Then just increase their spawn rate? It's pretty ridiculous to find them, and when you do, you go away for literally 30 blocks to get some bone and they dissapear
Wolves don't follow the spawning rules of passive mobs, because they aren't passive mobs. They're classified as neutral mobs: mobs that are aggressive, but only after being triggered by the Player. If Wolves were made persistent, angry aggressive wolves would also stay in the world.
I don't see why that's an issue. Can't Mojang simply change their spawning mechanics to where they only despawn while angered? I mean it doesn't sound very hard to do. Just add an exception/check to see if the wolf is passive or not
Make them be like the passive mobs: not despawnable.
That's it.
Then just increase their spawn rate? It's pretty ridiculous to find them, and when you do, you go away for literally 30 blocks to get some bone and they dissapear
This probably belongs here.
I don't see why that's an issue. Can't Mojang simply change their spawning mechanics to where they only despawn while angered? I mean it doesn't sound very hard to do. Just add an exception/check to see if the wolf is passive or not