I'm not going to barrage you with a wall of text, but i'm sure someone will not use the search and make something very similar except very much longer
DUNGEON ITEM USAGES
Mossy Cobble
- a extractor. pretty much a backwards crafting bench. would be made like this: []
would take stuff apart. IE put watch in and it gives you 4 gold a a redstone, Get your diamond back from record player, and etc.
- Mossy Workbench. only used to make bone and mossy toools (explained later)
-Mossy tools (explained later)
Bones
-Bone Tools (explained later)
Monster Spawner
-Drops 10 grates. i know it dosen't sound even but dungeons are rare! only able to be mine with Dungeon Pick.
DUNGEON TOOLS
simply put, they would be crafted same as normal, except stone would be replacd with mossy and sticks would be replaced with bone
Dungeon Pick
only pick able to mine a monster spawn and get drops.
Dungeon Sword
only the amount of damage as stone sword, but using against hostile mobs does not take away from durability at all.
SUPPORTERS
This is where i will add anyone who supports this suggestion. anyone bolded has gave an idea used in the idea, anyones name that is italicized has given constructive criticism. anyone who bashed on the idea with no point is not added in here.
As much of a imbalanced idea this is for the game, I like the thought of putting a skeleton spawner on the surface. During the night i can kill all the skeletons I want, and the ones I don't can be fried in the sun.
The extractor is a wonderful idea, I am just worried about item cloning, if any, and how many unnecessary reverse recipes there will be for it.
I don't think Mossy or Bone tools should exist, considering the tools we have already are fine. Unless they are used for things OTHER than pickaxes, such as a Bone Axe or a Mossy Shovel or something.
for the mob spawner you do not get a mob stawner out of it, you get 10 grates. and i think addeing anymore than the dungeon sword and dungeon pick would be too much. the only reason for the dungeon pick is to get the spawner, so it doesn't add much. and thanks for the support.
its not just for watches, its for most items, excluding a few. for example, you make a record player, you lose your record, and you need another diamond for your pick. but good point and thanks for the support!
its not just for watches, its for most items, excluding a few. for example, you make a record player, you lose your record, and you need another diamond for your pick. but good point and thanks for the support!
So it basically relieves everyone from thinking before they craft things...No.
why not? everyone has made something before and not used it. its not so people dont have to think, its for people who lose their use for an item. or also good in pvp where you raid a crafted item and you just want the elelments of it.
why not? everyone has made something before and not used it. its not so people dont have to think, its for people who lose their use for an item. or also good in pvp where you raid a crafted item and you just want the elelments of it.
As is, it's just a way to allow people not to think. If people craft an item, they shouldn't lose use for it, unless they never thought out the use.
DUNGEON ITEM USAGES
Mossy Cobble
- a extractor. pretty much a backwards crafting bench. would be made like this:
would take stuff apart. IE put watch in and it gives you 4 gold a a redstone, Get your diamond back from record player, and etc.
- Mossy Workbench. only used to make bone and mossy toools (explained later)
-Mossy tools (explained later)
Bones
-Bone Tools (explained later)
Monster Spawner
-Drops 10 grates. i know it dosen't sound even but dungeons are rare! only able to be mine with Dungeon Pick.
DUNGEON TOOLS
simply put, they would be crafted same as normal, except stone would be replacd with mossy and sticks would be replaced with bone
Dungeon Pick
only pick able to mine a monster spawn and get drops.
Dungeon Sword
only the amount of damage as stone sword, but using against hostile mobs does not take away from durability at all.
SUPPORTERS
This is where i will add anyone who supports this suggestion. anyone bolded has gave an idea used in the idea, anyones name that is italicized has given constructive criticism. anyone who bashed on the idea with no point is not added in here.
-Kira
-TheCommieDuck
My Rank: Co-leader
I Support:
The extractor is a wonderful idea, I am just worried about item cloning, if any, and how many unnecessary reverse recipes there will be for it.
I don't think Mossy or Bone tools should exist, considering the tools we have already are fine. Unless they are used for things OTHER than pickaxes, such as a Bone Axe or a Mossy Shovel or something.
My Rank: Co-leader
I Support:
My Rank: Co-leader
I Support:
My Rank: Co-leader
I Support:
My Rank: Co-leader
I Support:
My Rank: Co-leader
I Support:
So it basically relieves everyone from thinking before they craft things...No.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
My Rank: Co-leader
I Support:
As is, it's just a way to allow people not to think. If people craft an item, they shouldn't lose use for it, unless they never thought out the use.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]