Now that 1.9 has changed the way we heal, it has allowed players to regenerate their health almost instantly with the consumption of a single steak. I find this to be too easy and I think we should cap the regeneration process, I suggest the player should regenerate his or her health at 16 hunger points minimum and regenerate one health point every two seconds after eating something with high saturation points. It isn't too big but it's a fairly large change to how we regenerate. What are your views and what do you think should be changed about the overpowered saturation system? Everything or nothing? Please tell, I'd like to hear.
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