Description:
This block will toggle states based on whether it has an electrical current at the moment. If the block has no power it will have collision and have a texture, if the block has power it will have no collision and have no texture.
The texture of the block will be defined as follows, it will have a default black texture, but if there is a block to either the right or the left or front and back it will copy that blocks current texture even if that block is also a Toggle Block.
The block can only transmitt power to other blocks of the same type, this is so you have have a whole wall of the block wired to a sngle power source.
Iddeally this block would have the highest resistance.
Uses:
This block will have many uses; that include but are not limited to the following.
Hidden Passages that blend with the surrounding texture, whether it is a bookcase or a stone wall.
Controling the Flow of Liquids
Legend: = Redstone
This may seem like a pricey concept but given the wide range of uses I think the price is quite fair, the price also is based on how the block functions.
Creation:
Hidden Lever:
Description:
This block is a hidden lever that hides itself much like the above block, but this block is just a lever that sends a electrical single out exactly like a lever does.
This block gets it texture the same way that the previous block does.
This block is an after thought to compliment the previous block concept.
Edit:
Changed Diamond to Gold, I like that better, Thanks.
I want to try and create this block myself, I know java extremely well, but I have never modded in minecraft.
So I am trying to figure out how to mod this block.
There is alot of stuff I still do not understand with this.
But I get the basic idea.
Basically I need to know when the block gets powered and unpowered which I can use to adjust the state, I also need to figure out how I can make the block only power other blocks of the same type.
The grabing the texture is alot more complex it seems, I need to figure out how to grab the texture from a surroiunding block.
x,y,z is the block
These are the possible blocks I want to grab the texture from in that order.
x-1,y,z
x+1,y,z
x,y,z-1
x,y,z+1
x,y-1,z
x,y+1,z
I need to check for this stuff when a neighbour block is changed and when the block is placed.
There would also be a default black color.
I also thought I could just create the block and then copy it for each texture I want to be able to use.
Description:
This block will toggle states based on whether it has an electrical current at the moment. If the block has no power it will have collision and have a texture, if the block has power it will have no collision and have no texture.
The texture of the block will be defined as follows, it will have a default black texture, but if there is a block to either the right or the left or front and back it will copy that blocks current texture even if that block is also a Toggle Block.
The block can only transmitt power to other blocks of the same type, this is so you have have a whole wall of the block wired to a sngle power source.
Iddeally this block would have the highest resistance.
Uses:
This block will have many uses; that include but are not limited to the following.
Hidden Passages that blend with the surrounding texture, whether it is a bookcase or a stone wall.
Controling the Flow of Liquids
Legend:
This may seem like a pricey concept but given the wide range of uses I think the price is quite fair, the price also is based on how the block functions.
Creation:
Hidden Lever:
Description:
This block is a hidden lever that hides itself much like the above block, but this block is just a lever that sends a electrical single out exactly like a lever does.
This block gets it texture the same way that the previous block does.
This block is an after thought to compliment the previous block concept.
Edit:
Changed Diamond to Gold, I like that better, Thanks.
I want to try and create this block myself, I know java extremely well, but I have never modded in minecraft.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
Gold. Iron is overused.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
There is alot of stuff I still do not understand with this.
But I get the basic idea.
Basically I need to know when the block gets powered and unpowered which I can use to adjust the state, I also need to figure out how I can make the block only power other blocks of the same type.
The grabing the texture is alot more complex it seems, I need to figure out how to grab the texture from a surroiunding block.
I need to check for this stuff when a neighbour block is changed and when the block is placed.
There would also be a default black color.
I also thought I could just create the block and then copy it for each texture I want to be able to use.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
Don't worry, I am actually not that big of a code monkey myself, I am a Game Designer by trade.