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KillerPike
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Falconry In Minecraft
Falconry is one of those subjects that is what I call ‘shadow suggestions’, meaning it lives in the shadows, comes out just long enough to get a few mediocre reviews, then goes back. I hope to suggest falconry in a new way, or at least drag it out of the shadows again.
For those of you who don’t know what falconry is or don’t know much about it, falconry is the keeping of predatory birds (Of the raptor group), traditionally for the use of hunting. The sport has been around for centuries, it hit a high point in popularity in the Middle Ages, where it became the sport of nobility and royalty. Today, falconry is a hobby practiced worldwide, with several clubs established dedicated to it.
In real life, this requires much training to get a bird to do, but because in Minecraft we don’t really have any type of training system, it’ll just be tame-to-train, like normal.
Types of Birds:
Disclaimer: I own none of these pictures, credit where credit is due, and I will try to include links.
Owls would be stealthy night birds, in the middle of the pack for speed, but higher on strength.
Potential Other Types
These birds aren’t typically or traditionally used in falconry, for one reason or another, which I will try to name, but could still be potential birds if more types were needed/wanted.
Vultures aren’t used in falconry because they aren’t normally (Or ever, as far as I know) hunters, they are scavengers, preying on dead or dying animals.
I don’t really know why Caracaras aren’t used in falconry, I think it’s mostly because they’re just an uncommon bird that’s harder to raise and train than your everyday hawk.
Ospreys aren’t used in falconry because they are fish eating birds that are hard to train, and wouldn’t bring what they caught back to you anyway.
Taming and Finding Wild Birds:
Finding;
Obviously, you’ll need to find the birds or their nests before you can do anything with them.
Other than some rare occasions, all birds will spawn and nest in almost all of the biomes.
Taming/Hatching
First, I’ll explain what to do if you find a wild bird you want to tame.
To get a wild bird to the point where you can tame it, you have to trap or capture it, and then attach a strap to the bird to train it to trust you.
So let’s say you encounter a wild hawk, for example, you’re a mid to late game player, and you can capture it however you want, here’s a basic run through of how each would go:
You’re using a cage trap, you know the bird is in the area and is likely to get attracted to the trap. You bait the trap with raw rabbit.
After a while, you come back, there’s a hawk in the cage, the rabbit meat is gone, and the trap is closed.
You attack a strap to the leg of the hawk, basically a lead for flying animals.
You fight the animal to take it home, but once it’s inside your house, you can tame it.
You feed it meat bits, which are essentially ‘training treats’ and it gains a little trust of you.
You then get a rabbit out of your farm and put it in a pen, you let the hawk kill it, then you feed it meat bits and take the rabbit meat. It will take a certain number of tried to tame it, but once it’s tamed it will listen to you.
This process would be similar across birds, with it varying how many times it needs to be done.
Hunting With Your New Bird:
You’ve got your bird, tamed it and everything. Now what do you do with it?
You hunt with it! But how do you do that?
Well, it actually not hard, and isn’t that different than any other hunting you do in Minecraft.
Similarly to how dogs only respond to physical attacks on mobs, birds only respond to ranged attacks. So, basically, if you want your birds to go after something you shoot it with a bow. This makes birds a little underpowered I feel, because their original purpose was to hunt rabbits and other hard-to-hunt creatures, but rabbits get one shotted by a bow anyway, either way.
Other Uses For Birds:
Birds aren’t just for hunting, however, they have other uses too.
Special arrows:
Periodically, the birds will drop feathers respective to their type, hawks drop hawk feathers, etc. similar to how chickens lay eggs.
These feathers, when used to craft arrows, give special effects to each arrow.
Hawk= Colorable for different color feathered arrows
Eagle= +Heart of damage
Owl= Double damage at night
Falcon= Arrow flies twice as fast
Vulture= If this arrow kills the mob, mob drops double items (Doesn’t work on bosses and some mobs)
Caracara= ?
Osprey= If this arrow kills the mob, 1-10 fish drop from mob
People may argue these arrows are unnecessary or overpowered, I agree and disagree, but I think they’d be a fun addition.
Item Grabbers:
If there’s an item on the ground, left click in its direction with a bird on your hand or shoulder and it will pick it up and bring it back to you. Max range of 20 blocks.
Breeding Birds:
When bred with meat, birds will go into normal love mode, but upon the end of it instead of a baby, one of the parents will pop out an egg.
This egg can be placed in an incubator with some fuel to hatch. This is just to keep from people mass breeding them, at least as much.
The incubator will also give chicken eggs a 100% hatch rate.
So yeah, I guess that’s the suggestion, basically just adding another tamable hunting mob, with some unique perks.
There's some things in there that I agree with, and some that I don't. I'd love to see birds in minecraft in general, I think it's severely lacking flying mobs, and I'd love to be able to train some of them and use them against enemies. I'm just not sure that this goes about it the right way, mainly in how they will attack.
I think you were right in saying that they would be underpowered if they only attack things that you shoot with a bow. Perhaps it would be better if there was a button to switch them to "hunting" mode and then they would attack anything within a certain range, which could change depending on the bird. Or it could work similar to the item grabbing you suggested, maybe with a right click in the direction of an mob.
Also I think the specific feathers and arrows would just add more unnecessary clutter, I have not once used any of the potion arrows since they were introduced and I imagine I would not use these ones either. But maybe that's just me.
Partial support from me, I already like it and with some changes I think it could work well in game.
There's some things in there that I agree with, and some that I don't. I'd love to see birds in minecraft in general, I think it's severely lacking flying mobs, and I'd love to be able to train some of them and use them against enemies. I'm just not sure that this goes about it the right way, mainly in how they will attack.
I think you were right in saying that they would be underpowered if they only attack things that you shoot with a bow. Perhaps it would be better if there was a button to switch them to "hunting" mode and then they would attack anything within a certain range, which could change depending on the bird. Or it could work similar to the item grabbing you suggested, maybe with a right click in the direction of an mob.
Also I think the specific feathers and arrows would just add more unnecessary clutter, I have not once used any of the potion arrows since they were introduced and I imagine I would not use these ones either. But maybe that's just me.
Partial support from me, I already like it and with some changes I think it could work well in game.
I wouldn’t mind if there was a different way of attacking, but just randomly attacking nearby mobs doesn’t like a very good solution either, I think the right click in the direction of the mob would be the way to go.
I wasn’t sure how well the arrows would be recieved, and they’re not a big part of the suggestion, and they very well may become clutter, as you said.
Rollback Post to RevisionRollBack
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
Honestly, there are mods for this, and Animania is already planning on adding this, so no problem.
This isn't allowed. Just because something is in a mod doesn't mean it can't be in the vanilla game. I'm sure this isn't copied over from the mod either, so it would a different experience.
As for the suggestion, I'm on the same page as silveroug2. I definitely agree that falconry needs a more developed and original use. Perhaps instead of following you around like a flying wolf, it could only be sent away to "hunt" by going out by itself and searching for small animals (rabbits and babies) several chunks away. The raptor would then return five minutes later with food in its inventory. Standard stats still apply (ex: send your owl at night). This would be more realistic and improve the gameplay.
I also think that the training system is too long and confusing. It would be better to just feed it some meat. Of course, the birds would then have to be very rare. I agree that feathers and arrows just add to the clutter.
Lastly, I would suggest that you only include hawks, falcons, eagles, and owls. After that it starts sounding like a mod (that overdoes everything).
This isn't allowed. Just because something is in a mod doesn't mean it can't be in the vanilla game. I'm sure this isn't copied over from the mod either, so it would a different experience.
As for the suggestion, I'm on the same page as silveroug2. I definitely agree that falconry needs a more developed and original use. Perhaps instead of following you around like a flying wolf, it could only be sent away to "hunt" by going out by itself and searching for small animals (rabbits and babies) several chunks away. The raptor would then return five minutes later with food in its inventory. Standard stats still apply (ex: send your owl at night). This would be more realistic and improve the gameplay.
I also think that the training system is too long and confusing. It would be better to just feed it some meat. Of course, the birds would then have to be very rare. I agree that feathers and arrows just add to the clutter.
Lastly, I would suggest that you only include hawks, falcons, eagles, and owls. After that it starts sounding like a mod (that overdoes everything).
Partial Support
We could make them be sent off on their own, but I think there should be a limit on how many you can send at a time.
We can cut the training system, I was just trying to come up with a unique way to tame it. It seems like many people agree about the arrows, I may remove that part.
Keeping those four is definitely alright, the others were just kind of an afterthought.
Falconry In Minecraft
Falconry is one of those subjects that is what I call ‘shadow suggestions’, meaning it lives in the shadows, comes out just long enough to get a few mediocre reviews, then goes back. I hope to suggest falconry in a new way, or at least drag it out of the shadows again.
For those of you who don’t know what falconry is or don’t know much about it, falconry is the keeping of predatory birds (Of the raptor group), traditionally for the use of hunting. The sport has been around for centuries, it hit a high point in popularity in the Middle Ages, where it became the sport of nobility and royalty. Today, falconry is a hobby practiced worldwide, with several clubs established dedicated to it.
In real life, this requires much training to get a bird to do, but because in Minecraft we don’t really have any type of training system, it’ll just be tame-to-train, like normal.
Types of Birds:
Disclaimer: I own none of these pictures, credit where credit is due, and I will try to include links.
Hawk:
https://upload.wikimedia.org/wikipedia/commons/9/9b/Red-tailed_Hawk_Buteo_jamaicensis_Full_Body_1880px.jpg
Hawks would be the most common type of raptor, with basic stats, and nothing you could really call ‘special’ about them, per say.
Falcon:
http://4.bp.blogspot.com/-obni-vtn-iM/UM_4VaeUXHI/AAAAAAAAA1E/gfbnvNEmGDA/s1600/Peregrine+Falcons+5.jpg
Falcons as a group would excel at speed, and fast, somewhat less damaging attacks.
Eagle:
http://i.imgur.com/lqmcPeN.png
Eagles would be hard hitters, but not the fastest group out there.
Owl:
http://1.bp.blogspot.com/--DE345lAACw/TtA2VmXxR_I/AAAAAAAAAjs/m9gDb_07COg/s1600/The+Great+Horned+Owl.jpg
Owls would be stealthy night birds, in the middle of the pack for speed, but higher on strength.
Potential Other Types
These birds aren’t typically or traditionally used in falconry, for one reason or another, which I will try to name, but could still be potential birds if more types were needed/wanted.
Vulture:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1318069-drzharks-mo-creatures-mod-suggestion-thread, I guess it’s somewhere in here, I couldn’t find it but that was the link from the Google picture.
Vultures aren’t used in falconry because they aren’t normally (Or ever, as far as I know) hunters, they are scavengers, preying on dead or dying animals.
Caracara:
https://upload.wikimedia.org/wikipedia/commons/0/0c/Caracara_cheriway_-Brevard_Zoo-8a.jpg
I don’t really know why Caracaras aren’t used in falconry, I think it’s mostly because they’re just an uncommon bird that’s harder to raise and train than your everyday hawk.
Osprey:
http://3.bp.blogspot.com/-v7mRuGqt5lw/T_EbRHVZF7I/AAAAAAAAMHw/mzDTY16ZSxE/s1600/Osprey2.jpg
Ospreys aren’t used in falconry because they are fish eating birds that are hard to train, and wouldn’t bring what they caught back to you anyway.
Taming and Finding Wild Birds:
Finding;
Obviously, you’ll need to find the birds or their nests before you can do anything with them.
Other than some rare occasions, all birds will spawn and nest in almost all of the biomes.
Taming/Hatching
First, I’ll explain what to do if you find a wild bird you want to tame.
To get a wild bird to the point where you can tame it, you have to trap or capture it, and then attach a strap to the bird to train it to trust you.
So let’s say you encounter a wild hawk, for example, you’re a mid to late game player, and you can capture it however you want, here’s a basic run through of how each would go:
You’re using a cage trap, you know the bird is in the area and is likely to get attracted to the trap. You bait the trap with raw rabbit.
After a while, you come back, there’s a hawk in the cage, the rabbit meat is gone, and the trap is closed.
You attack a strap to the leg of the hawk, basically a lead for flying animals.
You fight the animal to take it home, but once it’s inside your house, you can tame it.
You feed it meat bits, which are essentially ‘training treats’ and it gains a little trust of you.
You then get a rabbit out of your farm and put it in a pen, you let the hawk kill it, then you feed it meat bits and take the rabbit meat. It will take a certain number of tried to tame it, but once it’s tamed it will listen to you.
This process would be similar across birds, with it varying how many times it needs to be done.
Hunting With Your New Bird:
You’ve got your bird, tamed it and everything. Now what do you do with it?
You hunt with it! But how do you do that?
Well, it actually not hard, and isn’t that different than any other hunting you do in Minecraft.
Similarly to how dogs only respond to physical attacks on mobs, birds only respond to ranged attacks. So, basically, if you want your birds to go after something you shoot it with a bow. This makes birds a little underpowered I feel, because their original purpose was to hunt rabbits and other hard-to-hunt creatures, but rabbits get one shotted by a bow anyway, either way.
Other Uses For Birds:
Birds aren’t just for hunting, however, they have other uses too.
Special arrows:
Periodically, the birds will drop feathers respective to their type, hawks drop hawk feathers, etc. similar to how chickens lay eggs.
These feathers, when used to craft arrows, give special effects to each arrow.
Hawk= Colorable for different color feathered arrows
Eagle= +Heart of damage
Owl= Double damage at night
Falcon= Arrow flies twice as fast
Vulture= If this arrow kills the mob, mob drops double items (Doesn’t work on bosses and some mobs)
Caracara= ?
Osprey= If this arrow kills the mob, 1-10 fish drop from mob
People may argue these arrows are unnecessary or overpowered, I agree and disagree, but I think they’d be a fun addition.
Item Grabbers:
If there’s an item on the ground, left click in its direction with a bird on your hand or shoulder and it will pick it up and bring it back to you. Max range of 20 blocks.
Breeding Birds:
When bred with meat, birds will go into normal love mode, but upon the end of it instead of a baby, one of the parents will pop out an egg.
This egg can be placed in an incubator with some fuel to hatch. This is just to keep from people mass breeding them, at least as much.
The incubator will also give chicken eggs a 100% hatch rate.
So yeah, I guess that’s the suggestion, basically just adding another tamable hunting mob, with some unique perks.
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2311624-deeper-caves-caves-going-more-than-2-kilometers
There's some things in there that I agree with, and some that I don't. I'd love to see birds in minecraft in general, I think it's severely lacking flying mobs, and I'd love to be able to train some of them and use them against enemies. I'm just not sure that this goes about it the right way, mainly in how they will attack.
I think you were right in saying that they would be underpowered if they only attack things that you shoot with a bow. Perhaps it would be better if there was a button to switch them to "hunting" mode and then they would attack anything within a certain range, which could change depending on the bird. Or it could work similar to the item grabbing you suggested, maybe with a right click in the direction of an mob.
Also I think the specific feathers and arrows would just add more unnecessary clutter, I have not once used any of the potion arrows since they were introduced and I imagine I would not use these ones either. But maybe that's just me.
Partial support from me, I already like it and with some changes I think it could work well in game.
Honestly, there are mods for this, and Animania is already planning on adding this, so no problem.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
I wouldn’t mind if there was a different way of attacking, but just randomly attacking nearby mobs doesn’t like a very good solution either, I think the right click in the direction of the mob would be the way to go.
I wasn’t sure how well the arrows would be recieved, and they’re not a big part of the suggestion, and they very well may become clutter, as you said.
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2311624-deeper-caves-caves-going-more-than-2-kilometers
I actually can’t find any mods that add this how I want, I’ll watch Animania, though. I do plan to put it in my mod, however.
I’m curious how you feel this fits into vanilla, though, I feel it fits Minecraft’s theme, but could be added better than how I’ve said.
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2311624-deeper-caves-caves-going-more-than-2-kilometers
This isn't allowed. Just because something is in a mod doesn't mean it can't be in the vanilla game. I'm sure this isn't copied over from the mod either, so it would a different experience.
As for the suggestion, I'm on the same page as silveroug2. I definitely agree that falconry needs a more developed and original use. Perhaps instead of following you around like a flying wolf, it could only be sent away to "hunt" by going out by itself and searching for small animals (rabbits and babies) several chunks away. The raptor would then return five minutes later with food in its inventory. Standard stats still apply (ex: send your owl at night). This would be more realistic and improve the gameplay.
I also think that the training system is too long and confusing. It would be better to just feed it some meat. Of course, the birds would then have to be very rare. I agree that feathers and arrows just add to the clutter.
Lastly, I would suggest that you only include hawks, falcons, eagles, and owls. After that it starts sounding like a mod (that overdoes everything).
Partial Support
We could make them be sent off on their own, but I think there should be a limit on how many you can send at a time.
We can cut the training system, I was just trying to come up with a unique way to tame it. It seems like many people agree about the arrows, I may remove that part.
Keeping those four is definitely alright, the others were just kind of an afterthought.
Thank you for replying.
Brewers poem;
Glowstone makes it stronger,
Redstone makes it longer
Yes that poem is very easy to mess up.
Yeah, I support stuff. Although most of this is between 'would enjoy in game' to 'holy jeez meh needyz!'
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2311624-deeper-caves-caves-going-more-than-2-kilometers