn't made obsolete by horses.
Walking isn't obsoleted by horses, horses are obsoleted by walking, and minecarts to an extent. I never use horses, and I might use Minecarts once in a while, but sometimes I don't even want to bother with a minecart because it's expensive to build and the tracks need to be protected or they get covered with mobs.
Ah, not sure how that fits to dedicating gigs of RAM to a game like minecraft, some may say it is a pointless waste...
Every time you ride a minecart or boat through a chunk, the blocks in that chunk are stored in your RAM. Every time you leave a chunk, the game has to save that chunk and get it out of the game's memory using a "garbage collector". Minecraft already uses a lot more RAM than it should, and the garbage collection is often far too slow to keep up with the game.
No, no, no, sorry
Most natural things don't help you, but are victims to be slaughtered, cows, pigs, chicken, sheep. Or they get used, like horses and mules. Most helpful creatures are actually abominations or at least not natural: Snowman, Iron Golems, Villagers (they are not meant to be human, really, cousins of illager, witches and other abominations).
First off, I already said what I have to say about the Villager. The Snowmen and Iron Golems are creations of the player or Villagers, because the player can build abominative things in the game, just as he can build beautiful things. Though I guess I agree about the pigs, cows and such being victims.
Players maintain a peaceful world by abusing and slaughtering animals?? Ah, well, maybe it's natural.
Wolves kill sheep and Ocelots kill chickens... Looking at their real-life counterparts you can see that they were made for the purpose of killing other animals for their meat. When the player kills animals, he is participating in this natural circle of life.
The Zombies and Skeletons, as you can clearly see from their appearance or their counterparts in other media, are not a natural part of the circle of life. Their clothes are torn and since they don't have working nervous systems, something unnatural is controlling them.
Fighting back also doesn't work well, as mobs spawn endlessly.
Well yeah... Minecraft doesn't have an endgame.
A lot of abominations are actually peaceful and the point seems more to get along with them (ever tried to kill all pigmen, or endermen? ;)), or avoid them, but fight.
And yet Zombies and Skeletons come after you in wave after wave. Endermen will attack if you so much as look at them, besides vandalizing your world. Pigmen, I'll admit, are the odd ones out in this pattern, although the fact that they carry so much gold is a little suspicious... Same goes for Guardians, I guess..
This picture totally breaks down in my eyes when it comes to squids: One of the most abundant creatures, totally scary, but utterly harmless, a victim of cruel ink sack hunters!
Scary doesn't mean unnatural... wait... do you really think Squids are scary?
Overall, I have to say that in my opinion the Merpig seems like a perfect fit for this mix of natural, semi-natural and over the top creatures we have today
I think the Merpig could fit, but if you saw the previous model, it was simply a pig head on a fish before, which looked unnatural. I like the new one because it looks natural.
Rollback Post to RevisionRollBack
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Turtle shells don't give infinite water breathing. Whenever you go underwater, the time starts running out.
I disagree with C1FF. Minecraft usually tries to avoid stereotypes and I like it that way. They usually try to be unique. Such as adorable slimes. Maybe that's just my opinion but still.
Anyways, the merpig looks great. They should replace dolphins because now dolphins are useless basically.
Turtle shells don't give infinite water breathing. Whenever you go underwater, the time starts running out.
I disagree with C1FF. Minecraft usually tries to avoid stereotypes and I like it that way. They usually try to be unique. Such as adorable slimes. Maybe that's just my opinion but still.
Erm... Which stereotypes does it avoid? The stereotype of women having slimmer builds than men? (Alex has thinner arms, so no.) The stereotype of animals eating each other? The actual stereotype of fantasy heroes killing dragons? Stuff that works, works. Don't fix what isn't broken. On the other hand...
Anyways, the merpig looks great. They should replace dolphins because now dolphins are useless basically.
I agree with this. Yes.
Rollback Post to RevisionRollBack
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Gold is the most valuable thing in the universe (lets be honest. a 10 year old would've tough gold would've been better than iron)
Okay.
Slimes are hostile
When have slimy, evil, creepy things not been evil? Don't say the little ones are peaceful, that's just because they have no attack damage and no knockback when attacking you.
Dragons being a green/red color (fantasy heroes killing dragons isn't a stereotype really.)
Because of a color scheme. Is this even a stereotype? I'm sure you can find black dragons at least somewhere other than Minecraft... I feel like I have, at least...
Stereotype of animals eating each other?!?
You're right, that wasn't a stereotype. It's basic logic from the study of ecology. Other ecological logic (pun) includes:
- The Villagers are endangered by Zombies and their only protection from them are Iron Golems which barely work. You could say that these iron golems are natural beings, but the Golems can be created by a player. I doubt they are a natural part of the Villager's defense.
- If the Iron Golems are not a natural part of the Villager's defense, then that means that Zombies or Villagers are not a natural part of Minecraft's ecosystem. Considering their scary appearance I've mentioned time after time, and their ability to revert death which passive mobs can't do, it makes sense to assume Villagers are the natural piece here. (The only other being able to revert their own death is the player... interesting...)
- If that wasn't enough, Villagers are scarce and hard-to-find, while Zombies are numerous. This contradicts the balance between predators and prey, where predators are less populous than prey.
The Iron Golems are not enough to handle the waves of Zombies, if that wasn't obvious by their slow, clunky movements. This is where the player comes in. While he doesn't have to be, he is the only person in the Minecraft world that can save the dying ecosystem.
Alright, I don't think I can continue this long discussion without going offtopic. Let's get back to merpigs, shall we?
Rollback Post to RevisionRollBack
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Dang. That's a pretty nice theory.
I never realized that before. For passive mobs, the closest thing to a fantasy creature would be the Mooshroom, which is basically a cow on shrooms. Not the most fantastical idea, though possibly an exception nonetheless.
Neutral mobs are a harder spot, but on average, fantastical neutral mobs are more inclined to fight.
And almost every single hostile mob is fantasy. Whether they be Zombies or Endermites, none exist in real life, except for the exception (there's always an exception): Silverfish.
Eh, close enough.
Ah, anyways. Yeah. Merpigs. Well, if we're on the mermaid theme, we might have to consider adding mermaids too. Or just some other sea ride if we're not doing that. The current Merpig model (going off OP's avatar) seems like a dolphin with a pig head, especially from the color scheme.
Quote me if you're replying to my comment please.
Check out my maps!
Vampire and Hunter PVP - multiplayer PvP map:
Custom vanilla mobs showcase map:
Collection of two WIP maps (Quad SB and Advanced Village) [MinecraftForum thread]
I didn't just mention things that are mainstream, I also mentioned the fact that these forms of character design appeal to human phsycology. Tall things are menacing, dark things are mysterious, slimy things are creepy, etcetera, etcetera.
While you didn't bother to mention the movie to someone who doesn't care enough to watch the Oscars, I can already an assumption...
I don't want to get super political here, but the Oscars, like most modern TV shows, tend to be very left-wing in their politics, including special treatment of minorities. Those kinds of TV Shows or people love to praise movies that make "bold moves" by throwing off long-held traditions. Which is stupid, because some tradition or mainstream action was set in place because of very good reasons.
You're also mentioning that the antagonist was shown as ugly through his treatment of others... Which still appeals to basic human psychology and is exactly what the zombies do. They treat others in an ugly way.
I already talked about those in one of my posts...
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Uhm no? It doesn't look like a dolphin with a pigs head. The only thing even close to a dolphin on this is the colors.
Dolphins have tail flukes that face upwards, while the merpig has a tail fluke that faces to the size.
The merpig is also very fat like a pig, and like most other aquatic mammals, it has to have flippers.
Although, I do see where you are coming from with the colors. That may or may not change in the future.
By that logic shouldn't villagers be evil too since they are abominations too? Not to mention zombie and skeleton horses are passive mobs to (not including skeleton rain event thing). Although this idea may not be accepted by Mojang since its a grain salt in the ocean, it is a good idea non the less. Regardless of other forms of transportation are better Minecraft is a game that can become your game, Not only would it be possible to acquire pre-never but overall water based transportation is bland; you got run fast in water, or ride boat. If I want to say go find a sea temple or the new sea treasure, I would ride a merpig in my game.
That's a bit racist, don't you think?Villagers could be abominations, or they could be another race with taller heads and longer noses than the player's race, it depends on how you look at it. (That's not really proof, but the point is there's no proof that they're mutants either...)True, I suppose you could explain this by the fact that normal horses don't attack players or mobs without an owner telling them to...
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Mmmkay... I strongly disagree with your use of emoji...
Boats are great for traveling somewhere for the first time if you don't want to use tools like AMIDST. But once you've found the coordinates of a new biome, Nether Portals save you time and world size.
Walking isn't obsoleted by horses, horses are obsoleted by walking, and minecarts to an extent. I never use horses, and I might use Minecarts once in a while, but sometimes I don't even want to bother with a minecart because it's expensive to build and the tracks need to be protected or they get covered with mobs.
Every time you ride a minecart or boat through a chunk, the blocks in that chunk are stored in your RAM. Every time you leave a chunk, the game has to save that chunk and get it out of the game's memory using a "garbage collector". Minecraft already uses a lot more RAM than it should, and the garbage collection is often far too slow to keep up with the game.
First off, I already said what I have to say about the Villager. The Snowmen and Iron Golems are creations of the player or Villagers, because the player can build abominative things in the game, just as he can build beautiful things. Though I guess I agree about the pigs, cows and such being victims.
Wolves kill sheep and Ocelots kill chickens... Looking at their real-life counterparts you can see that they were made for the purpose of killing other animals for their meat. When the player kills animals, he is participating in this natural circle of life.
The Zombies and Skeletons, as you can clearly see from their appearance or their counterparts in other media, are not a natural part of the circle of life. Their clothes are torn and since they don't have working nervous systems, something unnatural is controlling them.
Well yeah... Minecraft doesn't have an endgame.
And yet Zombies and Skeletons come after you in wave after wave. Endermen will attack if you so much as look at them, besides vandalizing your world. Pigmen, I'll admit, are the odd ones out in this pattern, although the fact that they carry so much gold is a little suspicious... Same goes for Guardians, I guess..
Scary doesn't mean unnatural... wait... do you really think Squids are scary?
I think the Merpig could fit, but if you saw the previous model, it was simply a pig head on a fish before, which looked unnatural. I like the new one because it looks natural.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Turtle shells don't give infinite water breathing. Whenever you go underwater, the time starts running out.
I disagree with C1FF. Minecraft usually tries to avoid stereotypes and I like it that way. They usually try to be unique. Such as adorable slimes. Maybe that's just my opinion but still.
Anyways, the merpig looks great. They should replace dolphins because now dolphins are useless basically.
Erm... Which stereotypes does it avoid? The stereotype of women having slimmer builds than men? (Alex has thinner arms, so no.) The stereotype of animals eating each other? The actual stereotype of fantasy heroes killing dragons? Stuff that works, works. Don't fix what isn't broken. On the other hand...
I agree with this. Yes.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Stereotypes:
Gold is the most valuable thing in the universe (lets be honest. a 10 year old would've tough gold would've been better than iron)
Slimes are hostile
Dragons being a green/red color (fantasy heroes killing dragons isn't a stereotype really.)
Stereotype of animals eating each other?!?
Okay.
When have slimy, evil, creepy things not been evil? Don't say the little ones are peaceful, that's just because they have no attack damage and no knockback when attacking you.
Because of a color scheme. Is this even a stereotype? I'm sure you can find black dragons at least somewhere other than Minecraft... I feel like I have, at least...
You're right, that wasn't a stereotype. It's basic logic from the study of ecology. Other ecological logic (pun) includes:
- The Villagers are endangered by Zombies and their only protection from them are Iron Golems which barely work. You could say that these iron golems are natural beings, but the Golems can be created by a player. I doubt they are a natural part of the Villager's defense.
- If the Iron Golems are not a natural part of the Villager's defense, then that means that Zombies or Villagers are not a natural part of Minecraft's ecosystem. Considering their scary appearance I've mentioned time after time, and their ability to revert death which passive mobs can't do, it makes sense to assume Villagers are the natural piece here. (The only other being able to revert their own death is the player... interesting...)
- If that wasn't enough, Villagers are scarce and hard-to-find, while Zombies are numerous. This contradicts the balance between predators and prey, where predators are less populous than prey.
The Iron Golems are not enough to handle the waves of Zombies, if that wasn't obvious by their slow, clunky movements. This is where the player comes in. While he doesn't have to be, he is the only person in the Minecraft world that can save the dying ecosystem.
Alright, I don't think I can continue this long discussion without going offtopic. Let's get back to merpigs, shall we?
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Yeah merpigs are pretty dope, amiright?
I support them, but I think they should be perhaps a bit rare, rarer than pigs on the land. They look cute though
Hello
Your making a mod with it? Is it done?
Should be done in the next couple days