This suggestion is about new control scheme which will let us to use two swords or tools or blocks like holding sword and axe which may prove helpful. This control scheme will only work when something is equipped in left hand. This scheme goes like :-
Attack with left hand : Left click
Attack with right hang : Right click
Use left hand : Q
Use right hand : E
Throw item : Z
Open inventory : R
There will be two attack metres and all other keys will be default.
I would also appreciate a load bar is added in the resourcepack menu.
This suggestion is about new control scheme which will let us to use two swords or tools or blocks. This control scheme will only work when something is equipped in left hand. This scheme goes like :-
Attack with left hand : Left click
Attack with right hang : Right click
Use left hand : Q
Use right hand : E
Throw item : Z
Open inventory : R
There will be two attack metres and all other keys will be default.
I would also appreciate a load bar is added in the resourcepack menu.
Thanks for taking a look ! Hope you like it !
Using two weapons would unbalance the game. Plus it's entirely unnecessary. This does not have my support.
I would like the idea a lot more if there was only one attack meter, and you weren't allowed to attack with one item until the cooldown from the other finished. That would fix most of the balance issues, as you can already kind of do that by quickly changing tools in your main hand after an attack and that method keeps your offhand free for a shield. That said, I don't think more combat changes so soon would be welcome.
Rollback Post to RevisionRollBack
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Hi everybody !
This suggestion is about new control scheme which will let us to use two swords or tools or blocks like holding sword and axe which may prove helpful. This control scheme will only work when something is equipped in left hand. This scheme goes like :-
Attack with left hand : Left click
Attack with right hang : Right click
Use left hand : Q
Use right hand : E
Throw item : Z
Open inventory : R
There will be two attack metres and all other keys will be default.
I would also appreciate a load bar is added in the resourcepack menu.
Thanks for taking a look ! Hope you like it !
Using two weapons would unbalance the game. Plus it's entirely unnecessary. This does not have my support.
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What about the loadbar ?
Do you support this idea ?
I'm not really seeing how this'll add on to Minecraft. It just seems like making the controls more complex for the sake of making them more complex.
I would like the idea a lot more if there was only one attack meter, and you weren't allowed to attack with one item until the cooldown from the other finished. That would fix most of the balance issues, as you can already kind of do that by quickly changing tools in your main hand after an attack and that method keeps your offhand free for a shield. That said, I don't think more combat changes so soon would be welcome.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
I don't see the use. 1.9 haters hate the new PvP. Why: It's more technical. And you want to make it more harder to master?
No Support.
A lot of the long time players probably wouldn't like this idea. Especially the people who like PvP.
No Support.
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You can most likely find me in the suggestions area of the forums. That's where I spend most of my time.
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