this is an awful idea because then repeaters would be useless (kind of)
How in any way would this make repeaters useless? The only thing that this would 'ruin' for repeaters is bringing redstone signals long distances, which is boring and takes up a lot of space.
this is an awful idea because then repeaters would be useless (kind of)
Redstone repeaters are still needed for basic clocks, their ability to add delays to signals, their locking ability, their ability to direct current in one direction, and their ability to pull signals through walls. They are also good for deactivating redstone torches... Their ability to repeat a signal in full strength would still be useful if you aren't trying to transfer signals over very great distances. Not to mention, they are much cheaper than lapis satellite dishes.
The lapis satellite dish is a new block that can be crafted with one diamond, four lapis lazuli block, and four redstone blocks. It has one side on it that can receive a redstone signal.
How does it work?
When you right click the satellite dish, it will open up a menu. In this menu there will be an button that, when clicked, switches between "Sending" and "Receiving". There will also be an area to enter a number between 1-9999. This number is the channel that redstone signals will be communicated within.
So say that you have a timer that leads to a satellite dish set to "Sending" on the channel 1. Then you have one or more of these satellite dishes nearby that are also set to channel 1, but instead set to "Receiving". Now any redstone pulse that enters the sending satellite dish will be sent to the receiving satellite dish.
Then say you have a "Receiving" satellite dish set to channel 2. It will error (more on that later) because it can not find a sender to receive a redstone pulse from.
What are the limitations?
Well, first off, it can only send signals to other satellite dishes that are 40 blocks away.
Second, you can only have 100 satellite dishes receiving one channel's signal. If you break that rule, it will "error".
What is erroring?
Erroring is basically a way of preventing issues with the satellite dish. When it is errored, the satellite dish will have red highlights instead of blue ones, and will fail to receive or send signals.
Satellite dishes appear errored when :
They are set to receive a redstone pulse from a channel but can not connect to a sender
There are more than 100 satellite dishes receiving one signal.
Epilogue
I hope that you enjoy this suggestion.
This is a nice Idea, it is a way to save resources in the long term, including the complex netting of a system to control your traps at long range. Though, I suggest a name change to something like Wardenclyffe or Thor Device.
Just seeing the words "satellite dish" scream out "not really!" in the terms of being good for vanilla. This actually sounds... too useful. In that it overpoweredly substitutes redstone dust in some ways. I can't see any wireless stuff working out for the game if it ruins the sole purpose of redstone dust.
Perhaps we give it a certain range it can send signals?
Perhaps we give it a certain range it can send signals?
That doesn't change the unfittingness of the idea.
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Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
I've played a lot of modded Minecraft, and this idea is nearly identical to the WR-CBE (Wireless Redstone - Chicken Bones Edition) mod, with the only difference being the recipes and the 40-block range limit. I've created more than a few complicated redstone setups, but I never found myself using WR-CBE a whole lot. Unlike a lot of other mods I avoided, WR-CBE is very straightforward (put down transmitter & receiver > set channels > profit), quite cheap, and extremely powerful. However, it's a lot more powerful on paper than in practice. The thing is, you're not going to go through the process of building a transmitter and receiver when a simple redstone dust/wire/cable will do fine. I only ever used WR-CBE when the circuitry was very tight or wires needed to go past full blocks (such as a multipurpose mob room). When you look at a lot of vanilla redstone setups, a simple dust stairway or tower of torches is enough to get a signal up, down, and around the rest of the setup. In addition, the fact that players have to keep track of all the frequencies would make it less useful in practice. Lastly, when a contraption isn't working as expected, each transmitter/receiver pair makes it more difficult to "debug" the contraption and figure out what's causing problems. I had only three WR-CBE pairs in my multipurpose mob room and it got dizzying to debug. All these little quirks with how people actually use wireless redstone make it much more balanced than you would think initially.
I should also point out that I have never ran a redstone signal over a 40 block distance in survival, let alone found the need to use WR-CBE for distance purposes. In that way, the 40-block limit of this idea is almost meaningless.
As for the theme, I agree with Cerroz about a dish being unfitting with the style of vanilla Minecraft. While in FTB there are dozens and dozens of tech mods, so a satellite dish makes perfect sense, vanilla's most high-tech thing available to survival is the piston. It needs to have a more mechanical or magical theme to it rather than an electronic one. I'm extremely uncreative, so I'm not the one to ask when it comes to aesthetic design here.
TL;DR It's not as OP as you think it is, 40 block limit is kinda moot, and satellite dishes are not the right style for vanilla.
The device is under powered in my opinion. Paying 1 diamond, 256 lapis lazuli, and 256 redstone dust is a way too much for a 40-block-limit. Wouldn't it just be a lot cheaper to build a redstone wire there instead of using that much resources? Mabe it could be useful in some occasions, like sending signals through lakes, but it's not something you do everyday and you can just place blocks through the lake for a redstone wire.
I find the device useless with the 40-block-limit but if we're removing the 40-block-limit, then it'd be very useful. It wouldn't be overpowered because you'd have to go more than 256 blocks (because we need 256 redstone dust to craft it). 256 blocks is a long way. Not many people build redstone wires that long because it's tiring. This device would save a lot of work. But I'm guessing it won't work though because the chunks 256 blocks away from the player won't be rendered.
Somehow, I like the name but I don't like it.
Partial Support
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If I helped you, click this magical green button ! Gives me power!
Then don't say "but it already exists" because it doesn't. At least in vanilla. :/
It also exists in vanilla. A set of command blocks placing a redstone block X blocks in front of it, then afterward when power is cut off, a redstone torch lights and another command block replaces the redstone block with air.
It also exists in vanilla. A set of command blocks placing a redstone block X blocks in front of it, then afterward when power is cut off, a redstone torch lights and another command block replaces the redstone block with air.
That is not a valid argument to not add it to survival.
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Partial support
This sounds very cool! but I do have a question, what if 2 people are playing on a multiplayer server... They are making redstone inventions and they use satellite dishes and both use channel 1, then what happens? Also if someone uses channel 2 before the next person builds... Then another person uses channel 2, what will happen then? This is a really useful sounding idea, I'm just wondering about the multiplayer aspect! ;D
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Hello I'm you're friendly neighborhood Piggy! I'm not very active on the forums but when i'm on i like to help people and look at suggestions.
Sounds too much like a mod to me. i don't know, not really a Redstone expert. just seems out of place to me.
this is an awful idea because then repeaters would be useless (kind of)
How in any way would this make repeaters useless? The only thing that this would 'ruin' for repeaters is bringing redstone signals long distances, which is boring and takes up a lot of space.
Redstone repeaters are still needed for basic clocks, their ability to add delays to signals, their locking ability, their ability to direct current in one direction, and their ability to pull signals through walls. They are also good for deactivating redstone torches... Their ability to repeat a signal in full strength would still be useful if you aren't trying to transfer signals over very great distances. Not to mention, they are much cheaper than lapis satellite dishes.
Very complex, yet very balanced. Support, I guess. I'll have to see more of the features.
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This is a nice Idea, it is a way to save resources in the long term, including the complex netting of a system to control your traps at long range. Though, I suggest a name change to something like Wardenclyffe or Thor Device.
I support!
Perhaps we give it a certain range it can send signals?
It already has a certain range.
Good idea, but seems like wireless redstone already exists. Maybe this is a fancier version, but anyways Support
That doesn't change the unfittingness of the idea.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
I've played a lot of modded Minecraft, and this idea is nearly identical to the WR-CBE (Wireless Redstone - Chicken Bones Edition) mod, with the only difference being the recipes and the 40-block range limit. I've created more than a few complicated redstone setups, but I never found myself using WR-CBE a whole lot. Unlike a lot of other mods I avoided, WR-CBE is very straightforward (put down transmitter & receiver > set channels > profit), quite cheap, and extremely powerful. However, it's a lot more powerful on paper than in practice. The thing is, you're not going to go through the process of building a transmitter and receiver when a simple redstone dust/wire/cable will do fine. I only ever used WR-CBE when the circuitry was very tight or wires needed to go past full blocks (such as a multipurpose mob room). When you look at a lot of vanilla redstone setups, a simple dust stairway or tower of torches is enough to get a signal up, down, and around the rest of the setup. In addition, the fact that players have to keep track of all the frequencies would make it less useful in practice. Lastly, when a contraption isn't working as expected, each transmitter/receiver pair makes it more difficult to "debug" the contraption and figure out what's causing problems. I had only three WR-CBE pairs in my multipurpose mob room and it got dizzying to debug. All these little quirks with how people actually use wireless redstone make it much more balanced than you would think initially.
I should also point out that I have never ran a redstone signal over a 40 block distance in survival, let alone found the need to use WR-CBE for distance purposes. In that way, the 40-block limit of this idea is almost meaningless.
As for the theme, I agree with Cerroz about a dish being unfitting with the style of vanilla Minecraft. While in FTB there are dozens and dozens of tech mods, so a satellite dish makes perfect sense, vanilla's most high-tech thing available to survival is the piston. It needs to have a more mechanical or magical theme to it rather than an electronic one. I'm extremely uncreative, so I'm not the one to ask when it comes to aesthetic design here.
TL;DR It's not as OP as you think it is, 40 block limit is kinda moot, and satellite dishes are not the right style for vanilla.
Wireless redstone doesn't already exist though?
The device is under powered in my opinion. Paying 1 diamond, 256 lapis lazuli, and 256 redstone dust is a way too much for a 40-block-limit. Wouldn't it just be a lot cheaper to build a redstone wire there instead of using that much resources? Mabe it could be useful in some occasions, like sending signals through lakes, but it's not something you do everyday and you can just place blocks through the lake for a redstone wire.
I find the device useless with the 40-block-limit but if we're removing the 40-block-limit, then it'd be very useful. It wouldn't be overpowered because you'd have to go more than 256 blocks (because we need 256 redstone dust to craft it). 256 blocks is a long way. Not many people build redstone wires that long because it's tiring. This device would save a lot of work. But I'm guessing it won't work though because the chunks 256 blocks away from the player won't be rendered.
Somehow, I like the name but I don't like it.
Partial Support
If I helped you, click this magical green button ! Gives me power!
It does, as a mod.
Then don't say "but it already exists" because it doesn't. At least in vanilla. :/
It also exists in vanilla. A set of command blocks placing a redstone block X blocks in front of it, then afterward when power is cut off, a redstone torch lights and another command block replaces the redstone block with air.
That is not a valid argument to not add it to survival.
System.out.err("Nope");
Partial support
This sounds very cool! but I do have a question, what if 2 people are playing on a multiplayer server... They are making redstone inventions and they use satellite dishes and both use channel 1, then what happens? Also if someone uses channel 2 before the next person builds... Then another person uses channel 2, what will happen then? This is a really useful sounding idea, I'm just wondering about the multiplayer aspect! ;D
Hello I'm you're friendly neighborhood Piggy! I'm not very active on the forums but when i'm on i like to help people and look at suggestions.
If this is some sort of wireless redstone, then +1. If it isn't, then idk .
https://www.youtube.com/watch?v=E5_xb522jEo