The End is a desolate wasteland quickly gets boring. There’s only so much to do after you raid a couple End Cities. Shouldn’t the final location in the game be a bit more challenging? I believe a new mob would help make the End a more exciting place to visit. Therefore, I’d like to suggest a new danger and resource to the End- the Choran.
The Choran (core-an) would be a new hostile mob found uncommonly in the End. At first glance, it would be a mob variant of the Creeper. Some people may oppose mob variants, but I think they’re interesting attempts to take an old mob and spice it up. Recently Mojang has been making more and more mob variants, and the Creeper is one of the few that hasn’t gotten one yet. This “end creeper” will help compare between the Overworld and End. It also makes the most sense based on what the Choran does.
But don’t worry, the Choran isn’t your typical “end creeper” mob. It would have its own varied stats, sounds, drops, and AI. It would also come with its own spawn egg, so it wouldn’t be biome dependent (like Husks and Strays). And unlike any other mob variant, the Choran is not buffed via potion effect. I really dislike how Mojang buffs their mob variants by just giving them a potion effect. By barely copying off their precursors, Chorans would be the most unique mob variant in the game.
Many believe that Creepers are some sort plant, based on their green tree-like appearance. Chorans would piggyback off that concept, resembling the chorus trees of the End. If one is not careful, they may miss a Choran hiding among the trees.
Chorans could alternatively have a different model from Creepers (picture and idea by AaronBlader12):
Chorans, due to their late-game appearance, are significantly stronger than their Overworld counterparts. They have 30 health points (15 hearts). This is balanced out by their limited sight, only spotting players 12 blocks away from them. Wearing a regular creeper head will not affect Chorans in any way. Chorans also have an increased explosion power- this is so they can make a dent on the powerful endstone surface (a normal creeper only destroys one block in the End).
When a Choran approaches the player, it will begin to ignite, but only the middle white section will change. Also, the sound would resemble a “whooshing” effect more in line with the rest of the End. The resulting explosion will remove the same number of blocks as a creeper.
At first glance, everything is exactly the same. To understand what a Choran does, you need to be in the radius of the effected blocks. The Choran’s maximal damage is 25, just over half of a regular creeper. With enchanted diamond gear (which most post-ender dragon players should have) this should be merely a scratch. The main problem for those within the radius is that they are not where they started out.
You see, while a creeper destroys blocks, a choran teleports them.
Any block or entity that is within the choran’s radius is teleported together. The region will teleport to a random location 50-200 blocks away from the explosion. It will always stay on the same y-level. This is the primary danger of a Choran. If you haven’t checked where you were before, you can easily get lost in the endless End. You will likely be sent to a space in between the large islands, requiring you to build a large bridge across the void. If a ghast-like End mob is ever implemented, this would be especially dangerous.
If one does manage to kill a Choran before they implode, they will be rewarded with Void Powder. Void Powder is one of the hardest items to get in the game.
Void Powder can be put into splash potions at the brewing table to increase length. Currently the longest splash potion is 6 minutes, but the longest regular potion is 8 minutes. Void Powder will help splash potions fill that the gap.
But the main purpose of void powder is to craft E-TNT. E-TNT (ender tnt) allows players to harness the group teleportation power of Chorans. Just like how TNT destroys, E-TNT will teleport blocks to a random location. Unlike Chorans, the random location is just 5-100 blocks away from the explosion.
This is game-changing for redstoners and mapmakers. While ender pearls and chorus fruit can teleport the player, it can’t teleport blocks or other entities. E-TNT would teleport multiple objects at the same time.
Void Powder can also craft Warpers, with 9 void powder on the grid. If E-TNT goes off and a Warper is in the 5-100 block radius, it will always go the Warper (as long as there is empty space). Warpers can be turned off through redstone, by default they are on.
Skillful players could set their “etnt rooms” up in close proximity to a Warper- allowing for teleporters (albeit a 100-block max travel) in survival mode. This can be used for players or farms.
E-TNT can be crafted just like regular TNT. Just replace the gunpowder with void powder.
Conclusion
At first glance, Chorans may appear like a buffed version of the creeper that roams the End. But really, Chorans are an entirely new opponent that will offer a new threat to increase challenge, provide more excitement in the currently boring End, and have a very useful drop. They are a unique spin on the popular icon known around the world. Just like how Creepers symbolize all of what Minecraft is now, perhaps Chorans can come to symbolize all that Minecraft hopes to become.
I'm all onboard. The game could use some Creeper variants, and this is a good one. Although it should probably look a bit more alien, like the Ender Creeper from the old Evil Minecraft mod.
Would there be a way to put like a marker of sort if you want the ETNT to teleport specifically to a spot, so instead of just destruction it serves as utility?
I don't mind variant mobs. Husks, strays, and even endermites add a nice level of diversity to the game.
That said, I'm not sure I like the idea of a creeper varient in the end. Everything in that dimension is strange and alien. The color scheme of yellow and purple doesn't look anything like the overworld, and the three main mobs are mollusks that let you fly, tall black creatures that teleport and melt in water, and an actual dragon.
Anything that looks too much like something from the overworld would feel really out of place IMO.
While I do like this idea, I do also have to agree with TheDeviantCrafter. The end is very alien compared to the overworld. If it looked a bit less like a creeper, and had a more creepy and ominous feel, I'd be right on board. I do also want to ask, if it's basically a more difficult version of normal gunpowder, what would the variant do to potions, as gunpowder makes it a splash potion?
This seems really interesting. I love how the mob camouflages as a chorus tree! The 'teleportation explosion' is also cool and unique, and ETNT adds a brand new twist to vanilla teleportation. But I think the mob should be less creeper-like, as pokmon987 said. Perhaps taller, more chorus plant-like?
Anyways, I hope for this idea to make it into Minecraft. You have my (partial) support.
While I do want to support this, I do agree with the others statements about it not fitting in such an alien world. All the mobs so far are unlike the creatures of the Overworld, and other mob variants are in the same dimension (with the exclusion of skeletons and wither skeletons, but wither skeletons do fit in a hellish landscape imo). I think if you took the same concepts here but made the mob a little more unique, it would be better.
And then my second issue, the End needs more incentive to explore before you add hostile mobs. Sure, this mob itself adds a little incentive, but some more reasons for exploration like blocks and ores and structures besides what we have would be much more important, for this, the nether, and even the ocean.
- Creative solution to the boringness of normal mob variants
Now, this is something already addressed, but- Have you considered changing the model of the creeper? I like the idea of basing the mob off of the creeper, though I feel like the model should at least change a little.
One question: lore-wise, how did creepers get into the End? As others have mentioned, the End is a very alien place. So, are you implying that Creepers came from the End, that Creepers in some way went to the End, or what? I'd be very interested in your answer to this.
I'm all onboard. The game could use some Creeper variants, and this is a good one. Although it should probably look a bit more alien, like the Ender Creeper from the old Evil Minecraft mod.
Would there be a way to put like a marker of sort if you want the ETNT to teleport specifically to a spot, so instead of just destruction it serves as utility?
A marker could work. It’d definitely be faster than making sure there’s no caves in a 100 block radius. It would also put a greater importance on Chorans, providing for limited but still operational set teleportation. I’ll edit the thread to include this once I get the crafting and name down.
I don't mind variant mobs. Husks, strays, and even endermites add a nice level of diversity to the game.
That said, I'm not sure I like the idea of a creeper varient in the end. Everything in that dimension is strange and alien. The color scheme of yellow and purple doesn't look anything like the overworld, and the three main mobs are mollusks that let you fly, tall black creatures that teleport and melt in water, and an actual dragon.
Anything that looks too much like something from the overworld would feel really out of place IMO.
I see your point. I personally don’t find this a problem; the positives of a creeper variant outweigh the negatives IMO. The choran takes the classic creeper behavior and puts a teleportation (common end theme) spin to it. If anything, I find it reinforces the End’s themes. And it adds more danger, interest, and a highly useful drop to the final dimension.
While I do like this idea, I do also have to agree with TheDeviantCrafter. The end is very alien compared to the overworld. If it looked a bit less like a creeper, and had a more creepy and ominous feel, I'd be right on board. I do also want to ask, if it's basically a more difficult version of normal gunpowder, what would the variant do to potions, as gunpowder makes it a splash potion?
Hmm, changing the model a bit could work. It would keep the general idea of a creeper variant while giving it a more alien appearance. I’ll try and think about something, maybe something taller (like Faiyamon suggested) and somewhat humpbacked? Note that the model change would not affect the pictures (I made a custom texture pack).
I haven’t thought about splash potions. Perhaps it can be used to create 8 minute splash potions, which are currently not possible to brew.
Void Powder should have other uses, such as fuel for some sort of teleporter.
Void Powder will probably be included in the crafting recipe for the “marker” that ZaffreAqua suggested. They may also help with increasing the length splash potions. Beyond that, I don’t have many ideas.
And then my second issue, the End needs more incentive to explore before you add hostile mobs. Sure, this mob itself adds a little incentive, but some more reasons for exploration like blocks and ores and structures besides what we have would be much more important, for this, the nether, and even the ocean.
I completely agree that the End could use more ores and structures, but I think it’s unfair to judge this off another fault in the game. This suggestion is just for Chorans, not improving the entire End.
One question: lore-wise, how did creepers get into the End? As others have mentioned, the End is a very alien place. So, are you implying that Creepers came from the End, that Creepers in some way went to the End, or what? I'd be very interested in your answer to this.
I haven’t put much thought into this, mainly because I believe Minecraft is an open-ended game where each person makes their own story. Still, it is fun to theorize. Off the top of my head, I can think of two potential scenarios:
The Choran evolved from chorus trees, and the Creeper evolved from overworld trees. They are separate from each other. This is what I thought of first, and hinted at in the OP.
A group of Creepers went to the End, and over millions of years evolved through natural selection to purple and yellow. They gained teleportation abilities. Or it was the Chorans that traveled to the Overworld.
I haven’t put much thought into this, mainly because I believe Minecraft
is an open-ended game where each person makes their own story. Still,
it is fun to theorize. Off the top of my head, I can think of two
potential scenarios:
The Choran evolved from chorus trees, and the Creeper evolved from
overworld trees. They are separate from each other. This is what I
thought of first, and hinted at in the OP.
A group of Creepers
went to the End, and over millions of years evolved through natural
selection to purple and yellow. They gained teleportation abilities. Or
it was the Chorans that traveled to the Overworld.
Even though Minecraft is a sandbox game, I'm always interested in the vague "lore."
What if, in the same way endermen come to the Overworld, the Chorans came, lost their teleportation abilities (for some reason), and evolved to look like Minecraft grass? I'm not sure evolution wise why they'd lose their teleportation abilities, though.
What if it made a teleportation potion? It would teleport you ~10 away or so in a random direction. If you need to escape a player or a horde of mobs, you can quickly drink the potion to escape. Making it a splash potion would be faster, but less effective, as it would likely teleport the mobs or player with you. Lingering potions could be used for a temporary defense as well, teleporting entities that enter it to the other teleport location.
What if it made a teleportation potion? It would teleport you ~10 away or so in a random direction. If you need to escape a player or a horde of mobs, you can quickly drink the potion to escape.
Everything was fine until I saw the Creeper... Which makes me think of the dreaded, infamous "ender creeper" suggestions. I don't want to speak for Mojang, but I'm pretty sure they wouldn't just reskin a Creeper for the end.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Everything was fine until I saw the Creeper... Which makes me think of the dreaded, infamous "ender creeper" suggestions. I don't want to speak for Mojang, but I'm pretty sure they wouldn't just reskin a Creeper for the end.
Remember that despite sharing the same model, Chorans behave very differently from Creepers. I agree that a simple reskin wouldn't work, but Chorans take new aspects and put a new spin on the old formula. Also, Husks and Strays showed us that Mojang is perfectly fine with reskinning mobs for specific regions- at least Chorans have different behaviors, sounds, and drops.
Remember that despite sharing the same model, Chorans behave very differently from Creepers. I agree that a simple reskin wouldn't work, but Chorans take new aspects and put a new spin on the old formula. Also, Husks and Strays showed us that Mojang is perfectly fine with reskinning mobs for specific regions- at least Chorans have different behaviors, sounds, and drops.
The mechanics are fine. Note that Husks and Strays are in the same dimension as Skeletons. Copying a Creeper to a different dimension is just weird. I can understand if this was just a placeholder, but this idea would go much much farther with an original model.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
_________________
The End is a desolate wasteland quickly gets boring. There’s only so much to do after you raid a couple End Cities. Shouldn’t the final location in the game be a bit more challenging? I believe a new mob would help make the End a more exciting place to visit. Therefore, I’d like to suggest a new danger and resource to the End- the Choran.
The Choran (core-an) would be a new hostile mob found uncommonly in the End. At first glance, it would be a mob variant of the Creeper. Some people may oppose mob variants, but I think they’re interesting attempts to take an old mob and spice it up. Recently Mojang has been making more and more mob variants, and the Creeper is one of the few that hasn’t gotten one yet. This “end creeper” will help compare between the Overworld and End. It also makes the most sense based on what the Choran does.
But don’t worry, the Choran isn’t your typical “end creeper” mob. It would have its own varied stats, sounds, drops, and AI. It would also come with its own spawn egg, so it wouldn’t be biome dependent (like Husks and Strays). And unlike any other mob variant, the Choran is not buffed via potion effect. I really dislike how Mojang buffs their mob variants by just giving them a potion effect. By barely copying off their precursors, Chorans would be the most unique mob variant in the game.
Many believe that Creepers are some sort plant, based on their green tree-like appearance. Chorans would piggyback off that concept, resembling the chorus trees of the End. If one is not careful, they may miss a Choran hiding among the trees.
Chorans could alternatively have a different model from Creepers (picture and idea by AaronBlader12):
Chorans, due to their late-game appearance, are significantly stronger than their Overworld counterparts. They have 30 health points (15 hearts). This is balanced out by their limited sight, only spotting players 12 blocks away from them. Wearing a regular creeper head will not affect Chorans in any way. Chorans also have an increased explosion power- this is so they can make a dent on the powerful endstone surface (a normal creeper only destroys one block in the End).
When a Choran approaches the player, it will begin to ignite, but only the middle white section will change. Also, the sound would resemble a “whooshing” effect more in line with the rest of the End. The resulting explosion will remove the same number of blocks as a creeper.
At first glance, everything is exactly the same. To understand what a Choran does, you need to be in the radius of the effected blocks. The Choran’s maximal damage is 25, just over half of a regular creeper. With enchanted diamond gear (which most post-ender dragon players should have) this should be merely a scratch. The main problem for those within the radius is that they are not where they started out.
You see, while a creeper destroys blocks, a choran teleports them.
Any block or entity that is within the choran’s radius is teleported together. The region will teleport to a random location 50-200 blocks away from the explosion. It will always stay on the same y-level. This is the primary danger of a Choran. If you haven’t checked where you were before, you can easily get lost in the endless End. You will likely be sent to a space in between the large islands, requiring you to build a large bridge across the void. If a ghast-like End mob is ever implemented, this would be especially dangerous.
If one does manage to kill a Choran before they implode, they will be rewarded with Void Powder. Void Powder is one of the hardest items to get in the game.
Void Powder can be put into splash potions at the brewing table to increase length. Currently the longest splash potion is 6 minutes, but the longest regular potion is 8 minutes. Void Powder will help splash potions fill that the gap.
But the main purpose of void powder is to craft E-TNT. E-TNT (ender tnt) allows players to harness the group teleportation power of Chorans. Just like how TNT destroys, E-TNT will teleport blocks to a random location. Unlike Chorans, the random location is just 5-100 blocks away from the explosion.
This is game-changing for redstoners and mapmakers. While ender pearls and chorus fruit can teleport the player, it can’t teleport blocks or other entities. E-TNT would teleport multiple objects at the same time.
Void Powder can also craft Warpers, with 9 void powder on the grid. If E-TNT goes off and a Warper is in the 5-100 block radius, it will always go the Warper (as long as there is empty space). Warpers can be turned off through redstone, by default they are on.
Skillful players could set their “etnt rooms” up in close proximity to a Warper- allowing for teleporters (albeit a 100-block max travel) in survival mode. This can be used for players or farms.
E-TNT can be crafted just like regular TNT. Just replace the gunpowder with void powder.
Conclusion
At first glance, Chorans may appear like a buffed version of the creeper that roams the End. But really, Chorans are an entirely new opponent that will offer a new threat to increase challenge, provide more excitement in the currently boring End, and have a very useful drop. They are a unique spin on the popular icon known around the world. Just like how Creepers symbolize all of what Minecraft is now, perhaps Chorans can come to symbolize all that Minecraft hopes to become.
Happy Halloween!
I'm all onboard. The game could use some Creeper variants, and this is a good one. Although it should probably look a bit more alien, like the Ender Creeper from the old Evil Minecraft mod.
Would there be a way to put like a marker of sort if you want the ETNT to teleport specifically to a spot, so instead of just destruction it serves as utility?
Figured it was time for a change.
I don't mind variant mobs. Husks, strays, and even endermites add a nice level of diversity to the game.
That said, I'm not sure I like the idea of a creeper varient in the end. Everything in that dimension is strange and alien. The color scheme of yellow and purple doesn't look anything like the overworld, and the three main mobs are mollusks that let you fly, tall black creatures that teleport and melt in water, and an actual dragon.
Anything that looks too much like something from the overworld would feel really out of place IMO.
While I do like this idea, I do also have to agree with TheDeviantCrafter. The end is very alien compared to the overworld. If it looked a bit less like a creeper, and had a more creepy and ominous feel, I'd be right on board. I do also want to ask, if it's basically a more difficult version of normal gunpowder, what would the variant do to potions, as gunpowder makes it a splash potion?
This seems really interesting. I love how the mob camouflages as a chorus tree! The 'teleportation explosion' is also cool and unique, and ETNT adds a brand new twist to vanilla teleportation. But I think the mob should be less creeper-like, as pokmon987 said. Perhaps taller, more chorus plant-like?
Anyways, I hope for this idea to make it into Minecraft. You have my (partial) support.
My avatar: Faiya the dragon
404: eggs not found
While I do want to support this, I do agree with the others statements about it not fitting in such an alien world. All the mobs so far are unlike the creatures of the Overworld, and other mob variants are in the same dimension (with the exclusion of skeletons and wither skeletons, but wither skeletons do fit in a hellish landscape imo). I think if you took the same concepts here but made the mob a little more unique, it would be better.
And then my second issue, the End needs more incentive to explore before you add hostile mobs. Sure, this mob itself adds a little incentive, but some more reasons for exploration like blocks and ores and structures besides what we have would be much more important, for this, the nether, and even the ocean.
This was a really fun read! It was a...
- Great idea
- Balanced proposal
- Creative solution to the boringness of normal mob variants
Now, this is something already addressed, but- Have you considered changing the model of the creeper? I like the idea of basing the mob off of the creeper, though I feel like the model should at least change a little.
One question: lore-wise, how did creepers get into the End? As others have mentioned, the End is a very alien place. So, are you implying that Creepers came from the End, that Creepers in some way went to the End, or what? I'd be very interested in your answer to this.
Anyway, Support!
Check out my suggestions! Here is one of them:
Thanks for the feedback!
A marker could work. It’d definitely be faster than making sure there’s no caves in a 100 block radius. It would also put a greater importance on Chorans, providing for limited but still operational set teleportation. I’ll edit the thread to include this once I get the crafting and name down.
I see your point. I personally don’t find this a problem; the positives of a creeper variant outweigh the negatives IMO. The choran takes the classic creeper behavior and puts a teleportation (common end theme) spin to it. If anything, I find it reinforces the End’s themes. And it adds more danger, interest, and a highly useful drop to the final dimension.
Hmm, changing the model a bit could work. It would keep the general idea of a creeper variant while giving it a more alien appearance. I’ll try and think about something, maybe something taller (like Faiyamon suggested) and somewhat humpbacked? Note that the model change would not affect the pictures (I made a custom texture pack).
I haven’t thought about splash potions. Perhaps it can be used to create 8 minute splash potions, which are currently not possible to brew.
Void Powder will probably be included in the crafting recipe for the “marker” that ZaffreAqua suggested. They may also help with increasing the length splash potions. Beyond that, I don’t have many ideas.
I completely agree that the End could use more ores and structures, but I think it’s unfair to judge this off another fault in the game. This suggestion is just for Chorans, not improving the entire End.
I haven’t put much thought into this, mainly because I believe Minecraft is an open-ended game where each person makes their own story. Still, it is fun to theorize. Off the top of my head, I can think of two potential scenarios:
Even though Minecraft is a sandbox game, I'm always interested in the vague "lore."
What if, in the same way endermen come to the Overworld, the Chorans came, lost their teleportation abilities (for some reason), and evolved to look like Minecraft grass? I'm not sure evolution wise why they'd lose their teleportation abilities, though.
Check out my suggestions! Here is one of them:
What if it made a teleportation potion? It would teleport you ~10 away or so in a random direction. If you need to escape a player or a horde of mobs, you can quickly drink the potion to escape. Making it a splash potion would be faster, but less effective, as it would likely teleport the mobs or player with you. Lingering potions could be used for a temporary defense as well, teleporting entities that enter it to the other teleport location.
You just described Chorus Fruit
Ah, I've never used chorus fruit before, I apologize
Everything was fine until I saw the Creeper... Which makes me think of the dreaded, infamous "ender creeper" suggestions. I don't want to speak for Mojang, but I'm pretty sure they wouldn't just reskin a Creeper for the end.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
Remember that despite sharing the same model, Chorans behave very differently from Creepers. I agree that a simple reskin wouldn't work, but Chorans take new aspects and put a new spin on the old formula. Also, Husks and Strays showed us that Mojang is perfectly fine with reskinning mobs for specific regions- at least Chorans have different behaviors, sounds, and drops.
The mechanics are fine. Note that Husks and Strays are in the same dimension as Skeletons. Copying a Creeper to a different dimension is just weird. I can understand if this was just a placeholder, but this idea would go much much farther with an original model.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
I made an art for a potential model for the Choran Mob.
The face of the Mob is the combination of Creeper face and Enderman while screaming face
The Mob has 2 heads, this makes them felt more alieny, and we also don't have 2 headed mobs.
The mob has faces on every side except the one in the back, again to make them feel more alieny.
Basically i tried to make the mob "alieny"
Wow, this is great! I will add this to the suggestion. Thanks for taking the time to create and draw a model!
Is a great idea
Whoa, two-headed creepers! I am definitely supporting this much more alien and otherworldly design.
My avatar: Faiya the dragon
404: eggs not found
The model does look better, but it still looks too much like a creeper imo. Partial support