You place a torch, then you place glass on the same block and the glass goes over the torch. So its like torch and glass in the same block. Of course it would have to have its own id/damage value of a torch. (maybe if the last bit of the damage value of a torch is set?)
Also I know a lot of you are gonna ***** bout this and say stuff about lanterns. But this is independant of the lanterns idea.
I see what you're getting at. Could be useful when making theatres, although this would mean notch would probably have to let torches be placed on glass.
You place a torch, then you place glass on the same block and the glass goes over the torch. So its like torch and glass in the same block. Of course it would have to have its own id/damage value of a torch. (maybe if the last bit of the damage value of a torch is set?)
Also I know a lot of you are gonna ***** bout this and say stuff about lanterns. But this is independant of the lanterns idea.
I see what you're getting at. Could be useful when making theatres, although this would mean notch would probably have to let torches be placed on glass.
What i thought you meant
good idea??
This one is really teetering between yes and no, I'll go with my gut on this one and say yes.
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Circumventing Glowstone Blocks and Jack-o'-Lanterns as the only light sources that can be placed underwater, obviously.
This would trivialize the process of getting light underwater. I'm not sure if that's a good thing or a bad thing, honestly.
Sounds good to me. Least until lanterns come along.
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Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]