I don't know about anyone else, but as a [very] amateur redstoner there's one thing that really gets on my nerves...
... A way to send redstone signals vertically
It's not too difficult sending them upwards - there are plenty of redstone torch tower designs, even a 1x1 design (for space saving), but sending signals downwards I find you'll usually need a staggered step tower or come up with a piston / slimeblock / observer block contraption (& with using observer blocks - add something to prevent accidental double signals)
I'd like to suggest a new redstone block - the "Redstone Rod".
Listening to suggestions below (Posts #2-#22) I decided to re-write my Suggestion to include their ideas.
The Spoiler below contain my original Post (without pics)
- Appologise for bad graphic skills but this is just examples of what could be
The RedStoneRod acts like Redstone Dust - in that it can only transfer a maximum of 15 Blocks vertically.
IF used in conjunction with Redstone dust, like in picture below, the length of BOTH dust & rods count up to 15 Maximum
Like Endrods you can place two columns of rods next to each other without them connecting together, unlike fences, meaning you can have 2 signals next door & they don't interfere with one another
Because this new rod is so versatile, I suggest it shouldn't be so easy to make, my original recipe involved fenceposts & redstone but instead perhaps a suggested crafting recipe could be something like this
With this you receive 2 'Redstone Rods'
(it's been suggested you get 4 since 'it's a wire' but IMHO since only 2 redstone dust is used to create then how do you get 4 rods ??)
Because this can only transmit a signal a maximum of 15 blocks, a 'RedStoneRodRepeator' (phew a mouthful) is also available,
Suggested Recipe >
This has the same feature as a normal repeater - in such that there's a 'slider' that gives you 1-4 tick delay (the beige bit in the middle) & at one end is some indicator to show which direction it goes in (in this it's shown at the top by being thicker)
This rod acts like redstone dust - in as much that it can only transfer a maximum of 15 blocks - but you can place it onto a block in any orientation like an Endrod & just like an Endrod, these don't 'connect' to other redstone rods 'next door', meaning you can have 2 signals next to each other & they don't interfere with one another or join up like with redstone dust
PLEASE NOTE: the RedStoneRod will NOT be the same size as the endrod shown, it most probably be thicker - approx Fencepost in size probably
- The endrod shown below is only an Example as it's the only block I could use to show what I mean
Just think on how compact contraptions can be made if this was possible
EDIT: It's been suggested below that you get 16 Redstone Rods for this one recipe, but IMHO I consider that to OP,
after all you only get 1 redstone torch for a stick & redstone dust, or 1 repeater for 2 x redstone torches & 1 x dust.
Instead I would suggest possibly 2 Redstone Rods [maximum] for this recipe
--------
Also suggested by others - 'How about a EndRod Repeater' so how's this ??
Recipe is shown in attachments.
Recipe is similar to original repeater - redstone torches either side of a redstone dust (except no Stone base) & uses Blaze rods in corners
As I can't replicate the block in Minecraft I'll try & describe it The actual block will be approx a 3/4 or 4/5th sized cube 'floating in space' (perhaps 'chest size') - possibly in a Blaze rod colour (gold or even red-ish/gold) - when you attach a redstone rod to one side of this cube, on the other sides a square 'baseplate' will appear to indicate the 'outputs' available - when you attach a RedStoneRod to ONE of these - the other bases will disappear, allowing you to go round corners but NOT be able to have multiple rod branching out from a single block (don't want any accidental crossovers etc ) the baseplate with the attached rod will still be present to indicate the 'OUTPUT' signal from block
What your views on this ??
Any further redstone annoyances you can think of that might benefit the addition of some new redstone block to make life easier ??
FYI: if anyone wants to know how I made the custom models - I used 'opl Model Creator' and replaced the 'jukebox' and 'endrod' models
That's a really original suggestion here, and more redstone components are always cool. My only concern really is how these things would be a pain in the ass to place because of their small top and bottom hitboxes. I think it should be at least fence size, probably a bit more.
Would branching them be possible by placing the rod at 90 degree angle on another rod?
I only used the end rods models as an example - since these are the only 'posts' that could be connected in line but not with its neighbors.(If I used fences they would've connected). I too considered that problem hence my 'original' recipe involved fence posts and redstone but I changed it to blaze rods to make them a little more balanced..and harder to craft
In fact my 2nd idea for a recipe was in fact similar to rails but with 6 x redstone & 3 x blaze rods - this could account for a thicker 'rod'
As for the branching.. did considered that - hence my picture showing green/yellow blocks as turning points.
IMHO I think that would cause problems with having to add additional redstone post blocks into the (at the moment) limited ID numbers..
My idea (in theory) would only require 3 'blocks' (N/S,E/W,U/D) (actually I think it'll be only 1 block but the datatag is what determine what direction it show as - or something like that). If we include your idea we would have to have the original '3' plus blocks for each possible other combinations of connections
eg if you had just 2 rods @ 90 deg to each other (an 'L' shape) we would need:-
North/East, North/West, North/Down, North/up, East/south, East/Up, East/Down, South/west,South/Up, South/Down set of blocks
Then if we had 3 'rods' making a 'T'-junction then we would need all above plus:-
N/S/E, N/S/W, N/S/U, N/S/D, E/W/N, E/W/S, E/W/U, E/W/D
4 rods to create an 'X' shape or crossover link would require N/E/S/W and N/U/S/D
(I think I've covered all possible combinations)
As you can see my idea consists of just 3 blocks & (if I understand your idea) that would require 23 blocks.. (actually possibly only 4 blocks but datatags used to show which direction - not fully 100% sure HOW blocks are stored/displayed)
EDIT: just thought of another reason for use of blocks instead of joints... it' should make it easier to attach stuff like pistons/hoppers/repeaters to corner blocks etc instead of elbows/joints
At about the 18:30 mark he starts working on the flushing mechanism for the farm. It's an upwards-facing water dispenser with a downwards-facing observer on top of it. This is probably good enough for most applications (plus, both blocks can be oriented to any of the 3 axes and you can make all the turns you wish), and if there were some sort of dry block-update event to replace the water dispenser you wouldn't need any containing blocks to avoid washing your redstone away. Of course, it probably generates a double-signal (once when the water appears and once when it disappears) so as good as it is it's not a complete solution.
I like the OP as a form of sending signal to a specific block without powering anything else along the way, this is actually very very close to the concept introduced by the Ender IO mod with it's redstone conduits (the main difference to the OP is that the conduits are configurable for strong/weak signal).
At about the 18:30 mark he starts working on the flushing mechanism for the farm.
Actually saw this after I posted
One 'small' problem as you said - is observer blocks can give 'double-pulse' signal - in some situations you could get away with it (like with the button push).
A constant signal may be a problem - if a lever is used - you could still end up with a pulse from the observers so you would need to add a 'pulse to constant signal' circuit somewhere to overcome this
The suggestion of a 'dryblock' update sound nice - if Observers could detect stuff like Redstone lamps on/off status (in work ATM so I cant test to see if they already do this) then that's a possible way of doing something like this
As for the IO mod - I never even knew about that, hate it when I think of a possible original idea - yet someone else beats me to it lol XD
In reply to duhderp's post - I said I'd try observer blocks with Redstone lamps to see if a 'dryblock update' was possible...
.. And surprisingly actually came up with a working [lever] signal path route
Observers DO seem to detect Redstone Lamp change states & another interesting fact I never knew...
...Observer blocks can ALSO detect Observer block updates as well
We're unable to attach levers to observer block faces so I placed a lamp in front & attached the lever to that & using a sticky piston at the end - it manages to turn the signal pulse of the Observer block into a constant signal output
Changing Lever to a button also works with the sticky piston setup - you only get a single 'pulse' output
Changing the Piston for a lamp and using a lever - changes a constant lever signal into a single pulse
Changing Piston for Lamp & Lever for Button - give a double pulse output
- so it IS possible to have something like my suggestion that already exists in minecraft, and it's also more versatile than my Idea
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Great idea only two things that could improve it:
1) The crafting recipe should produce two redstone rods since you use two redstone to make it.
2) Some kind of repeater.
But it's really good since there's no built-in way of making signals travel vertically. (By built in I mean that theres no block or item intended for that) The crafting recipe is pretty good too and your explanation is very detailed.
99% Support.
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I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
.....But it's really good since there's no built-in way of making signals travel vertically. (By built in I mean that theres no block or item intended for that) The crafting recipe is pretty good too and your explanation is very detailed.
99% Support.
Except it's possible to use observer blocks for something similar as I showed in Post #9
As suggested by others - I've edited first post to include a 'RedstoneRodRepeator' block suggestion
- sorry I can 'make' an example of the actual block atm (I THINK maybe some invisible armour stands & command blocks might be able to come up with something - but it'll take time to figure out) but I hope the description will do for now.
1. I think the texture for the rod should look just a tad less like the end rod. Probably just a bit thicker.
2. Just to make sure that this doesn't make redstone wire completely redundant (Yes, the crafting recipe is more expensive, but people can still get around that.) I would suggest making the rod only send a signal vertically.
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Hey, here is a structure for a redstone transmitter I made: it's very cheap.
Put file in:
%appdata%/.minecraft/saves/<world name here>/structures
Then place a load structure block set to "remote_transmit" and you'll have a transmitter!
This will work vertically.
People above me says it's a great idea and supports it coz it is not very readily accessible coz you need blaze rods. And I completely disagree with them. Redstone Torches can send a signal upwards with ease and with minimal resources. Nobody needs an improvement for that. It can also parallel with another redstone torch tower without problems, and you can interconnect them if you want along the way.
The real issue here is not sending signals upwards, it's not sending parallel signals side by side without overlapping, it's not the materials needed for this type of block, the issue is sending signals downward, the issue is interlacing the blocks. Normal redstone contraptions should be able to work with it without any issues what so ever. And bring in something new to minecraft, in which I don't see any significant change it can do to the game right now.
In reply to duhderp's post - I said I'd try observer blocks with Redstone lamps to see if a 'dryblock update' was possible...
.. And surprisingly actually came up with a working [lever] signal path route
Observers DO seem to detect Redstone Lamp change states & another interesting fact I never knew...
...Observer blocks can ALSO detect Observer block updates as well
We're unable to attach levers to observer block faces so I placed a lamp in front & attached the lever to that & using a sticky piston at the end - it manages to turn the signal pulse of the Observer block into a constant signal output
Changing Lever to a button also works with the sticky piston setup - you only get a single 'pulse' output Changing the Piston for a lamp and using a lever - changes a constant lever signal into a single pulse Changing Piston for Lamp & Lever for Button - give a double pulse output
- so it IS possible to have something like my suggestion that already exists in minecraft, and it's also more versatile than my Idea
So why is the thread still here LOL? Just kidding. Observer blocks are versatile enough for these types of things though.
People above me says it's a great idea and supports it coz it is not very readily accessible coz you need blaze rods. And I completely disagree with them. Redstone Torches can send a signal upwards with ease and with minimal resources. Nobody needs an improvement for that.
That's true up until the point where the redstone torches cause annoying lighting updates. As for observer blocks, those can be expensive considering that you require one piece of Quartz for every "wire". (The return of the recipe given in this suggestion hasn't been specified yet, although I'd think it would be something like 1 blaze rod + 2 redstone --> 16 redstone rods.)
Besides, a wire made of observers is just going to look ugly...
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
1. I think the texture for the rod should look just a tad less like the end rod. Probably just a bit thicker.
2. Just to make sure that this doesn't make redstone wire completely redundant (Yes, the crafting recipe is more expensive, but people can still get around that.) I would suggest making the rod only send a signal vertically.
1. In an earlier post above (see post #6) I did mention that I only used the Endrod item as it's the only block that LOOKED like a cable & could be connected next to one another without connecting to its neighbour, unlike cobble walls & wooden fence posts - which is also mentioned that I wanted 'fenceposts' in my original idea's recipe meaning I was consider the 'rods' to be the same thickness as fence posts
2. It's true that this could make redstone dust/wire redundant however there are some situations this rod would be useless with - for example item sorters... there will be times when you NEED redstone to connect with it's neighbour - so IMHO I don't think this will replace dust.. more likely complement it. making it 'only vertical' could be an idea
That's true up until the point where the redstone torches cause annoying lighting updates. As for observer blocks, those can be expensive considering that you require one piece of Quartz for every "wire". (The return of the recipe given in this suggestion hasn't been specified yet, although I'd think it would be something like 1 blaze rod + 2 redstone --> 16 redstone rods.)
Besides, a wire made of observers is just going to look ugly...
It's true I never mentioned the return on such block however I think 16 rods for 1 x blaze rod + 2x redstone dust seems a little OP..
You only get 1 redstone torch with a stick & redstone & only 1 repeater for 2 x redstone torches & 1 x dust...
...on the other hand 1 x coal & 1 stick & you end up with 4 torches
IMHO I think you should only get a MAXIMUM of perhaps 2 Redstone Rods for the OP recipe..
IF the Alternative recipe (in post #6) was used then I would consider a maximum of possibly 6 RedstoneRods
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
@C1ff - that is your opinion, personally I don't know how crafting using 2 redstone dust could give you 4 redstone rods..
FYI to everyone - I've taken your suggestions & rewritten the OP, including some (very bad graphics/3d models) pictures of a thicker 'rod' - hope you like the changes
That's true up until the point where the redstone torches cause annoying lighting updates. As for observer blocks, those can be expensive considering that you require one piece of Quartz for every "wire". (The return of the recipe given in this suggestion hasn't been specified yet, although I'd think it would be something like 1 blaze rod + 2 redstone --> 16 redstone rods.)
Besides, a wire made of observers is just going to look ugly...
Minecraft doeesn't implement something new coz of convenience. Lighting glitches aren't a very serious thing, so what's a major reason why we need a completely new block?
Lighting glitches aren't a very serious thing, so what's a major reason why we need a completely new block?
I wasn't talking about lighting glitches, I was talking about lighting updates. When a redstone torch switches on or off, Minecraft has to recalculate the light in the area. On awful laptops like mine, that can cause noticeable frame drops, even with a few redstone torches. (This is especially noticable at night, so I think it has a lot to do with actually rendering light, rather than just calculating it.)
@C1ff - that is your opinion, personally I don't know how crafting using 2 redstone dust could give you 4 redstone rods..
Huh, that's a fair point. I was mostly thinking about the cost of the blaze rods.
Eh, 2 sounds balanced enough I guess... after all, Minecraft does have a height limit.
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My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
I don't know about anyone else, but as a [very] amateur redstoner there's one thing that really gets on my nerves...
... A way to send redstone signals vertically
It's not too difficult sending them upwards - there are plenty of redstone torch tower designs, even a 1x1 design (for space saving), but sending signals downwards I find you'll usually need a staggered step tower or come up with a piston / slimeblock / observer block contraption (& with using observer blocks - add something to prevent accidental double signals)
I'd like to suggest a new redstone block - the "Redstone Rod".
Listening to suggestions below (Posts #2-#22) I decided to re-write my Suggestion to include their ideas.
The Spoiler below contain my original Post (without pics)
- Appologise for bad graphic skills but this is just examples of what could be
The RedStoneRod acts like Redstone Dust - in that it can only transfer a maximum of 15 Blocks vertically.
IF used in conjunction with Redstone dust, like in picture below, the length of BOTH dust & rods count up to 15 Maximum
Like Endrods you can place two columns of rods next to each other without them connecting together, unlike fences, meaning you can have 2 signals next door & they don't interfere with one another
Because this new rod is so versatile, I suggest it shouldn't be so easy to make, my original recipe involved fenceposts & redstone but instead perhaps a suggested crafting recipe could be something like this
With this you receive 2 'Redstone Rods'
(it's been suggested you get 4 since 'it's a wire' but IMHO since only 2 redstone dust is used to create then how do you get 4 rods ??)
Because this can only transmit a signal a maximum of 15 blocks, a 'RedStoneRodRepeator' (phew a mouthful) is also available,
Suggested Recipe >
This has the same feature as a normal repeater - in such that there's a 'slider' that gives you 1-4 tick delay (the beige bit in the middle) & at one end is some indicator to show which direction it goes in (in this it's shown at the top by being thicker)
This rod acts like redstone dust - in as much that it can only transfer a maximum of 15 blocks - but you can place it onto a block in any orientation like an Endrod & just like an Endrod, these don't 'connect' to other redstone rods 'next door', meaning you can have 2 signals next to each other & they don't interfere with one another or join up like with redstone dust
PLEASE NOTE: the RedStoneRod will NOT be the same size as the endrod shown, it most probably be thicker - approx Fencepost in size probably
- The endrod shown below is only an Example as it's the only block I could use to show what I mean
Just think on how compact contraptions can be made if this was possible
EDIT: It's been suggested below that you get 16 Redstone Rods for this one recipe, but IMHO I consider that to OP,
after all you only get 1 redstone torch for a stick & redstone dust, or 1 repeater for 2 x redstone torches & 1 x dust.
Instead I would suggest possibly 2 Redstone Rods [maximum] for this recipe
--------
Also suggested by others - 'How about a EndRod Repeater' so how's this ??
Recipe is shown in attachments.
Recipe is similar to original repeater - redstone torches either side of a redstone dust (except no Stone base) & uses Blaze rods in cornersAs I can't replicate the block in Minecraft I'll try & describe it The actual block will be approx a 3/4 or 4/5th sized cube 'floating in space' (perhaps 'chest size') - possibly in a Blaze rod colour (gold or even red-ish/gold) - when you attach a redstone rod to one side of this cube, on the other sides a square 'baseplate' will appear to indicate the 'outputs' available - when you attach a RedStoneRod to ONE of these - the other bases will disappear, allowing you to go round corners but NOT be able to have multiple rod branching out from a single block (don't want any accidental crossovers etc ) the baseplate with the attached rod will still be present to indicate the 'OUTPUT' signal from block
What your views on this ??
Any further redstone annoyances you can think of that might benefit the addition of some new redstone block to make life easier ??
FYI: if anyone wants to know how I made the custom models - I used 'opl Model Creator' and replaced the 'jukebox' and 'endrod' models
It seems balanced in crafting and would be very useful for redstone. I can get behind it.
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Now this could be really useful. Mod or vanilla, works great. Full Support.
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I only used the end rods models as an example - since these are the only 'posts' that could be connected in line but not with its neighbors.(If I used fences they would've connected). I too considered that problem hence my 'original' recipe involved fence posts and redstone but I changed it to blaze rods to make them a little more balanced..and harder to craft
In fact my 2nd idea for a recipe was in fact similar to rails but with 6 x redstone & 3 x blaze rods - this could account for a thicker 'rod'
As for the branching.. did considered that - hence my picture showing green/yellow blocks as turning points.
IMHO I think that would cause problems with having to add additional redstone post blocks into the (at the moment) limited ID numbers..
My idea (in theory) would only require 3 'blocks' (N/S,E/W,U/D) (actually I think it'll be only 1 block but the datatag is what determine what direction it show as - or something like that). If we include your idea we would have to have the original '3' plus blocks for each possible other combinations of connections
eg if you had just 2 rods @ 90 deg to each other (an 'L' shape) we would need:-
North/East, North/West, North/Down, North/up, East/south, East/Up, East/Down, South/west,South/Up, South/Down set of blocks
Then if we had 3 'rods' making a 'T'-junction then we would need all above plus:-
N/S/E, N/S/W, N/S/U, N/S/D, E/W/N, E/W/S, E/W/U, E/W/D
4 rods to create an 'X' shape or crossover link would require N/E/S/W and N/U/S/D
(I think I've covered all possible combinations)
As you can see my idea consists of just 3 blocks & (if I understand your idea) that would require 23 blocks.. (actually possibly only 4 blocks but datatags used to show which direction - not fully 100% sure HOW blocks are stored/displayed)
EDIT: just thought of another reason for use of blocks instead of joints... it' should make it easier to attach stuff like pistons/hoppers/repeaters to corner blocks etc instead of elbows/joints
At about the 18:30 mark he starts working on the flushing mechanism for the farm. It's an upwards-facing water dispenser with a downwards-facing observer on top of it. This is probably good enough for most applications (plus, both blocks can be oriented to any of the 3 axes and you can make all the turns you wish), and if there were some sort of dry block-update event to replace the water dispenser you wouldn't need any containing blocks to avoid washing your redstone away. Of course, it probably generates a double-signal (once when the water appears and once when it disappears) so as good as it is it's not a complete solution.
I like the OP as a form of sending signal to a specific block without powering anything else along the way, this is actually very very close to the concept introduced by the Ender IO mod with it's redstone conduits (the main difference to the OP is that the conduits are configurable for strong/weak signal).
Actually saw this after I posted
One 'small' problem as you said - is observer blocks can give 'double-pulse' signal - in some situations you could get away with it (like with the button push).
A constant signal may be a problem - if a lever is used - you could still end up with a pulse from the observers so you would need to add a 'pulse to constant signal' circuit somewhere to overcome this
The suggestion of a 'dryblock' update sound nice - if Observers could detect stuff like Redstone lamps on/off status (in work ATM so I cant test to see if they already do this) then that's a possible way of doing something like this
As for the IO mod - I never even knew about that, hate it when I think of a possible original idea - yet someone else beats me to it lol XD
In reply to duhderp's post - I said I'd try observer blocks with Redstone lamps to see if a 'dryblock update' was possible...
.. And surprisingly actually came up with a working [lever] signal path route
Observers DO seem to detect Redstone Lamp change states & another interesting fact I never knew...
...Observer blocks can ALSO detect Observer block updates as well
We're unable to attach levers to observer block faces so I placed a lamp in front & attached the lever to that & using a sticky piston at the end - it manages to turn the signal pulse of the Observer block into a constant signal output
- so it IS possible to have something like my suggestion that already exists in minecraft, and it's also more versatile than my Idea
It would be revolutionary in the redstone world. I'd use them. I support this.
I post pretty rarely nowadays. Gosh, I wish this place weren't so... empty...
Great idea only two things that could improve it:
1) The crafting recipe should produce two redstone rods since you use two redstone to make it.
2) Some kind of repeater.
But it's really good since there's no built-in way of making signals travel vertically. (By built in I mean that theres no block or item intended for that) The crafting recipe is pretty good too and your explanation is very detailed.
99% Support.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.
Except it's possible to use observer blocks for something similar as I showed in Post #9
As suggested by others - I've edited first post to include a 'RedstoneRodRepeator' block suggestion
- sorry I can 'make' an example of the actual block atm (I THINK maybe some invisible armour stands & command blocks might be able to come up with something - but it'll take time to figure out) but I hope the description will do for now.
Any comment on the additional suggestion ??
Mostly Support.
Two things that I'd like to see though:
1. I think the texture for the rod should look just a tad less like the end rod. Probably just a bit thicker.
2. Just to make sure that this doesn't make redstone wire completely redundant (Yes, the crafting recipe is more expensive, but people can still get around that.) I would suggest making the rod only send a signal vertically.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
Hey, here is a structure for a redstone transmitter I made: it's very cheap.
https://github.com/C0G5/redstonetransmitter
EDIT: This link no longer works due to the fact that I closed the repository.
type "/effect @s health_boost 600 127" then "/effect @s instant_health 0 127" in chat to give yourself more hp than the ender dragon.
People above me says it's a great idea and supports it coz it is not very readily accessible coz you need blaze rods. And I completely disagree with them. Redstone Torches can send a signal upwards with ease and with minimal resources. Nobody needs an improvement for that. It can also parallel with another redstone torch tower without problems, and you can interconnect them if you want along the way.
The real issue here is not sending signals upwards, it's not sending parallel signals side by side without overlapping, it's not the materials needed for this type of block, the issue is sending signals downward, the issue is interlacing the blocks. Normal redstone contraptions should be able to work with it without any issues what so ever. And bring in something new to minecraft, in which I don't see any significant change it can do to the game right now.
So why is the thread still here LOL? Just kidding. Observer blocks are versatile enough for these types of things though.
--------------
That's true up until the point where the redstone torches cause annoying lighting updates. As for observer blocks, those can be expensive considering that you require one piece of Quartz for every "wire". (The return of the recipe given in this suggestion hasn't been specified yet, although I'd think it would be something like 1 blaze rod + 2 redstone --> 16 redstone rods.)
Besides, a wire made of observers is just going to look ugly...
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
1. In an earlier post above (see post #6) I did mention that I only used the Endrod item as it's the only block that LOOKED like a cable & could be connected next to one another without connecting to its neighbour, unlike cobble walls & wooden fence posts - which is also mentioned that I wanted 'fenceposts' in my original idea's recipe meaning I was consider the 'rods' to be the same thickness as fence posts
2. It's true that this could make redstone dust/wire redundant however there are some situations this rod would be useless with - for example item sorters... there will be times when you NEED redstone to connect with it's neighbour - so IMHO I don't think this will replace dust.. more likely complement it. making it 'only vertical' could be an idea
It's true I never mentioned the return on such block however I think 16 rods for 1 x blaze rod + 2x redstone dust seems a little OP..
You only get 1 redstone torch with a stick & redstone & only 1 repeater for 2 x redstone torches & 1 x dust...
...on the other hand 1 x coal & 1 stick & you end up with 4 torches
IMHO I think you should only get a MAXIMUM of perhaps 2 Redstone Rods for the OP recipe..
IF the Alternative recipe (in post #6) was used then I would consider a maximum of possibly 6 RedstoneRods
I'd say at least four... this is a wire, after all.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.
@C1ff - that is your opinion, personally I don't know how crafting using 2 redstone dust could give you 4 redstone rods..
FYI to everyone - I've taken your suggestions & rewritten the OP, including some (very bad graphics/3d models) pictures of a thicker 'rod' - hope you like the changes
Minecraft doeesn't implement something new coz of convenience. Lighting glitches aren't a very serious thing, so what's a major reason why we need a completely new block?
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I wasn't talking about lighting glitches, I was talking about lighting updates. When a redstone torch switches on or off, Minecraft has to recalculate the light in the area. On awful laptops like mine, that can cause noticeable frame drops, even with a few redstone torches. (This is especially noticable at night, so I think it has a lot to do with actually rendering light, rather than just calculating it.)
Huh, that's a fair point. I was mostly thinking about the cost of the blaze rods.
Eh, 2 sounds balanced enough I guess... after all, Minecraft does have a height limit.
My avatar is a texture from a small block game I made in Python. It's not very good and it probably won't work if you install it.
I'm very alone in my Minecraft worlds as I don't have a very good internet connection to run a server. If you're like me, you might be interested in my Posse mod suggestion.